My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Ice Wizard Electro Wizard Inferno Dragon Magic Archer Night Witch Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner Royal Ghost Bandit Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Bandit Inferno Dragon
Giant Snowball
Bats Skeleton Army Inferno Dragon
Zap
Bats Skeleton Army Bandit Inferno Dragon
Barbarian Barrel
Skeleton Army Executioner Royal Ghost Bandit Electro Wizard
The Log
Skeleton Army Bandit
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Skeleton Army Executioner Royal Ghost Bandit Electro Wizard Inferno Dragon
Fireball
Skeleton Army Executioner Bandit Electro Wizard Inferno Dragon
Poison
Bats Skeleton Army Executioner Electro Wizard
Lightning
Executioner Bandit Electro Wizard Inferno Dragon
Rocket
Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Executioner Royal Ghost Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Army Royal Ghost Bandit Electro Wizard Inferno Dragon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Skeleton Army Royal Ghost

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Bandit Inferno Dragon
Arrows
Bandit
Skeleton Army
Executioner
Bandit
Royal Ghost
Bandit Electro Wizard
Bandit
Bats Arrows Executioner Royal Ghost Electro Wizard
Electro Wizard
Royal Ghost Bandit
Inferno Dragon
Bats

Defense Synergies 0 12

Bats
Bandit Electro Wizard Inferno Dragon
Arrows
Bandit
Skeleton Army
Executioner Bandit Electro Wizard Inferno Dragon
Executioner
Skeleton Army Bandit
Royal Ghost
Electro Wizard
Bandit
Bats Arrows Skeleton Army Executioner Electro Wizard
Electro Wizard
Bats Skeleton Army Royal Ghost Bandit Inferno Dragon
Inferno Dragon
Bats Skeleton Army Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Electro Wizard
Skeleton Army Inferno Dragon Bats Executioner Bandit Electro Wizard
Skeleton Army Bats Executioner Bandit Electro Wizard Inferno Dragon
Skeleton Army Inferno Dragon Bats Bandit Electro Wizard
Arrows Skeleton Army
Arrows Skeleton Army Bats Executioner Royal Ghost Bandit Electro Wizard
Bats Electro Wizard Inferno Dragon Arrows Executioner
Arrows Bandit Electro Wizard
Inferno Dragon Skeleton Army
Skeleton Army Royal Ghost Bandit Electro Wizard
Bats Skeleton Army Executioner Electro Wizard Arrows Royal Ghost Bandit
Arrows Executioner Inferno Dragon Bats Electro Wizard
Skeleton Army Bats Bandit Electro Wizard
Skeleton Army Executioner Bats Arrows Royal Ghost Electro Wizard
Skeleton Army Inferno Dragon Bandit Electro Wizard
Skeleton Army Bandit Electro Wizard Inferno Dragon
Bats Arrows Skeleton Army Executioner Electro Wizard
Arrows Bats Skeleton Army Executioner Royal Ghost Bandit Electro Wizard
Arrows Executioner Bats Royal Ghost Bandit Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Skeleton Army Royal Ghost Bats Arrows Executioner Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Royal Ghost Bandit Electro Wizard
Bandit Electro Wizard Arrows Executioner Royal Ghost Inferno Dragon
Skeleton Army Bandit Bats Electro Wizard
Skeleton Army Bats Bandit Electro Wizard
Skeleton Army Executioner Bandit Inferno Dragon
Arrows Executioner Bats Electro Wizard
Skeleton Army Bats Bandit Electro Wizard
Skeleton Army Inferno Dragon
Electro Wizard Bats Skeleton Army Bandit Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Bats
Skeleton Army Arrows Electro Wizard
Skeleton Army Executioner Bandit
Skeleton Army Executioner
Skeleton Army Electro Wizard Bats Executioner Inferno Dragon
Bats Arrows Executioner Royal Ghost Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Ghost Bandit
Arrows Executioner Royal Ghost Bandit Electro Wizard
Arrows Bandit
Arrows
Executioner Arrows
Arrows Executioner Bats
Arrows Executioner
Arrows Executioner
Arrows Bandit
Bats Electro Wizard
Arrows Bandit Electro Wizard
Arrows Executioner
Executioner Bandit
Arrows Bandit
Arrows
Arrows Executioner Bandit
Arrows Executioner Bandit
Arrows
Bats
Arrows Executioner Bandit Electro Wizard
Arrows
Arrows
Arrows
Arrows Executioner
Inferno Dragon
Arrows Executioner Royal Ghost Bandit Electro Wizard
Arrows Bandit
Arrows Bandit
Bats Arrows Executioner Electro Wizard
Electro Wizard Bats
Arrows Bandit
Arrows Electro Wizard
Arrows
Electro Wizard Bats Skeleton Army Bandit
Arrows Executioner Electro Wizard
Arrows
Executioner Electro Wizard
Arrows Executioner
Arrows
Executioner
Bats Electro Wizard
Bats Executioner Electro Wizard
Executioner Royal Ghost Bandit Electro Wizard

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