My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 6 warnings Why?

Missing cards in your collection

Inferno Dragon Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Wizard Barbarian Hut Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Miner
Giant Snowball
Minion Horde Goblin Hut Skeleton Army Witch Miner
Zap
Minion Horde Goblin Hut Skeleton Army Witch
Barbarian Barrel
Goblin Hut Wizard Barbarian Hut Skeleton Army Witch
The Log
Goblin Hut Barbarian Hut Skeleton Army Witch
Earthquake
Goblin Hut Barbarian Hut Skeleton Army Witch
Arrows
Minion Horde Goblin Hut Skeleton Army Witch
Royal Delivery
Minion Horde Goblin Hut Wizard Skeleton Army Witch Miner
Fireball
Minion Horde Goblin Hut Wizard Barbarian Hut Skeleton Army Witch
Poison
Minion Horde Goblin Hut Wizard Barbarian Hut Skeleton Army Witch
Lightning
Goblin Hut Wizard Barbarian Hut Witch
Rocket
Minion Horde Goblin Hut Wizard Barbarian Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Miner Minion Horde Goblin Hut Wizard Witch Barbarian Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Skeleton Army Miner Minion Horde Goblin Hut

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner Mega Knight Barbarian Hut
Goblin Hut
Barbarian Hut Miner Mega Knight
Wizard
Miner Mega Knight
Barbarian Hut
Minion Horde Goblin Hut Miner
Skeleton Army
Witch
Miner Mega Knight
Miner
Minion Horde Goblin Hut Wizard Barbarian Hut Witch Mega Knight
Mega Knight
Minion Horde Goblin Hut Wizard Witch Miner

Defense Synergies 0 9

Minion Horde
Barbarian Hut
Goblin Hut
Wizard Barbarian Hut Skeleton Army
Wizard
Goblin Hut Skeleton Army Mega Knight
Barbarian Hut
Minion Horde Goblin Hut Skeleton Army
Skeleton Army
Goblin Hut Wizard Barbarian Hut
Witch
Mega Knight
Miner
Mega Knight
Mega Knight
Wizard Witch Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Minion Horde Goblin Hut Wizard
Minion Horde Barbarian Hut Skeleton Army Goblin Hut Witch Mega Knight
Minion Horde Goblin Hut Barbarian Hut Skeleton Army Witch Mega Knight
Minion Horde Goblin Hut Barbarian Hut Skeleton Army Witch Mega Knight
Skeleton Army Mega Knight
Skeleton Army Mega Knight
Minion Horde Goblin Hut Wizard Barbarian Hut Witch
Barbarian Hut Mega Knight
Minion Horde Barbarian Hut Witch Goblin Hut Skeleton Army
Skeleton Army Minion Horde Miner Mega Knight
Minion Horde Skeleton Army Witch Goblin Hut Wizard Mega Knight
Minion Horde Goblin Hut Wizard Barbarian Hut Witch
Minion Horde Goblin Hut Barbarian Hut Skeleton Army Mega Knight Wizard Witch
Wizard Barbarian Hut Skeleton Army Mega Knight Minion Horde Goblin Hut Witch
Barbarian Hut Skeleton Army Minion Horde Goblin Hut Mega Knight
Minion Horde Barbarian Hut Skeleton Army Goblin Hut Mega Knight
Minion Horde Wizard Barbarian Hut Mega Knight Goblin Hut Skeleton Army Witch
Mega Knight Minion Horde Goblin Hut Wizard Barbarian Hut Skeleton Army Witch
Wizard Witch Goblin Hut Barbarian Hut Mega Knight
Barbarian Hut Goblin Hut
Wizard Skeleton Army Mega Knight Minion Horde Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Skeleton Army Mega Knight Goblin Hut Witch
Wizard Miner Mega Knight
Skeleton Army Mega Knight Minion Horde Goblin Hut Barbarian Hut Witch
Skeleton Army Mega Knight Minion Horde Barbarian Hut
Barbarian Hut Minion Horde Goblin Hut Skeleton Army Witch Mega Knight
Wizard Minion Horde Goblin Hut Witch
Skeleton Army Minion Horde Goblin Hut Barbarian Hut Witch
Mega Knight Minion Horde Barbarian Hut Skeleton Army
Minion Horde Mega Knight Goblin Hut Barbarian Hut Skeleton Army Witch
Witch Minion Horde Goblin Hut Barbarian Hut Skeleton Army
Mega Knight Minion Horde Goblin Hut Witch
Skeleton Army Mega Knight
Skeleton Army Mega Knight Minion Horde Wizard Barbarian Hut Witch
Wizard Minion Horde Barbarian Hut Skeleton Army Witch Mega Knight
Goblin Hut Skeleton Army Witch Minion Horde Barbarian Hut
Mega Knight Minion Horde Goblin Hut Wizard Barbarian Hut Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Barbarian Hut
Miner
Minion Horde Goblin Hut Barbarian Hut Miner
Barbarian Hut
Wizard Minion Horde Mega Knight
Wizard Minion Horde Witch
Minion Horde Wizard Witch
Wizard Barbarian Hut
Miner Wizard
Minion Horde
Miner Minion Horde Wizard
Wizard
Goblin Hut Barbarian Hut Miner
Minion Horde
Goblin Hut Barbarian Hut
Minion Horde Goblin Hut Wizard Barbarian Hut Witch
Minion Horde Goblin Hut Wizard Barbarian Hut Mega Knight
Minion Horde
Wizard Mega Knight
Wizard Witch Miner Mega Knight
Minion Horde Mega Knight
Wizard
Minion Horde Barbarian Hut
Wizard Witch Mega Knight
Minion Horde Witch
Miner Wizard Witch
Wizard Witch Miner Mega Knight
Miner
Minion Horde Wizard Witch
Minion Horde Goblin Hut Wizard Witch
Minion Horde
Minion Horde Wizard Miner Mega Knight
Minion Horde
Minion Horde Mega Knight
Wizard
Minion Horde Goblin Hut Barbarian Hut Skeleton Army Witch
Wizard Witch
Miner Minion Horde Wizard Mega Knight
Wizard
Minion Horde Mega Knight
Minion Horde Witch
Witch
Witch Miner Mega Knight

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