My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Bad

2 problems 2 warnings Why?

Missing cards in your collection

Ice Wizard Electro Wizard Inferno Dragon Magic Archer Night Witch Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Baby Dragon Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Mini P.E.K.K.A Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Skeleton Army
Giant Snowball
Spear Goblins Barbarians Goblin Barrel Skeleton Army Baby Dragon Witch
Zap
Spear Goblins Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Spear Goblins Barbarians Goblin Barrel Skeleton Army Witch Ice Wizard
The Log
Spear Goblins Barbarians Mini P.E.K.K.A Goblin Barrel Skeleton Army Witch
Earthquake
Spear Goblins Barbarians Goblin Barrel Skeleton Army Witch
Arrows
Spear Goblins Goblin Barrel Skeleton Army Witch
Royal Delivery
Spear Goblins Barbarians Mini P.E.K.K.A Goblin Barrel Skeleton Army Baby Dragon Witch Ice Wizard
Fireball
Barbarians Goblin Barrel Skeleton Army Baby Dragon Witch Ice Wizard
Poison
Spear Goblins Barbarians Skeleton Army Witch Ice Wizard
Lightning
Mini P.E.K.K.A Baby Dragon Witch Ice Wizard
Rocket
Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Skeleton Army Baby Dragon Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Barrel Skeleton Army Ice Wizard Mini P.E.K.K.A Baby Dragon Barbarians Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Goblin Barrel Skeleton Army Ice Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Mini P.E.K.K.A Baby Dragon
Barbarians
Mini P.E.K.K.A
Spear Goblins Baby Dragon Ice Wizard
Goblin Barrel
Spear Goblins Skeleton Army Baby Dragon Ice Wizard
Skeleton Army
Goblin Barrel
Baby Dragon
Spear Goblins Mini P.E.K.K.A Goblin Barrel Witch Ice Wizard
Witch
Baby Dragon
Ice Wizard
Mini P.E.K.K.A Goblin Barrel Baby Dragon

Defense Synergies 1 13

Spear Goblins
Barbarians Mini P.E.K.K.A Skeleton Army Baby Dragon Ice Wizard
Barbarians
Spear Goblins Skeleton Army
Mini P.E.K.K.A
Spear Goblins Skeleton Army Baby Dragon Witch Ice Wizard
Goblin Barrel
Skeleton Army
Spear Goblins Barbarians Mini P.E.K.K.A Ice Wizard
Baby Dragon
Ice Wizard Spear Goblins Mini P.E.K.K.A Witch
Witch
Mini P.E.K.K.A Baby Dragon Ice Wizard
Ice Wizard
Baby Dragon Spear Goblins Mini P.E.K.K.A Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Baby Dragon
Barbarians Mini P.E.K.K.A Skeleton Army Witch Ice Wizard
Barbarians Mini P.E.K.K.A Skeleton Army Witch Ice Wizard
Barbarians Mini P.E.K.K.A Skeleton Army Witch Ice Wizard
Barbarians Mini P.E.K.K.A Skeleton Army
Skeleton Army Spear Goblins Baby Dragon Ice Wizard
Spear Goblins Baby Dragon Witch Ice Wizard
Barbarians Baby Dragon
Barbarians Mini P.E.K.K.A Witch Skeleton Army Ice Wizard
Skeleton Army Spear Goblins Barbarians Mini P.E.K.K.A Ice Wizard
Barbarians Skeleton Army Witch Ice Wizard Spear Goblins Baby Dragon
Spear Goblins Baby Dragon Witch Ice Wizard
Barbarians Mini P.E.K.K.A Skeleton Army Witch Ice Wizard
Skeleton Army Barbarians Mini P.E.K.K.A Baby Dragon Witch
Barbarians Mini P.E.K.K.A Skeleton Army
Barbarians Skeleton Army Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Skeleton Army Witch
Spear Goblins Barbarians Skeleton Army Baby Dragon Witch Ice Wizard
Baby Dragon Witch Spear Goblins Barbarians Ice Wizard
Barbarians Mini P.E.K.K.A
Skeleton Army Spear Goblins Barbarians Mini P.E.K.K.A Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Skeleton Army Spear Goblins Witch
Mini P.E.K.K.A Baby Dragon
Barbarians Skeleton Army Spear Goblins Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Barbarians
Barbarians Mini P.E.K.K.A Skeleton Army Witch
Baby Dragon Witch Ice Wizard
Mini P.E.K.K.A Skeleton Army Spear Goblins Barbarians Witch Ice Wizard
Mini P.E.K.K.A Barbarians Skeleton Army
Spear Goblins Barbarians Mini P.E.K.K.A Skeleton Army Baby Dragon Witch
Witch Barbarians Skeleton Army
Barbarians Mini P.E.K.K.A Witch
Skeleton Army Barbarians
Barbarians Mini P.E.K.K.A Skeleton Army Witch
Barbarians Skeleton Army Baby Dragon Witch
Barbarians Skeleton Army Witch Spear Goblins Mini P.E.K.K.A Baby Dragon
Barbarians Mini P.E.K.K.A Baby Dragon Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Baby Dragon Ice Wizard
Baby Dragon
Barbarians
Baby Dragon
Spear Goblins Baby Dragon Witch Ice Wizard
Baby Dragon Witch
Baby Dragon Ice Wizard
Mini P.E.K.K.A
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Spear Goblins Baby Dragon Witch
Baby Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon
Baby Dragon Witch
Baby Dragon
Barbarians Baby Dragon
Baby Dragon Witch Ice Wizard
Witch
Baby Dragon Witch Ice Wizard
Baby Dragon Witch
Baby Dragon
Baby Dragon Witch Ice Wizard
Witch
Mini P.E.K.K.A
Spear Goblins Barbarians Skeleton Army Witch
Baby Dragon Witch Ice Wizard
Mini P.E.K.K.A Baby Dragon
Baby Dragon
Baby Dragon Witch
Witch
Baby Dragon Witch

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