My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Graveyard Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Wizard Witch Cannon Cart Golem Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Cannon Cart
Giant Snowball
Bats Mega Minion Witch
Zap
Bats Witch Cannon Cart
Barbarian Barrel
Wizard Witch Cannon Cart Royal Ghost
The Log
Witch Cannon Cart
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Mega Minion Wizard Witch Cannon Cart Royal Ghost
Fireball
Mega Minion Wizard Witch Cannon Cart
Poison
Bats Mega Minion Wizard Witch
Lightning
Mega Minion Wizard Witch Cannon Cart
Rocket
Wizard Witch Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Golem Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Mega Minion Royal Ghost Wizard Witch Cannon Cart Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Mega Minion Royal Ghost

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Mega Minion Cannon Cart Golem
Zap
Mega Minion Cannon Cart Bats Witch Golem Royal Ghost
Mega Minion
Zap Golem Bats
Wizard
Golem Royal Ghost
Witch
Zap Cannon Cart Golem Royal Ghost
Cannon Cart
Zap Golem Bats Witch Royal Ghost
Golem
Mega Minion Cannon Cart Bats Zap Wizard Witch
Royal Ghost
Zap Wizard Witch Cannon Cart

Defense Synergies 1 13

Bats
Zap Cannon Cart
Zap
Mega Minion Bats Witch Cannon Cart Royal Ghost
Mega Minion
Zap Wizard Witch Cannon Cart
Wizard
Mega Minion Cannon Cart Royal Ghost
Witch
Zap Mega Minion Cannon Cart Royal Ghost
Cannon Cart
Bats Zap Mega Minion Wizard Witch Royal Ghost
Golem
Royal Ghost
Zap Wizard Witch Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Mega Minion Wizard
Bats Zap Mega Minion Witch Cannon Cart
Witch Bats Mega Minion Cannon Cart
Witch Bats Mega Minion Cannon Cart
Bats Zap Mega Minion Cannon Cart Royal Ghost
Bats Mega Minion Zap Wizard Witch
Zap Cannon Cart
Witch
Cannon Cart Royal Ghost
Bats Witch Zap Mega Minion Wizard Cannon Cart Royal Ghost
Mega Minion Bats Zap Wizard Witch
Bats Zap Wizard Witch Cannon Cart
Wizard Bats Zap Mega Minion Witch Cannon Cart Royal Ghost
Cannon Cart
Zap
Wizard Bats Witch Cannon Cart
Bats Zap Mega Minion Wizard Witch Cannon Cart Royal Ghost
Zap Wizard Witch Bats Mega Minion Cannon Cart Royal Ghost
Cannon Cart
Wizard Royal Ghost Bats Witch Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Witch Cannon Cart Royal Ghost
Zap Mega Minion Wizard Cannon Cart Royal Ghost
Bats Zap Witch Cannon Cart
Bats Zap Cannon Cart
Witch Cannon Cart
Wizard Bats Zap Witch
Bats Mega Minion Witch Cannon Cart
Cannon Cart
Zap Bats Mega Minion Witch Cannon Cart
Witch Mega Minion
Bats Mega Minion Witch Cannon Cart
Zap
Cannon Cart Wizard Witch
Wizard Witch Cannon Cart
Witch Bats Zap Mega Minion Cannon Cart
Bats Zap Mega Minion Wizard Witch Cannon Cart Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Ghost
Zap Royal Ghost
Cannon Cart
Cannon Cart
Wizard Zap
Wizard Bats Zap Mega Minion Witch
Wizard Witch
Zap Wizard
Zap Wizard
Bats
Zap Wizard Cannon Cart
Zap Wizard
Cannon Cart
Cannon Cart
Zap Cannon Cart
Zap Wizard Witch Cannon Cart
Wizard Cannon Cart
Bats
Zap Mega Minion Wizard
Zap Wizard Witch
Wizard
Zap Cannon Cart
Zap Wizard Witch
Mega Minion Witch
Zap Wizard Witch Royal Ghost
Zap Wizard Witch
Zap
Bats Zap Wizard Witch
Zap Bats Mega Minion Wizard Witch
Mega Minion
Zap Wizard
Zap
Wizard
Zap Bats Witch Cannon Cart
Zap Mega Minion Wizard Witch
Mega Minion Wizard Cannon Cart
Zap Wizard
Zap
Mega Minion Cannon Cart
Zap Bats Witch
Bats Zap Witch
Zap Witch Cannon Cart Royal Ghost

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