My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems Why?

Missing cards in your collection

Graveyard Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Executioner Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Hogs Dark Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs Dark Prince Bandit
Giant Snowball
Goblin Gang Royal Hogs
Zap
Goblin Gang Royal Hogs Dark Prince Bandit
Barbarian Barrel
Goblin Gang Royal Hogs Dark Prince Executioner Ice Wizard Bandit
The Log
Goblin Gang Royal Hogs Dark Prince Bandit
Earthquake
Goblin Gang Royal Hogs
Arrows
Goblin Gang Royal Hogs
Royal Delivery
Goblin Gang Royal Hogs Dark Prince Executioner Ice Wizard Bandit
Fireball
Goblin Gang Royal Hogs Executioner Ice Wizard Bandit
Poison
Goblin Gang Royal Hogs Executioner Ice Wizard
Lightning
Dark Prince Executioner Ice Wizard Bandit
Rocket
Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Executioner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Ice Wizard Bandit Dark Prince Royal Hogs Executioner Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Ice Wizard Bandit

Attack Synergies 0 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Royal Hogs Dark Prince Executioner Ice Wizard Bandit
Goblin Gang
Royal Hogs Dark Prince Bandit
Royal Hogs
Zap Goblin Gang Dark Prince Executioner Lightning Bandit
Dark Prince
Zap Goblin Gang Royal Hogs Executioner Lightning Ice Wizard Bandit
Executioner
Zap Royal Hogs Dark Prince Bandit
Lightning
Royal Hogs Dark Prince
Ice Wizard
Zap Dark Prince Bandit
Bandit
Zap Goblin Gang Royal Hogs Dark Prince Executioner Ice Wizard

Defense Synergies 0 13

Zap
Goblin Gang Dark Prince Executioner Ice Wizard Bandit
Goblin Gang
Zap Dark Prince Ice Wizard Bandit
Royal Hogs
Dark Prince
Zap Goblin Gang Executioner Ice Wizard Bandit
Executioner
Zap Dark Prince Bandit
Lightning
Ice Wizard
Zap Goblin Gang Dark Prince Bandit
Bandit
Zap Goblin Gang Dark Prince Executioner Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Executioner
Zap Goblin Gang Dark Prince Executioner Ice Wizard Bandit
Goblin Gang Dark Prince Executioner Lightning Ice Wizard Bandit
Goblin Gang Dark Prince Ice Wizard Bandit
Lightning Dark Prince
Goblin Gang Zap Dark Prince Executioner Ice Wizard Bandit
Lightning Zap Goblin Gang Executioner Ice Wizard
Lightning Zap Bandit
Goblin Gang Ice Wizard
Goblin Gang Dark Prince Ice Wizard Bandit
Goblin Gang Executioner Ice Wizard Zap Dark Prince Bandit
Executioner Zap Goblin Gang Ice Wizard
Zap Goblin Gang Dark Prince Lightning Ice Wizard Bandit
Executioner Zap Goblin Gang Dark Prince
Goblin Gang Bandit
Zap Goblin Gang Lightning Bandit
Goblin Gang Dark Prince Executioner
Zap Goblin Gang Dark Prince Executioner Ice Wizard Bandit
Zap Executioner Dark Prince Ice Wizard Bandit
Goblin Gang Dark Prince Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Dark Prince Bandit
Bandit Zap Goblin Gang Executioner Lightning
Goblin Gang Bandit Zap Dark Prince Lightning
Goblin Gang Dark Prince Lightning Zap Bandit
Goblin Gang Dark Prince Executioner Bandit
Executioner Zap Goblin Gang Ice Wizard
Goblin Gang Dark Prince Lightning Ice Wizard Bandit
Dark Prince
Zap Lightning Dark Prince Bandit
Goblin Gang
Dark Prince
Lightning Zap Dark Prince
Dark Prince Lightning Goblin Gang Executioner Bandit
Executioner
Goblin Gang Zap Dark Prince Executioner Lightning
Executioner Zap Dark Prince Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Bandit
Zap Executioner Ice Wizard Bandit
Lightning Bandit
Lightning Dark Prince
Executioner Zap Dark Prince
Executioner Zap Ice Wizard
Executioner
Zap Executioner Lightning Ice Wizard
Zap Lightning Bandit
Lightning Goblin Gang
Lightning Zap Dark Prince Bandit
Lightning Zap Executioner
Lightning Executioner Bandit
Lightning Bandit
Lightning Zap
Lightning Zap Executioner Bandit
Lightning Executioner Bandit
Lightning
Lightning
Lightning Zap Dark Prince Executioner Bandit
Lightning Zap
Lightning
Lightning
Lightning
Lightning Zap
Zap Dark Prince Executioner Ice Wizard
Zap Executioner Lightning Ice Wizard Bandit
Lightning Zap Bandit
Lightning Zap Bandit
Lightning Zap Executioner Ice Wizard
Zap Lightning
Lightning
Lightning Zap Bandit
Zap Lightning
Lightning
Zap Lightning Goblin Gang Dark Prince Bandit
Lightning Zap Executioner Ice Wizard
Lightning Goblin Gang Dark Prince Executioner
Zap Executioner Lightning
Lightning Zap
Dark Prince Executioner
Zap Goblin Gang Lightning
Zap Executioner Lightning
Lightning Zap Dark Prince Executioner Bandit

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