My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Missing cards in your collection

Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Mega Minion Wizard Hunter Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Mega Minion Wizard Hunter Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Minion Horde
Giant Snowball
Skeletons Minions Minion Horde Mega Minion
Zap
Skeletons Minions Minion Horde Goblin Giant
Barbarian Barrel
Skeletons Wizard Hunter
The Log
Skeletons Hunter
Earthquake
Skeletons
Arrows
Skeletons Minions Minion Horde
Royal Delivery
Skeletons Minions Minion Horde Mega Minion Wizard Hunter
Fireball
Minions Minion Horde Mega Minion Wizard Hunter
Poison
Minions Minion Horde Mega Minion Wizard Hunter
Lightning
Mega Minion Wizard Hunter
Rocket
Minion Horde Wizard Hunter

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Wizard Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Giant Snowball Minions Mega Minion Hunter Minion Horde Wizard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Giant Snowball Minions Mega Minion

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Giant Snowball
Minion Horde Mega Minion Hunter Goblin Giant
Minions
Goblin Giant
Minion Horde
Giant Snowball Goblin Giant
Mega Minion
Goblin Giant Giant Snowball
Wizard
Goblin Giant
Hunter
Giant Snowball Goblin Giant
Goblin Giant
Mega Minion Giant Snowball Minions Minion Horde Wizard Hunter

Defense Synergies 0 16

Skeletons
Giant Snowball Minions Minion Horde Mega Minion Wizard Hunter
Giant Snowball
Skeletons Minions Minion Horde Mega Minion Wizard Hunter Goblin Giant
Minions
Skeletons Giant Snowball Hunter Goblin Giant
Minion Horde
Skeletons Giant Snowball
Mega Minion
Skeletons Giant Snowball Wizard Hunter
Wizard
Skeletons Giant Snowball Mega Minion
Hunter
Skeletons Giant Snowball Minions Mega Minion
Goblin Giant
Giant Snowball Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Minion Horde Mega Minion Wizard Goblin Giant
Minion Horde Hunter Skeletons Minions Mega Minion
Minion Horde Hunter Skeletons Giant Snowball Minions Mega Minion
Minion Horde Hunter Skeletons Minions Mega Minion
Skeletons Giant Snowball Minions Mega Minion Hunter
Giant Snowball Minions Minion Horde Mega Minion Hunter Wizard
Goblin Giant
Minion Horde Hunter Skeletons Minions
Skeletons Giant Snowball Minion Horde Hunter
Minions Minion Horde Skeletons Giant Snowball Mega Minion Wizard Hunter Goblin Giant
Minions Minion Horde Mega Minion Hunter Giant Snowball Wizard
Minion Horde Hunter Skeletons Giant Snowball Minions Wizard
Wizard Giant Snowball Minions Minion Horde Mega Minion Hunter
Minion Horde Hunter
Minion Horde Giant Snowball Hunter
Minion Horde Wizard Skeletons Minions Hunter
Giant Snowball Minions Minion Horde Mega Minion Wizard Hunter
Giant Snowball Wizard Hunter Minions Mega Minion
Hunter
Wizard Giant Snowball Minions Minion Horde Hunter Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Snowball
Giant Snowball Mega Minion Wizard Hunter
Skeletons Minions Minion Horde Hunter Goblin Giant
Hunter Minion Horde Goblin Giant
Skeletons Minion Horde Hunter Goblin Giant
Wizard Skeletons Giant Snowball Minions Minion Horde Hunter Goblin Giant
Skeletons Minions Minion Horde Mega Minion Hunter Goblin Giant
Minion Horde Hunter Goblin Giant
Minion Horde Skeletons Giant Snowball Minions Mega Minion
Skeletons Minion Horde Mega Minion Goblin Giant
Minions Minion Horde Mega Minion Hunter
Giant Snowball Goblin Giant
Skeletons Minion Horde Wizard Hunter Goblin Giant
Wizard Minion Horde
Skeletons Minions Minion Horde Mega Minion Hunter Goblin Giant
Minions Giant Snowball Minion Horde Mega Minion Wizard Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Giant Snowball
Minion Horde Goblin Giant
Wizard Giant Snowball Minion Horde
Wizard Giant Snowball Minions Minion Horde Mega Minion Hunter Goblin Giant
Minion Horde Wizard
Giant Snowball Wizard Hunter
Giant Snowball Wizard
Giant Snowball Minions Minion Horde
Minion Horde Wizard
Giant Snowball Wizard
Giant Snowball Hunter
Minions Minion Horde
Giant Snowball
Giant Snowball Minion Horde Wizard Hunter
Minion Horde Wizard
Giant Snowball
Minions Minion Horde
Giant Snowball Mega Minion Wizard Hunter
Giant Snowball Wizard
Minions Minion Horde
Giant Snowball Wizard
Giant Snowball Minion Horde
Giant Snowball Wizard Hunter
Minion Horde Mega Minion
Giant Snowball Wizard Hunter
Giant Snowball Wizard
Giant Snowball Minion Horde Wizard Hunter
Giant Snowball Minions Minion Horde Mega Minion Wizard
Giant Snowball Minion Horde Mega Minion
Giant Snowball Minion Horde Wizard Hunter
Giant Snowball Minion Horde
Minion Horde
Giant Snowball Wizard
Minion Horde Minions
Giant Snowball Mega Minion Wizard Hunter
Minion Horde Mega Minion Wizard Hunter
Giant Snowball Wizard
Giant Snowball
Minion Horde Mega Minion
Giant Snowball Minions Minion Horde
Giant Snowball
Giant Snowball Goblin Giant

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