My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

5 warnings Why?

Missing cards in your collection

Fisherman Inferno Dragon Graveyard Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Hut Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Royal Recruits Goblin Hut Dark Prince Executioner X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits Dark Prince X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Recruits Dark Prince X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Royal Recruits Dark Prince
Giant Snowball
Minions Royal Recruits Goblin Hut
Zap
Minions Royal Giant Goblin Hut Dark Prince X-Bow
Barbarian Barrel
Royal Recruits Goblin Hut Dark Prince Executioner X-Bow
The Log
Royal Giant Royal Recruits Goblin Hut Dark Prince X-Bow
Earthquake
Goblin Hut X-Bow
Arrows
Minions Royal Recruits Goblin Hut
Royal Delivery
Minions Royal Recruits Goblin Hut Dark Prince Executioner
Fireball
Minions Goblin Hut Executioner X-Bow
Poison
Minions Royal Recruits Goblin Hut Executioner X-Bow
Lightning
Goblin Hut Dark Prince Executioner X-Bow
Rocket
Goblin Hut Executioner X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Dark Prince Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Dark Prince Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Fireball Dark Prince Goblin Hut Executioner Royal Giant X-Bow Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Minions Fireball Dark Prince Goblin Hut

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Giant Royal Recruits Dark Prince
Royal Giant
Minions Fireball Goblin Hut Dark Prince Executioner
Royal Recruits
Minions
Fireball
Royal Giant X-Bow Dark Prince
Goblin Hut
Royal Giant Dark Prince X-Bow
Dark Prince
Minions Royal Giant Fireball Goblin Hut Executioner X-Bow
Executioner
Royal Giant Dark Prince
X-Bow
Fireball Goblin Hut Dark Prince

Defense Synergies 1 8

Minions
Royal Recruits Dark Prince X-Bow
Royal Giant
Royal Recruits
Minions
Fireball
X-Bow Goblin Hut Dark Prince
Goblin Hut
Fireball Dark Prince X-Bow
Dark Prince
Minions Fireball Goblin Hut Executioner
Executioner
Dark Prince
X-Bow
Fireball Minions Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Royal Recruits Fireball Goblin Hut Executioner X-Bow
Minions Royal Recruits Goblin Hut Dark Prince Executioner X-Bow
Goblin Hut Minions Royal Recruits Dark Prince Executioner
Royal Recruits Goblin Hut Minions Dark Prince
Royal Recruits Fireball Dark Prince X-Bow
Fireball Minions Dark Prince Executioner X-Bow
Minions Fireball Goblin Hut Executioner X-Bow
Royal Recruits Fireball X-Bow
Minions Royal Recruits Goblin Hut X-Bow
Royal Recruits Dark Prince
Minions Executioner Royal Recruits Fireball Goblin Hut Dark Prince X-Bow
Minions Executioner Fireball Goblin Hut
Royal Recruits Goblin Hut Minions Fireball Dark Prince X-Bow
Fireball Executioner Minions Royal Recruits Goblin Hut Dark Prince X-Bow
Royal Recruits Goblin Hut X-Bow
Royal Recruits Fireball Goblin Hut X-Bow
Minions Royal Recruits Fireball Goblin Hut Dark Prince Executioner X-Bow
Fireball Minions Royal Recruits Goblin Hut Dark Prince Executioner X-Bow
Executioner Minions Royal Recruits Fireball Goblin Hut Dark Prince
Royal Recruits Goblin Hut
Royal Recruits Dark Prince Minions Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fireball Goblin Hut Dark Prince X-Bow
Fireball Executioner X-Bow
Royal Recruits Minions Goblin Hut Dark Prince
Royal Recruits Dark Prince Fireball X-Bow
Royal Recruits Goblin Hut Dark Prince Executioner
Fireball Executioner Minions Goblin Hut
Royal Recruits Dark Prince Minions Fireball Goblin Hut
Royal Recruits Dark Prince
Royal Recruits Minions Fireball Goblin Hut Dark Prince X-Bow
Royal Recruits Goblin Hut
Minions Royal Recruits Goblin Hut Dark Prince
Royal Recruits Fireball Dark Prince
Royal Recruits Dark Prince Fireball Executioner
Royal Recruits Fireball Executioner
Royal Recruits Goblin Hut Minions Fireball Dark Prince Executioner X-Bow
Minions Executioner Royal Recruits Fireball Goblin Hut Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits X-Bow
Fireball Executioner X-Bow
Fireball Goblin Hut X-Bow
Royal Recruits Fireball Dark Prince
Fireball Executioner Dark Prince
Fireball Executioner Minions
Executioner
Fireball X-Bow Executioner
Fireball X-Bow
Minions Fireball X-Bow
Royal Recruits Fireball Dark Prince X-Bow
Fireball Executioner
Fireball Goblin Hut Executioner
Minions Fireball X-Bow
Fireball Goblin Hut X-Bow
X-Bow Fireball Goblin Hut Executioner
Royal Recruits Fireball Goblin Hut Executioner X-Bow
Fireball
Minions
Fireball Dark Prince Executioner X-Bow
Fireball X-Bow
Minions Fireball X-Bow
Fireball
X-Bow
Royal Recruits Fireball X-Bow
Fireball Dark Prince Executioner
Fireball X-Bow Executioner
Fireball X-Bow
Fireball X-Bow
Fireball Executioner X-Bow
Minions Fireball Goblin Hut
Fireball
Fireball X-Bow
Fireball
Fireball
Minions Royal Recruits Fireball Goblin Hut Dark Prince X-Bow
Fireball Executioner
Fireball
Fireball Dark Prince Executioner
Fireball Executioner
Fireball
Royal Recruits Dark Prince Executioner
Minions Royal Recruits Fireball
Fireball Executioner
Royal Recruits Fireball Dark Prince Executioner X-Bow

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