My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Missing cards in your collection

Goblin Cage

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Minion Horde Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Minion Horde Royal Giant
Giant Snowball
Bomber Goblin Gang Barbarians Minion Horde
Zap
Bomber Goblin Gang Minion Horde Royal Giant
Barbarian Barrel
Bomber Goblin Gang Barbarians Wizard
The Log
Bomber Goblin Gang Barbarians Royal Giant
Earthquake
Bomber Goblin Gang Barbarians
Arrows
Bomber Goblin Gang Minion Horde
Royal Delivery
Bomber Goblin Gang Barbarians Minion Horde Wizard
Fireball
Bomber Goblin Gang Barbarians Minion Horde Wizard
Poison
Bomber Goblin Gang Barbarians Minion Horde Wizard
Lightning
Wizard
Rocket
Barbarians Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Arrows Goblin Gang Barbarians Minion Horde Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Arrows Goblin Gang

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant
Arrows
Royal Giant
Goblin Gang
Royal Giant
Barbarians
Minion Horde
Royal Giant
Royal Giant
Bomber Arrows Goblin Gang Minion Horde Wizard The Log
Wizard
Royal Giant
The Log
Royal Giant

Defense Synergies 0 7

Bomber
The Log
Arrows
Barbarians
Goblin Gang
Barbarians The Log
Barbarians
Arrows Goblin Gang Minion Horde
Minion Horde
Barbarians The Log
Royal Giant
Wizard
The Log
The Log
Bomber Goblin Gang Minion Horde Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Wizard The Log
Barbarians Minion Horde Bomber Goblin Gang The Log
Goblin Gang Barbarians Minion Horde Bomber
Barbarians Minion Horde Bomber Goblin Gang
Bomber Arrows Barbarians The Log
Arrows Goblin Gang The Log Bomber
Minion Horde Arrows Goblin Gang Wizard
Arrows Barbarians The Log
Barbarians Minion Horde Goblin Gang
Goblin Gang Bomber Barbarians Minion Horde
Goblin Gang Barbarians Minion Horde Bomber Arrows Wizard The Log
Arrows Minion Horde Goblin Gang Wizard
Barbarians Minion Horde Bomber Goblin Gang Wizard The Log
Bomber Wizard Arrows Goblin Gang Barbarians Minion Horde The Log
Barbarians Goblin Gang Minion Horde
Barbarians Minion Horde Goblin Gang The Log
Barbarians Minion Horde Wizard Bomber Arrows Goblin Gang
Arrows Bomber Goblin Gang Barbarians Minion Horde Wizard The Log
Arrows Wizard The Log Bomber Barbarians
Barbarians
Bomber Goblin Gang Wizard Arrows Barbarians Minion Horde The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians
Bomber Arrows Goblin Gang Wizard The Log
Goblin Gang Barbarians Minion Horde The Log
Goblin Gang Barbarians Minion Horde The Log
Barbarians Goblin Gang Minion Horde
Arrows Wizard Goblin Gang Minion Horde
Goblin Gang Barbarians Minion Horde
Barbarians Minion Horde
Minion Horde Barbarians The Log
Goblin Gang Barbarians Minion Horde
Barbarians Minion Horde
Arrows Barbarians The Log
Barbarians Goblin Gang Minion Horde Wizard
Wizard Bomber Barbarians Minion Horde
Goblin Gang Barbarians Bomber Minion Horde The Log
Arrows Bomber Barbarians Minion Horde Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde The Log
Arrows The Log
Arrows Minion Horde The Log
Arrows Barbarians The Log
Bomber Wizard Arrows Minion Horde The Log
Arrows Wizard Minion Horde
Bomber Arrows Minion Horde Wizard The Log
Arrows The Log Wizard
Arrows The Log Wizard
Goblin Gang Minion Horde
Arrows Minion Horde Wizard The Log
Arrows Wizard
The Log
Arrows Minion Horde
Arrows The Log
Bomber Arrows Minion Horde Wizard The Log
Arrows Minion Horde Wizard The Log
Arrows
Bomber Minion Horde
Bomber Arrows Wizard The Log
Bomber Arrows Wizard The Log
Minion Horde The Log
Arrows Wizard
The Log
Arrows Barbarians Minion Horde The Log
Arrows The Log Bomber Wizard
Minion Horde
Arrows The Log Wizard
Arrows Wizard The Log
Arrows The Log
Arrows Minion Horde Wizard
Minion Horde Wizard
Minion Horde
Bomber Arrows Minion Horde Wizard The Log
Arrows Minion Horde
Minion Horde
Arrows Wizard The Log
Minion Horde Goblin Gang Barbarians
Arrows Wizard
Arrows The Log
Goblin Gang Minion Horde Wizard
Arrows The Log Bomber Wizard
Arrows
Minion Horde
Goblin Gang Minion Horde The Log
The Log

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