My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Ice Wizard Bandit Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Rascals Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Rascals Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Rascals Heal Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Inferno Dragon
Giant Snowball
Fire Spirit Miner Inferno Dragon
Zap
Fire Spirit Inferno Dragon
Barbarian Barrel
Fire Spirit Tesla Rascals Heal Spirit Wizard
The Log
Fire Spirit Rascals Heal Spirit
Earthquake
Tesla
Arrows
Fire Spirit Rascals Heal Spirit
Royal Delivery
Fire Spirit Rascals Heal Spirit Wizard Miner Inferno Dragon
Fireball
Tesla Rascals Wizard Inferno Dragon
Poison
Rascals Wizard
Lightning
Tesla Wizard Inferno Dragon
Rocket
Rascals Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Heal Spirit Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Heal Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Heal Spirit The Log Miner Tesla Inferno Dragon Rascals Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Heal Spirit The Log Miner

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Inferno Dragon
Tesla
Rascals
Miner
Heal Spirit
Wizard Inferno Dragon
Wizard
Heal Spirit Miner
The Log
Miner
Miner
Fire Spirit Rascals Wizard The Log Inferno Dragon
Inferno Dragon
Fire Spirit Heal Spirit Miner

Defense Synergies 1 8

Fire Spirit
The Log
Tesla
The Log Rascals Wizard Inferno Dragon
Rascals
Tesla The Log
Heal Spirit
Wizard
Tesla The Log
The Log
Tesla Fire Spirit Rascals Wizard Miner Inferno Dragon
Miner
The Log
Inferno Dragon
Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard The Log
Inferno Dragon Tesla Rascals The Log
Tesla Fire Spirit Rascals Inferno Dragon
Tesla Inferno Dragon Rascals
The Log
The Log Fire Spirit Tesla Rascals
Tesla Inferno Dragon Fire Spirit Rascals Wizard
Tesla Rascals The Log
Tesla Inferno Dragon Rascals
Fire Spirit Tesla Rascals Miner
Tesla Rascals Wizard The Log
Tesla Inferno Dragon Rascals Wizard
Tesla Fire Spirit Rascals Wizard The Log
Fire Spirit Wizard Tesla Rascals The Log
Inferno Dragon Tesla Rascals
Tesla Rascals The Log Inferno Dragon
Tesla Wizard Rascals
Fire Spirit Tesla Rascals Wizard The Log
Wizard The Log Fire Spirit Tesla Rascals Inferno Dragon
Tesla Inferno Dragon
Rascals Wizard Fire Spirit Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Tesla
Tesla Wizard The Log Miner Inferno Dragon
Rascals The Log
Tesla Rascals The Log
Tesla Rascals Inferno Dragon
Fire Spirit Wizard Tesla Rascals
Rascals Tesla
Tesla Rascals Inferno Dragon
The Log Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Tesla Rascals
The Log
Rascals Tesla Wizard
Wizard Tesla Rascals
Tesla Rascals The Log Inferno Dragon
Tesla Rascals Wizard The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals The Log
The Log Miner
The Log Miner
Rascals The Log
Wizard Fire Spirit The Log
Wizard Fire Spirit
Fire Spirit Wizard The Log
The Log Fire Spirit Wizard
The Log Miner Wizard
Fire Spirit
Miner Wizard The Log
Fire Spirit Wizard
Fire Spirit The Log Miner
The Log
Wizard The Log
Wizard The Log
Fire Spirit Wizard The Log
Fire Spirit Wizard The Log Miner
The Log
Wizard
The Log
The Log
The Log Fire Spirit Wizard
Inferno Dragon
The Log Miner Wizard
Wizard The Log Miner
Miner The Log
Fire Spirit Wizard
Wizard
Wizard The Log Miner
Wizard The Log
Fire Spirit
Fire Spirit Wizard
The Log
Miner Rascals Wizard
The Log Wizard
Rascals The Log
The Log Miner

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