My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Ice Wizard Royal Ghost Bandit Magic Archer Lumberjack Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Mega Minion Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Mega Minion Musketeer Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner
Giant Snowball
Bats Mega Minion Musketeer Miner
Zap
Bats
Barbarian Barrel
Tesla Musketeer Ice Wizard
The Log
Musketeer
Earthquake
Tesla
Arrows
Bats
Royal Delivery
Bats Mega Minion Musketeer Miner Ice Wizard
Fireball
Tesla Mega Minion Musketeer Ice Wizard
Poison
Bats Mega Minion Musketeer Ice Wizard
Lightning
Tesla Mega Minion Musketeer Ice Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Miner Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Mega Minion Miner Ice Wizard Tesla Musketeer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Mega Minion Miner

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Zap Mega Minion
Zap
Mega Minion Miner Bats Musketeer Ice Wizard Mega Knight
Tesla
Mega Minion
Zap Bats Miner Mega Knight
Musketeer
Zap Miner Mega Knight
Miner
Bats Zap Mega Minion Musketeer Mega Knight
Ice Wizard
Zap
Mega Knight
Bats Zap Mega Minion Musketeer Miner

Defense Synergies 3 18

Bats
Zap Tesla Musketeer Ice Wizard Mega Knight
Zap
Mega Minion Mega Knight Bats Tesla Musketeer Miner Ice Wizard
Tesla
Musketeer Bats Zap Mega Minion
Mega Minion
Zap Tesla Musketeer Miner Ice Wizard Mega Knight
Musketeer
Tesla Bats Zap Mega Minion Miner Mega Knight
Miner
Zap Mega Minion Musketeer Mega Knight
Ice Wizard
Bats Zap Mega Minion Mega Knight
Mega Knight
Zap Bats Mega Minion Musketeer Miner Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Mega Minion Musketeer
Bats Zap Tesla Mega Minion Musketeer Ice Wizard Mega Knight
Tesla Mega Knight Bats Mega Minion Musketeer Ice Wizard
Tesla Bats Mega Minion Musketeer Ice Wizard Mega Knight
Mega Knight
Bats Zap Tesla Mega Minion Musketeer Ice Wizard Mega Knight
Bats Tesla Mega Minion Musketeer Zap Ice Wizard
Zap Tesla Musketeer Mega Knight
Tesla Musketeer Ice Wizard
Tesla Musketeer Miner Ice Wizard Mega Knight
Bats Ice Wizard Zap Tesla Mega Minion Musketeer Mega Knight
Tesla Mega Minion Musketeer Bats Zap Ice Wizard
Tesla Mega Knight Bats Zap Musketeer Ice Wizard
Mega Knight Bats Zap Tesla Mega Minion
Tesla Mega Knight
Zap Tesla Mega Knight
Tesla Mega Knight Bats Musketeer
Tesla Mega Knight Bats Zap Mega Minion Musketeer Ice Wizard
Zap Bats Tesla Mega Minion Musketeer Ice Wizard Mega Knight
Tesla Musketeer
Mega Knight Bats Tesla Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Tesla
Zap Tesla Mega Minion Musketeer Miner Mega Knight
Mega Knight Bats Zap Musketeer
Mega Knight Bats Zap Tesla Musketeer
Tesla Musketeer Mega Knight
Bats Zap Tesla Musketeer Ice Wizard
Bats Tesla Mega Minion Musketeer Ice Wizard
Mega Knight Tesla
Zap Mega Knight Bats Mega Minion
Tesla Mega Minion Musketeer
Mega Knight Bats Tesla Mega Minion Musketeer
Mega Knight Zap
Mega Knight Tesla
Tesla Musketeer Mega Knight
Tesla Bats Zap Mega Minion Musketeer
Bats Mega Knight Zap Tesla Mega Minion Musketeer Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer Miner Ice Wizard
Miner
Musketeer
Zap Mega Knight
Bats Zap Mega Minion Musketeer Ice Wizard
Musketeer
Zap Ice Wizard
Miner Zap
Bats Musketeer
Miner Zap Musketeer
Zap Musketeer
Musketeer Miner
Musketeer
Zap Musketeer
Zap Musketeer
Musketeer Mega Knight
Bats
Zap Mega Minion Musketeer Mega Knight
Zap Miner Mega Knight
Musketeer Mega Knight
Musketeer
Zap Musketeer
Zap Ice Wizard Mega Knight
Mega Minion
Miner Zap Musketeer Ice Wizard
Zap Musketeer Miner Mega Knight
Miner Zap Musketeer
Bats Zap Musketeer Ice Wizard
Zap Bats Mega Minion Musketeer
Mega Minion
Zap Musketeer Miner Mega Knight
Zap
Mega Knight
Zap Bats Musketeer
Zap Mega Minion Musketeer Ice Wizard
Miner Mega Minion Musketeer Mega Knight
Zap Musketeer
Zap
Mega Minion Musketeer Mega Knight
Zap Bats Musketeer
Bats Zap Musketeer
Zap Musketeer Miner Mega Knight

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