My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Missing cards in your collection

Goblin Cage Royal Ghost Ram Rider Graveyard Sparky

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon P.E.K.K.A Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon P.E.K.K.A Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon
Giant Snowball
Minion Horde Balloon Princess
Zap
Minion Horde Balloon Princess
Barbarian Barrel
Princess Royal Ghost
The Log
Princess
Earthquake
Arrows
Minion Horde Princess
Royal Delivery
Minion Horde Balloon P.E.K.K.A Princess Royal Ghost
Fireball
Minion Horde Balloon Princess
Poison
Minion Horde Balloon Princess
Lightning
Balloon
Rocket
Minion Horde Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Freeze P.E.K.K.A Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Princess Royal Ghost Freeze Minion Horde Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Princess Royal Ghost

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon P.E.K.K.A Freeze
Minion Horde
Rage Freeze
Rage
Minion Horde Balloon
Freeze
Balloon Arrows Minion Horde
Balloon
Arrows Rage Freeze Princess Royal Ghost
P.E.K.K.A
Arrows Princess
Princess
Balloon P.E.K.K.A Royal Ghost
Royal Ghost
Balloon Princess

Defense Synergies 0 4

Arrows
P.E.K.K.A
Minion Horde
Freeze
Rage
Freeze
Minion Horde
Balloon
P.E.K.K.A
Arrows Princess
Princess
P.E.K.K.A Royal Ghost
Royal Ghost
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde
Minion Horde P.E.K.K.A
Minion Horde P.E.K.K.A Freeze
Minion Horde P.E.K.K.A
Arrows P.E.K.K.A Princess
Arrows Freeze Royal Ghost
Minion Horde Arrows Freeze Princess
Arrows P.E.K.K.A
Minion Horde P.E.K.K.A Princess
Minion Horde Royal Ghost
Minion Horde Arrows Freeze Princess Royal Ghost
Arrows Minion Horde Princess
Minion Horde P.E.K.K.A Freeze
Arrows Minion Horde Freeze P.E.K.K.A Princess Royal Ghost
P.E.K.K.A Minion Horde
Minion Horde Freeze P.E.K.K.A
Minion Horde Arrows P.E.K.K.A
Arrows Minion Horde Royal Ghost
Arrows Freeze Princess Royal Ghost
P.E.K.K.A
Royal Ghost Arrows Minion Horde P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Royal Ghost
Arrows Royal Ghost
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde
Arrows Minion Horde Freeze Princess
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde
Minion Horde Freeze P.E.K.K.A
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde
P.E.K.K.A Arrows
P.E.K.K.A Minion Horde
Minion Horde Princess
Minion Horde Freeze P.E.K.K.A
Arrows Minion Horde Freeze P.E.K.K.A Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Minion Horde Freeze Royal Ghost
Arrows Princess Royal Ghost
Arrows Minion Horde
Arrows Freeze
Arrows Minion Horde
Arrows Minion Horde Freeze Princess
Arrows Minion Horde Princess
Arrows Freeze Princess
Arrows
Minion Horde
Arrows Minion Horde Princess
Arrows Princess
Princess
Arrows Minion Horde Freeze Princess
Princess Arrows
Arrows Minion Horde Princess
Arrows Minion Horde Princess
Arrows Freeze
Minion Horde
Arrows Princess
Arrows Princess
Minion Horde
Arrows Princess
Arrows Minion Horde
Arrows Freeze Princess
Minion Horde
Arrows Princess Royal Ghost
Arrows Princess
Arrows
Arrows Minion Horde Princess
Minion Horde Freeze
Minion Horde
Arrows Minion Horde
Arrows Minion Horde Freeze Princess
P.E.K.K.A Minion Horde
Arrows Princess
Minion Horde Freeze Princess
Arrows Princess
Freeze
Arrows
Minion Horde Princess
Arrows Princess
Arrows
Minion Horde P.E.K.K.A
Minion Horde Freeze Princess
Princess
Freeze Princess Royal Ghost

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