My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Fisherman Inferno Dragon Graveyard Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Goblin Barrel Inferno Dragon
Giant Snowball
Skeletons Minions Goblin Barrel Inferno Dragon
Zap
Skeletons Minions Goblin Barrel Inferno Dragon
Barbarian Barrel
Skeletons Tesla Goblin Barrel Electro Wizard
The Log
Skeletons Goblin Barrel
Earthquake
Skeletons Tesla Goblin Barrel
Arrows
Skeletons Minions Goblin Barrel
Royal Delivery
Skeletons Minions Goblin Barrel Electro Wizard Inferno Dragon
Fireball
Minions Tesla Goblin Barrel Electro Wizard Inferno Dragon
Poison
Minions Electro Wizard
Lightning
Tesla Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Minions Goblin Barrel Tesla Electro Wizard Inferno Dragon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Minions Goblin Barrel

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Minions
Inferno Dragon
Tesla
Rocket
Goblin Barrel
The Log
Electro Wizard
Inferno Dragon
Minions

Defense Synergies 2 13

Skeletons
Tesla Minions The Log Electro Wizard Inferno Dragon
Minions
Skeletons Tesla The Log Electro Wizard
Tesla
Skeletons The Log Minions Electro Wizard Inferno Dragon
Rocket
The Log
Goblin Barrel
The Log
Tesla Skeletons Minions Rocket Electro Wizard Inferno Dragon
Electro Wizard
Skeletons Minions Tesla The Log Inferno Dragon
Inferno Dragon
Skeletons Tesla The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Tesla The Log Electro Wizard
Inferno Dragon Skeletons Minions Tesla The Log Electro Wizard
Tesla Rocket Skeletons Minions Electro Wizard Inferno Dragon
Tesla Inferno Dragon Skeletons Minions Electro Wizard
Rocket The Log
The Log Skeletons Minions Tesla Electro Wizard
Minions Tesla Rocket Electro Wizard Inferno Dragon
Rocket Tesla The Log Electro Wizard
Tesla Inferno Dragon Skeletons Minions
Skeletons Tesla Electro Wizard
Minions Electro Wizard Skeletons Tesla The Log
Minions Tesla Inferno Dragon Electro Wizard
Tesla Skeletons Minions Rocket The Log Electro Wizard
Rocket Minions Tesla The Log Electro Wizard
Inferno Dragon Tesla Electro Wizard
Rocket Tesla The Log Electro Wizard Inferno Dragon
Tesla Skeletons Minions Electro Wizard
Tesla Minions The Log Electro Wizard
The Log Minions Tesla Electro Wizard Inferno Dragon
Tesla Electro Wizard Inferno Dragon
Minions Tesla The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla Electro Wizard
Electro Wizard Tesla Rocket The Log Inferno Dragon
Skeletons Minions Rocket The Log Electro Wizard
Rocket Tesla The Log Electro Wizard
Skeletons Tesla Inferno Dragon
Rocket Skeletons Minions Tesla Electro Wizard
Rocket Skeletons Minions Tesla Electro Wizard
Tesla Inferno Dragon
Rocket Electro Wizard Skeletons Minions The Log Inferno Dragon
Skeletons Tesla Inferno Dragon
Inferno Dragon Minions Tesla
Rocket The Log Electro Wizard
Rocket Skeletons Tesla
Tesla
Tesla Electro Wizard Skeletons Minions Rocket The Log Inferno Dragon
Minions Tesla The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
The Log Electro Wizard
Rocket The Log
Rocket The Log
Rocket The Log
Minions Rocket
The Log
The Log
The Log
Rocket Minions Electro Wizard
Rocket The Log Electro Wizard
Rocket
Rocket The Log
Minions Rocket
The Log
Rocket The Log
Rocket The Log
Rocket
Minions Rocket
Rocket The Log Electro Wizard
Rocket The Log
Rocket Minions The Log
Rocket
Rocket The Log
Rocket The Log
The Log
Inferno Dragon
The Log Electro Wizard
The Log
Rocket The Log
Electro Wizard
Rocket Electro Wizard Minions
Rocket The Log
Rocket Electro Wizard
Rocket The Log
Electro Wizard Minions Rocket
Rocket Electro Wizard
The Log
Rocket Electro Wizard
The Log
Rocket
Minions Rocket The Log Electro Wizard
Rocket Electro Wizard
Rocket The Log Electro Wizard

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