My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

3 problems 4 warnings Why?

Missing cards in your collection

Ice Wizard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Hut Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Valkyrie Goblin Hut Barbarian Hut Baby Dragon Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Valkyrie Baby Dragon Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Prince
Giant Snowball
Spear Goblins Goblin Hut Baby Dragon Princess
Zap
Spear Goblins Goblin Hut Prince Princess
Barbarian Barrel
Spear Goblins Knight Valkyrie Goblin Hut Barbarian Hut Princess
The Log
Spear Goblins Goblin Hut Barbarian Hut Prince Princess
Earthquake
Spear Goblins Goblin Hut Barbarian Hut
Arrows
Spear Goblins Goblin Hut Princess
Royal Delivery
Spear Goblins Knight Valkyrie Goblin Hut Baby Dragon Prince Princess
Fireball
Goblin Hut Barbarian Hut Baby Dragon Princess
Poison
Spear Goblins Goblin Hut Barbarian Hut Princess
Lightning
Knight Valkyrie Goblin Hut Barbarian Hut Baby Dragon Prince
Rocket
Valkyrie Goblin Hut Barbarian Hut Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Valkyrie Baby Dragon Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Princess Valkyrie Baby Dragon Goblin Hut Prince Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Knight Princess Valkyrie

Attack Synergies 6 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Valkyrie Barbarian Hut Goblin Hut Baby Dragon Prince Princess
Knight
Spear Goblins Baby Dragon Princess Goblin Hut Barbarian Hut Prince
Valkyrie
Spear Goblins Prince Goblin Hut Barbarian Hut Baby Dragon
Goblin Hut
Spear Goblins Knight Valkyrie Barbarian Hut Baby Dragon Prince
Barbarian Hut
Spear Goblins Knight Valkyrie Goblin Hut Baby Dragon Princess
Baby Dragon
Knight Spear Goblins Valkyrie Goblin Hut Barbarian Hut Prince
Prince
Valkyrie Spear Goblins Knight Goblin Hut Baby Dragon Princess
Princess
Knight Spear Goblins Barbarian Hut Prince

Defense Synergies 2 17

Spear Goblins
Knight Valkyrie Goblin Hut Barbarian Hut Baby Dragon Prince
Knight
Spear Goblins Princess Goblin Hut Barbarian Hut Baby Dragon
Valkyrie
Spear Goblins Goblin Hut Baby Dragon Prince Princess
Goblin Hut
Spear Goblins Knight Valkyrie Barbarian Hut Baby Dragon
Barbarian Hut
Spear Goblins Knight Goblin Hut Baby Dragon Princess
Baby Dragon
Spear Goblins Knight Valkyrie Goblin Hut Barbarian Hut Prince
Prince
Spear Goblins Valkyrie Baby Dragon
Princess
Knight Valkyrie Barbarian Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Spear Goblins Knight Valkyrie Goblin Hut Baby Dragon
Barbarian Hut Knight Valkyrie Goblin Hut Prince
Goblin Hut Barbarian Hut Prince Knight Valkyrie
Goblin Hut Barbarian Hut Prince Knight Valkyrie
Valkyrie Prince Princess
Spear Goblins Valkyrie Baby Dragon
Spear Goblins Goblin Hut Barbarian Hut Baby Dragon Princess
Barbarian Hut Valkyrie Baby Dragon
Barbarian Hut Goblin Hut Prince Princess
Knight Spear Goblins Valkyrie Prince
Valkyrie Spear Goblins Knight Goblin Hut Baby Dragon Princess
Spear Goblins Goblin Hut Barbarian Hut Baby Dragon Princess
Goblin Hut Barbarian Hut Prince Knight Valkyrie
Valkyrie Barbarian Hut Goblin Hut Baby Dragon Prince Princess
Barbarian Hut Knight Goblin Hut Prince
Barbarian Hut Goblin Hut Prince
Barbarian Hut Knight Valkyrie Goblin Hut Prince
Spear Goblins Knight Valkyrie Goblin Hut Barbarian Hut Baby Dragon Prince
Valkyrie Baby Dragon Spear Goblins Knight Goblin Hut Barbarian Hut Princess
Barbarian Hut Goblin Hut Prince
Valkyrie Spear Goblins Knight Baby Dragon Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Barbarian Hut Spear Goblins Goblin Hut Prince
Knight Valkyrie Baby Dragon Prince
Spear Goblins Knight Valkyrie Goblin Hut Barbarian Hut Prince
Valkyrie Prince Knight Barbarian Hut
Barbarian Hut Knight Valkyrie Goblin Hut Prince
Goblin Hut Baby Dragon Princess
Prince Spear Goblins Knight Valkyrie Goblin Hut Barbarian Hut
Knight Valkyrie Barbarian Hut Prince
Spear Goblins Knight Valkyrie Goblin Hut Barbarian Hut Baby Dragon Prince
Goblin Hut Barbarian Hut
Knight Valkyrie Goblin Hut Prince
Valkyrie Prince
Prince Knight Valkyrie Barbarian Hut
Valkyrie Barbarian Hut Baby Dragon Princess
Goblin Hut Spear Goblins Knight Valkyrie Barbarian Hut Baby Dragon Prince
Valkyrie Goblin Hut Barbarian Hut Baby Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Valkyrie Barbarian Hut Baby Dragon
Baby Dragon Princess
Goblin Hut Barbarian Hut Baby Dragon
Knight Valkyrie Barbarian Hut Prince
Valkyrie Baby Dragon
Spear Goblins Baby Dragon Princess
Baby Dragon Princess
Barbarian Hut Baby Dragon Princess
Prince
Knight Valkyrie Prince Princess
Baby Dragon Princess
Knight Goblin Hut Barbarian Hut Baby Dragon Princess
Baby Dragon Princess
Princess Goblin Hut Barbarian Hut Baby Dragon Prince
Spear Goblins Goblin Hut Barbarian Hut Baby Dragon Princess
Goblin Hut Barbarian Hut Baby Dragon Princess
Baby Dragon Prince Princess
Valkyrie Baby Dragon Princess
Baby Dragon Prince
Princess
Prince
Barbarian Hut Baby Dragon
Valkyrie Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Prince Princess
Baby Dragon
Baby Dragon Princess
Goblin Hut
Princess
Prince
Princess
Spear Goblins Goblin Hut Barbarian Hut Prince Princess
Baby Dragon Princess
Knight Valkyrie Baby Dragon Prince Princess
Baby Dragon Princess
Prince
Baby Dragon Princess
Princess
Baby Dragon Prince Princess

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