My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 1 warnings Why?

Missing cards in your collection

Goblin Cage

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Furnace Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Furnace
Zap
Furnace
Barbarian Barrel
Ice Spirit Knight Furnace Executioner
The Log
Ice Spirit Furnace
Earthquake
Furnace
Arrows
Ice Spirit Furnace
Royal Delivery
Ice Spirit Knight Executioner P.E.K.K.A
Fireball
Furnace Executioner
Poison
Furnace Executioner
Lightning
Knight Furnace Executioner
Rocket
Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball Furnace Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball Furnace Poison Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Poison Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Knight Fireball Furnace Poison Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Zap Knight Fireball

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight P.E.K.K.A Furnace Executioner
Zap
Ice Spirit Fireball P.E.K.K.A Knight Furnace Poison Executioner
Knight
Ice Spirit Executioner Zap Fireball Furnace Poison
Fireball
Zap Knight
Furnace
Ice Spirit Zap Knight P.E.K.K.A
Poison
P.E.K.K.A Zap Knight
Executioner
Knight Ice Spirit Zap P.E.K.K.A
P.E.K.K.A
Ice Spirit Zap Poison Furnace Executioner

Defense Synergies 3 14

Ice Spirit
Zap Knight Fireball Furnace Poison Executioner P.E.K.K.A
Zap
Ice Spirit Fireball Knight Furnace Poison Executioner P.E.K.K.A
Knight
Executioner Ice Spirit Zap Fireball Furnace Poison
Fireball
Zap Ice Spirit Knight
Furnace
Ice Spirit Zap Knight
Poison
Ice Spirit Zap Knight
Executioner
Knight Ice Spirit Zap
P.E.K.K.A
Ice Spirit Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Executioner
P.E.K.K.A Ice Spirit Zap Knight Furnace Executioner
Furnace P.E.K.K.A Knight Executioner
P.E.K.K.A Knight Furnace
Fireball Poison P.E.K.K.A
Fireball Zap Furnace Executioner
Furnace Ice Spirit Zap Fireball Poison Executioner
Zap Fireball Poison P.E.K.K.A
P.E.K.K.A Furnace
Knight Ice Spirit
Poison Executioner Zap Knight Fireball Furnace
Executioner Zap Fireball Furnace Poison
Furnace P.E.K.K.A Ice Spirit Zap Knight Fireball
Fireball Executioner Ice Spirit Zap Furnace Poison P.E.K.K.A
P.E.K.K.A Knight Furnace
Ice Spirit Zap Fireball Furnace P.E.K.K.A
Knight Fireball Furnace Poison Executioner P.E.K.K.A
Ice Spirit Fireball Zap Knight Furnace Executioner
Zap Furnace Poison Executioner Ice Spirit Knight Fireball
P.E.K.K.A
Knight Fireball Furnace Poison Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball Furnace P.E.K.K.A
Fireball Poison Zap Knight Executioner
P.E.K.K.A Ice Spirit Zap Knight Furnace
P.E.K.K.A Zap Knight Fireball
P.E.K.K.A Knight Executioner
Fireball Furnace Poison Executioner Ice Spirit Zap
P.E.K.K.A Knight Fireball Furnace
P.E.K.K.A Knight
Zap P.E.K.K.A Ice Spirit Knight Fireball Poison
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Zap Fireball Poison
P.E.K.K.A Knight Fireball Executioner
Fireball Furnace Executioner
Ice Spirit Zap Knight Fireball Furnace Poison Executioner P.E.K.K.A
Poison Executioner Zap Fireball P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Knight
Fireball Poison Zap Executioner
Fireball Poison
Knight Fireball Poison
Fireball Poison Executioner Zap Furnace
Fireball Poison Executioner Ice Spirit Zap Furnace
Furnace Poison Executioner
Fireball Poison Ice Spirit Zap Executioner
Fireball Poison Zap
Fireball Poison
Poison Zap Knight Fireball
Fireball Poison Zap Executioner
Poison Knight Fireball Executioner
Fireball Poison
Zap Fireball Furnace Poison
Zap Fireball Furnace Poison Executioner
Fireball Furnace Poison Executioner
Fireball Poison
Zap Fireball Poison Executioner
Zap Fireball Poison
Fireball Poison
Fireball Poison
Zap Fireball Poison
Zap Poison Ice Spirit Fireball Furnace Executioner
Fireball Poison Zap Executioner
Fireball Zap Poison
Fireball Poison Zap
Poison Zap Fireball Furnace Executioner
Zap Ice Spirit Fireball Poison
Fireball
Poison Zap Fireball
Zap Ice Spirit Fireball Poison
P.E.K.K.A
Fireball Poison
Zap Ice Spirit Fireball
Fireball Poison Zap Executioner
Fireball
Fireball Poison Knight Executioner
Zap Fireball Poison Executioner
Zap Fireball Poison
Executioner P.E.K.K.A
Zap Ice Spirit Fireball Poison
Zap Fireball Poison Executioner
Poison Zap Fireball Executioner

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