My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Graveyard Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Ice Golem Hunter Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Hunter Prince Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Golem Hog Rider Barbarian Barrel Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Prince
Giant Snowball
Fire Spirit Hog Rider Goblin Barrel
Zap
Fire Spirit Goblin Barrel Prince Goblin Giant
Barbarian Barrel
Fire Spirit Goblin Barrel Hunter
The Log
Fire Spirit Hog Rider Goblin Barrel Hunter Prince
Earthquake
Hog Rider Goblin Barrel
Arrows
Fire Spirit Goblin Barrel
Royal Delivery
Fire Spirit Hog Rider Goblin Barrel Hunter Prince
Fireball
Hog Rider Goblin Barrel Hunter
Poison
Hunter
Lightning
Ice Golem Hunter Prince
Rocket
Hog Rider Hunter Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Golem Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Golem Barbarian Barrel Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Golem Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Golem Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Golem Barbarian Barrel Goblin Barrel Hog Rider Hunter Prince Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Ice Golem Barbarian Barrel Goblin Barrel

Attack Synergies 5 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Ice Golem Goblin Barrel Prince Goblin Giant
Ice Golem
Hog Rider Goblin Barrel Prince Fire Spirit Barbarian Barrel Hunter
Hog Rider
Fire Spirit Ice Golem Barbarian Barrel Goblin Barrel Hunter Prince
Barbarian Barrel
Ice Golem Hog Rider Goblin Barrel Hunter Prince Goblin Giant
Goblin Barrel
Ice Golem Prince Fire Spirit Hog Rider Barbarian Barrel Goblin Giant
Hunter
Ice Golem Hog Rider Barbarian Barrel Prince Goblin Giant
Prince
Ice Golem Goblin Barrel Fire Spirit Hog Rider Barbarian Barrel Hunter
Goblin Giant
Fire Spirit Barbarian Barrel Goblin Barrel Hunter

Defense Synergies 0 6

Fire Spirit
Ice Golem
Ice Golem
Fire Spirit Barbarian Barrel Hunter
Hog Rider
Barbarian Barrel
Ice Golem Hunter Prince
Goblin Barrel
Hunter
Ice Golem Barbarian Barrel Prince
Prince
Barbarian Barrel Hunter
Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Barbarian Barrel Goblin Giant
Hunter Prince
Hunter Prince Fire Spirit
Hunter Prince
Barbarian Barrel Prince
Barbarian Barrel Fire Spirit Hunter
Hunter Fire Spirit
Ice Golem Barbarian Barrel Goblin Giant
Hunter Prince
Fire Spirit Ice Golem Barbarian Barrel Hunter Prince
Ice Golem Barbarian Barrel Hunter Goblin Giant
Hunter
Hunter Prince Fire Spirit
Fire Spirit Barbarian Barrel Hunter Prince
Hunter Prince
Hunter Prince
Hunter Prince
Fire Spirit Barbarian Barrel Hunter Prince
Barbarian Barrel Hunter Fire Spirit Ice Golem
Hunter Prince
Fire Spirit Barbarian Barrel Hunter Prince Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Barbarian Barrel Prince
Ice Golem Barbarian Barrel Hunter Prince
Ice Golem Hunter Prince Goblin Giant
Hunter Prince Ice Golem Barbarian Barrel Goblin Giant
Hunter Prince Goblin Giant
Fire Spirit Ice Golem Hunter Goblin Giant
Prince Ice Golem Hunter Goblin Giant
Hunter Prince Goblin Giant
Ice Golem Barbarian Barrel Prince
Goblin Giant
Hunter Prince
Prince Goblin Giant
Prince Ice Golem Hunter Goblin Giant
Ice Golem Barbarian Barrel Hunter Prince Goblin Giant
Ice Golem Barbarian Barrel Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Goblin Giant
Ice Golem Barbarian Barrel Prince
Fire Spirit Barbarian Barrel
Fire Spirit Ice Golem Hunter Goblin Giant
Fire Spirit
Fire Spirit Ice Golem Barbarian Barrel Hunter
Fire Spirit Prince
Barbarian Barrel Prince
Fire Spirit
Fire Spirit Ice Golem Barbarian Barrel Hunter
Barbarian Barrel
Ice Golem Barbarian Barrel Prince
Barbarian Barrel Hunter
Barbarian Barrel
Barbarian Barrel
Fire Spirit Barbarian Barrel Hunter Prince
Fire Spirit Barbarian Barrel
Prince
Prince
Barbarian Barrel
Ice Golem Fire Spirit Barbarian Barrel Hunter
Barbarian Barrel Hunter
Prince
Barbarian Barrel
Fire Spirit Ice Golem Hunter
Hunter
Prince
Fire Spirit Barbarian Barrel Prince
Fire Spirit Hunter
Barbarian Barrel
Hunter Prince
Ice Golem
Prince
Barbarian Barrel Prince Goblin Giant

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