My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Goblin Cage

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Giant Musketeer Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Musketeer Witch
Zap
Goblin Gang Royal Giant Witch
Barbarian Barrel
Goblin Gang Rascals Musketeer Valkyrie Witch
The Log
Goblin Gang Rascals Royal Giant Musketeer Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Rascals Witch
Royal Delivery
Goblin Gang Rascals Musketeer Valkyrie Witch
Fireball
Goblin Gang Rascals Musketeer Witch
Poison
Goblin Gang Rascals Musketeer Witch
Lightning
Musketeer Valkyrie Witch
Rocket
Rascals Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Fireball Musketeer Valkyrie Rascals Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Gang Fireball Musketeer

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Giant Valkyrie
Rascals
Musketeer
Royal Giant
Fireball Goblin Gang Musketeer Witch The Log
Fireball
Royal Giant The Log
Musketeer
Valkyrie Rascals Royal Giant The Log
Valkyrie
Musketeer Goblin Gang Witch
Witch
Royal Giant Valkyrie
The Log
Royal Giant Fireball Musketeer

Defense Synergies 4 10

Goblin Gang
Musketeer Rascals Valkyrie The Log
Rascals
Goblin Gang Musketeer The Log
Royal Giant
Fireball
The Log Musketeer Valkyrie
Musketeer
Goblin Gang Valkyrie The Log Rascals Fireball
Valkyrie
Musketeer Goblin Gang Fireball Witch The Log
Witch
Valkyrie The Log
The Log
Fireball Musketeer Goblin Gang Rascals Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Valkyrie The Log
Goblin Gang Rascals Musketeer Valkyrie Witch The Log
Goblin Gang Witch Rascals Musketeer Valkyrie
Witch Goblin Gang Rascals Musketeer Valkyrie
Fireball Valkyrie The Log
Goblin Gang Fireball The Log Rascals Musketeer Valkyrie
Musketeer Goblin Gang Rascals Fireball Witch
Rascals Fireball Musketeer Valkyrie The Log
Witch Goblin Gang Rascals Musketeer
Goblin Gang Rascals Musketeer Valkyrie
Goblin Gang Valkyrie Witch Rascals Fireball Musketeer The Log
Musketeer Goblin Gang Rascals Fireball Witch
Goblin Gang Rascals Fireball Musketeer Valkyrie Witch The Log
Fireball Valkyrie Goblin Gang Rascals Witch The Log
Goblin Gang Rascals
Goblin Gang Rascals Fireball The Log
Goblin Gang Rascals Fireball Musketeer Valkyrie Witch
Fireball Goblin Gang Rascals Musketeer Valkyrie Witch The Log
Valkyrie Witch The Log Rascals Fireball Musketeer
Musketeer
Goblin Gang Rascals Valkyrie Fireball Musketeer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Valkyrie Fireball Witch
Fireball Goblin Gang Musketeer Valkyrie The Log
Goblin Gang Rascals Musketeer Valkyrie Witch The Log
Goblin Gang Valkyrie Rascals Fireball Musketeer The Log
Goblin Gang Rascals Musketeer Valkyrie Witch
Fireball Goblin Gang Rascals Musketeer Witch
Goblin Gang Rascals Fireball Musketeer Valkyrie Witch
Rascals Valkyrie
Fireball Valkyrie Witch The Log
Witch Goblin Gang Musketeer
Rascals Musketeer Valkyrie Witch
Fireball Valkyrie The Log
Rascals Goblin Gang Fireball Valkyrie Witch
Rascals Fireball Musketeer Valkyrie Witch
Goblin Gang Rascals Witch Fireball Musketeer Valkyrie The Log
Valkyrie Rascals Fireball Musketeer Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Musketeer Valkyrie The Log
Fireball Musketeer The Log
Fireball The Log
Rascals Fireball Musketeer Valkyrie The Log
Fireball Valkyrie The Log
Fireball Musketeer Witch
Musketeer Witch The Log
Fireball The Log
Fireball The Log
Goblin Gang Fireball Musketeer
Fireball Musketeer Valkyrie The Log
Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer Witch The Log
Fireball Musketeer The Log
Fireball
Fireball Musketeer The Log
Fireball Valkyrie Witch The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer The Log
The Log Fireball Valkyrie Witch
Witch
Fireball The Log Musketeer Witch
Fireball Musketeer Witch The Log
Fireball Musketeer The Log
Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball
Fireball Musketeer The Log
Fireball
Fireball The Log
Goblin Gang Fireball Musketeer Witch
Fireball Musketeer Witch
The Log Fireball
Fireball Goblin Gang Rascals Musketeer Valkyrie
The Log Fireball Musketeer
Fireball
Musketeer
Goblin Gang Rascals Fireball Musketeer Witch The Log
Fireball Musketeer Witch
Fireball Musketeer Witch The Log

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