My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Missing cards in your collection

Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Baby Dragon Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Giant Baby Dragon Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Inferno Dragon
Giant Snowball
Furnace Baby Dragon Witch Inferno Dragon
Zap
Furnace Witch Inferno Dragon
Barbarian Barrel
Knight Furnace Witch
The Log
Mini P.E.K.K.A Furnace Witch
Earthquake
Furnace Witch
Arrows
Furnace Witch
Royal Delivery
Knight Mini P.E.K.K.A Baby Dragon Witch Inferno Dragon
Fireball
Furnace Baby Dragon Witch Inferno Dragon
Poison
Furnace Witch
Lightning
Knight Mini P.E.K.K.A Furnace Baby Dragon Witch Inferno Dragon
Rocket
Furnace Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Baby Dragon Poison Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Mini P.E.K.K.A Furnace Baby Dragon Poison Inferno Dragon Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Knight Mini P.E.K.K.A Furnace Baby Dragon

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Furnace Poison Witch
Mini P.E.K.K.A
Giant Furnace Baby Dragon
Furnace
Knight Mini P.E.K.K.A Giant Baby Dragon
Giant
Mini P.E.K.K.A Poison Furnace Baby Dragon Witch
Baby Dragon
Knight Mini P.E.K.K.A Furnace Giant Poison Witch Inferno Dragon
Poison
Giant Knight Baby Dragon
Witch
Knight Giant Baby Dragon
Inferno Dragon
Baby Dragon

Defense Synergies 0 11

Knight
Mini P.E.K.K.A Furnace Baby Dragon Poison Witch
Mini P.E.K.K.A
Knight Furnace Baby Dragon Witch
Furnace
Knight Mini P.E.K.K.A Baby Dragon
Giant
Baby Dragon
Knight Mini P.E.K.K.A Furnace Witch Inferno Dragon
Poison
Knight
Witch
Knight Mini P.E.K.K.A Baby Dragon
Inferno Dragon
Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Baby Dragon
Mini P.E.K.K.A Inferno Dragon Knight Furnace Witch
Mini P.E.K.K.A Furnace Witch Knight Inferno Dragon
Mini P.E.K.K.A Witch Inferno Dragon Knight Furnace
Mini P.E.K.K.A Poison
Furnace Baby Dragon
Furnace Inferno Dragon Baby Dragon Poison Witch
Baby Dragon Poison
Mini P.E.K.K.A Witch Inferno Dragon Furnace
Knight Mini P.E.K.K.A
Poison Witch Knight Furnace Baby Dragon
Inferno Dragon Furnace Baby Dragon Poison Witch
Mini P.E.K.K.A Furnace Knight Witch
Mini P.E.K.K.A Furnace Baby Dragon Poison Witch
Mini P.E.K.K.A Inferno Dragon Knight Furnace
Mini P.E.K.K.A Furnace Inferno Dragon
Knight Mini P.E.K.K.A Furnace Poison Witch
Knight Furnace Baby Dragon Witch
Furnace Baby Dragon Poison Witch Knight Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Knight Mini P.E.K.K.A Furnace Baby Dragon Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Furnace Witch
Poison Knight Mini P.E.K.K.A Baby Dragon Inferno Dragon
Knight Mini P.E.K.K.A Furnace Witch
Mini P.E.K.K.A Knight
Knight Mini P.E.K.K.A Witch Inferno Dragon
Furnace Poison Baby Dragon Witch
Mini P.E.K.K.A Knight Furnace Witch
Mini P.E.K.K.A Knight Inferno Dragon
Knight Mini P.E.K.K.A Baby Dragon Poison Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Knight Mini P.E.K.K.A Witch
Poison
Mini P.E.K.K.A Knight Witch
Furnace Baby Dragon Witch
Witch Knight Mini P.E.K.K.A Furnace Baby Dragon Poison Inferno Dragon
Poison Mini P.E.K.K.A Baby Dragon Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Knight Poison
Poison Furnace Baby Dragon
Poison Furnace Baby Dragon Witch
Furnace Baby Dragon Poison Witch
Poison Baby Dragon
Poison
Mini P.E.K.K.A Poison
Poison Knight
Poison Baby Dragon
Poison Knight Baby Dragon
Baby Dragon Poison
Furnace Baby Dragon Poison
Furnace Baby Dragon Poison Witch
Furnace Baby Dragon Poison
Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon Poison
Baby Dragon Poison Witch
Baby Dragon Poison
Poison
Baby Dragon Poison
Poison Furnace Baby Dragon Witch
Witch Inferno Dragon
Poison Baby Dragon Witch
Baby Dragon Poison Witch
Poison Baby Dragon
Poison Furnace Baby Dragon Witch
Poison Witch
Mini P.E.K.K.A
Poison
Poison
Poison
Witch
Poison Baby Dragon Witch
Poison Knight Mini P.E.K.K.A Baby Dragon
Baby Dragon Poison
Poison
Baby Dragon Poison Witch
Poison Witch
Poison Baby Dragon Witch

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