My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Missing cards in your collection

Goblin Cage Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Valkyrie Wizard Lumberjack Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Lumberjack
Zap
Sparky
Barbarian Barrel
Rascals Valkyrie Wizard Lumberjack Sparky
The Log
Rascals Mini P.E.K.K.A Lumberjack Sparky
Earthquake
Arrows
Rascals
Royal Delivery
Rascals Mini P.E.K.K.A Valkyrie Wizard Lumberjack Sparky
Fireball
Rascals Wizard Lumberjack Sparky
Poison
Rascals Wizard Sparky
Lightning
Mini P.E.K.K.A Valkyrie Wizard Lumberjack Sparky
Rocket
Rascals Valkyrie Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Mini P.E.K.K.A Valkyrie Lumberjack Rascals Wizard Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Mini P.E.K.K.A Valkyrie Lumberjack

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Lumberjack
Fireball
Sparky Mega Knight
Mini P.E.K.K.A
Sparky Valkyrie Wizard Lumberjack Mega Knight
Valkyrie
Lumberjack Mini P.E.K.K.A Wizard Sparky
Wizard
Mini P.E.K.K.A Valkyrie Lumberjack Sparky Mega Knight
Lumberjack
Valkyrie Rascals Mini P.E.K.K.A Wizard Sparky Mega Knight
Sparky
Mini P.E.K.K.A Fireball Valkyrie Wizard Lumberjack
Mega Knight
Fireball Mini P.E.K.K.A Wizard Lumberjack

Defense Synergies 0 11

Rascals
Fireball
Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Mini P.E.K.K.A
Fireball Valkyrie Wizard
Valkyrie
Fireball Mini P.E.K.K.A Wizard Lumberjack Sparky
Wizard
Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Lumberjack
Fireball Valkyrie Wizard
Sparky
Valkyrie
Mega Knight
Fireball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Sparky
Mini P.E.K.K.A Lumberjack Sparky Rascals Valkyrie Mega Knight
Mini P.E.K.K.A Lumberjack Sparky Mega Knight Rascals Valkyrie
Mini P.E.K.K.A Lumberjack Sparky Rascals Valkyrie Mega Knight
Fireball Mini P.E.K.K.A Valkyrie Lumberjack Sparky Mega Knight
Fireball Rascals Valkyrie Lumberjack Mega Knight
Rascals Fireball Wizard
Rascals Fireball Valkyrie Sparky Mega Knight
Mini P.E.K.K.A Sparky Rascals Lumberjack
Rascals Mini P.E.K.K.A Valkyrie Lumberjack Sparky Mega Knight
Valkyrie Rascals Fireball Wizard Lumberjack Mega Knight
Rascals Fireball Wizard
Mini P.E.K.K.A Lumberjack Sparky Mega Knight Rascals Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Sparky Mega Knight Rascals Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Sparky Rascals Lumberjack Mega Knight
Rascals Fireball Mini P.E.K.K.A Lumberjack Sparky Mega Knight
Wizard Sparky Mega Knight Rascals Fireball Mini P.E.K.K.A Valkyrie Lumberjack
Fireball Mega Knight Rascals Valkyrie Wizard Lumberjack
Valkyrie Wizard Rascals Fireball Lumberjack Mega Knight
Mini P.E.K.K.A Sparky Lumberjack
Rascals Valkyrie Wizard Mega Knight Fireball Mini P.E.K.K.A Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight Fireball Sparky
Fireball Mini P.E.K.K.A Valkyrie Wizard Lumberjack Mega Knight
Lumberjack Mega Knight Rascals Mini P.E.K.K.A Valkyrie Sparky
Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight Rascals Fireball Sparky
Rascals Mini P.E.K.K.A Valkyrie Lumberjack Sparky Mega Knight
Fireball Wizard Rascals
Rascals Mini P.E.K.K.A Sparky Fireball Valkyrie Lumberjack
Mini P.E.K.K.A Mega Knight Rascals Valkyrie Lumberjack Sparky
Mega Knight Fireball Mini P.E.K.K.A Valkyrie Sparky
Sparky
Mega Knight Rascals Mini P.E.K.K.A Valkyrie Lumberjack Sparky
Mega Knight Fireball Valkyrie
Rascals Mini P.E.K.K.A Mega Knight Fireball Valkyrie Wizard Lumberjack Sparky
Wizard Rascals Fireball Valkyrie Sparky Mega Knight
Rascals Sparky Fireball Mini P.E.K.K.A Valkyrie Lumberjack
Valkyrie Mega Knight Rascals Fireball Mini P.E.K.K.A Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Valkyrie Sparky
Fireball
Fireball Sparky
Rascals Fireball Valkyrie Sparky
Fireball Wizard Valkyrie Sparky Mega Knight
Fireball Wizard
Wizard Sparky
Fireball Wizard
Fireball Wizard
Fireball Mini P.E.K.K.A Lumberjack Sparky
Fireball Valkyrie Wizard Sparky
Fireball Wizard
Fireball Sparky
Fireball
Fireball Sparky
Fireball Wizard Sparky
Fireball Wizard Sparky Mega Knight
Fireball Sparky
Mini P.E.K.K.A Sparky
Fireball Mini P.E.K.K.A Wizard Sparky Mega Knight
Fireball Valkyrie Wizard Mega Knight
Fireball Sparky Mega Knight
Fireball Wizard
Sparky
Fireball
Fireball Valkyrie Wizard Sparky Mega Knight
Fireball Wizard Sparky
Fireball Wizard Sparky Mega Knight
Fireball Sparky
Fireball Wizard Sparky
Fireball Wizard
Fireball Mini P.E.K.K.A Sparky
Fireball Wizard Sparky Mega Knight
Fireball Sparky
Sparky Mega Knight
Fireball Wizard Sparky
Fireball
Fireball Wizard
Fireball
Fireball Rascals Mini P.E.K.K.A Valkyrie Wizard Lumberjack Sparky Mega Knight
Fireball Wizard
Fireball Sparky
Sparky Mega Knight
Rascals Fireball Sparky
Fireball
Fireball Sparky Mega Knight

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