My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

Why?

Missing cards in your collection

Ice Wizard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Balloon
Zap
Inferno Tower Balloon
Barbarian Barrel
Inferno Tower Wizard Electro Wizard
The Log
Mini P.E.K.K.A
Earthquake
Inferno Tower
Arrows
Royal Delivery
Mini P.E.K.K.A Wizard Balloon Electro Wizard
Fireball
Inferno Tower Wizard Balloon Electro Wizard
Poison
Inferno Tower Wizard Balloon Electro Wizard
Lightning
Mini P.E.K.K.A Inferno Tower Wizard Balloon Electro Wizard
Rocket
Inferno Tower Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Mini P.E.K.K.A Electro Wizard Inferno Tower Wizard Balloon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tornado Mini P.E.K.K.A Electro Wizard

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Wizard Tornado Lightning The Log Electro Wizard
Inferno Tower
Wizard
Tornado Mini P.E.K.K.A Balloon
Tornado
Wizard Mini P.E.K.K.A Balloon The Log
Balloon
Wizard Tornado The Log Electro Wizard
Lightning
Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Tornado Balloon
Electro Wizard
Mini P.E.K.K.A Balloon

Defense Synergies 5 9

Mini P.E.K.K.A
The Log Electro Wizard Wizard Tornado
Inferno Tower
The Log Electro Wizard Tornado
Wizard
Tornado Mini P.E.K.K.A The Log Electro Wizard
Tornado
Wizard Mini P.E.K.K.A Inferno Tower The Log Electro Wizard
Balloon
Lightning
The Log
The Log
Mini P.E.K.K.A Inferno Tower Wizard Tornado Lightning Electro Wizard
Electro Wizard
Mini P.E.K.K.A Inferno Tower Wizard Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Inferno Tower Wizard The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower Tornado Lightning Electro Wizard
Mini P.E.K.K.A Inferno Tower Electro Wizard
Lightning Mini P.E.K.K.A Tornado The Log
Tornado The Log Electro Wizard
Inferno Tower Tornado Lightning Electro Wizard Wizard
Lightning Inferno Tower The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower Tornado
Tornado Mini P.E.K.K.A Inferno Tower Electro Wizard
Electro Wizard Wizard Tornado The Log
Inferno Tower Wizard Tornado Electro Wizard
Mini P.E.K.K.A Inferno Tower Wizard Lightning The Log Electro Wizard
Wizard Mini P.E.K.K.A Tornado The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower Electro Wizard
Inferno Tower Tornado Mini P.E.K.K.A Lightning The Log Electro Wizard
Wizard Mini P.E.K.K.A Inferno Tower Tornado Electro Wizard
Wizard Tornado The Log Electro Wizard
Wizard Tornado The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower Tornado Electro Wizard
Wizard Mini P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Inferno Tower Electro Wizard
Electro Wizard Mini P.E.K.K.A Wizard Lightning The Log
Mini P.E.K.K.A Inferno Tower Lightning The Log Electro Wizard
Mini P.E.K.K.A Lightning Inferno Tower Tornado The Log Electro Wizard
Inferno Tower Mini P.E.K.K.A
Wizard Tornado Electro Wizard
Mini P.E.K.K.A Inferno Tower Lightning Electro Wizard
Mini P.E.K.K.A Inferno Tower
Lightning Electro Wizard Mini P.E.K.K.A Inferno Tower Tornado The Log
Inferno Tower
Mini P.E.K.K.A Inferno Tower
Lightning Tornado The Log Electro Wizard
Mini P.E.K.K.A Lightning Inferno Tower Wizard
Wizard
Inferno Tower Electro Wizard Mini P.E.K.K.A Tornado Lightning The Log
Mini P.E.K.K.A Inferno Tower Wizard The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
Tornado The Log Electro Wizard
Lightning The Log
Lightning The Log
Wizard The Log
Wizard Tornado
Wizard Tornado The Log
The Log Wizard Tornado Lightning
The Log Wizard Tornado Lightning
Lightning Mini P.E.K.K.A Tornado Electro Wizard
Lightning Wizard Tornado The Log Electro Wizard
Lightning Wizard Tornado
Lightning The Log
Lightning
Lightning The Log
Lightning Wizard The Log
Lightning Wizard The Log
Lightning Tornado
Mini P.E.K.K.A Lightning
Lightning Mini P.E.K.K.A Wizard The Log Electro Wizard
Lightning Wizard Tornado The Log
Lightning The Log
Lightning Wizard Tornado
Tornado Lightning The Log
Lightning The Log
Tornado The Log Wizard
The Log Wizard Tornado Lightning Electro Wizard
Lightning Wizard Tornado The Log
Lightning Tornado The Log
Lightning Wizard Tornado Electro Wizard
Lightning Electro Wizard Wizard
Lightning Mini P.E.K.K.A
Lightning Wizard The Log
Lightning Electro Wizard
Wizard Lightning The Log
Lightning Electro Wizard
Lightning Wizard Tornado Electro Wizard
The Log
Lightning Mini P.E.K.K.A Wizard Electro Wizard
The Log Wizard Lightning
Lightning Tornado
Tornado Lightning The Log Electro Wizard
Tornado Lightning Electro Wizard
Lightning Tornado The Log Electro Wizard

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