My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Goblin Cage

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Rascals Wizard Baby Dragon Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Rascals Wizard Baby Dragon Golem Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Rascals Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Inferno Dragon Night Witch
Giant Snowball
Spear Goblins Baby Dragon Inferno Dragon Night Witch
Zap
Spear Goblins Inferno Dragon Night Witch
Barbarian Barrel
Spear Goblins Rascals Wizard Night Witch
The Log
Spear Goblins Rascals
Earthquake
Spear Goblins
Arrows
Spear Goblins Rascals Night Witch
Royal Delivery
Spear Goblins Rascals Wizard Baby Dragon Inferno Dragon Night Witch
Fireball
Rascals Wizard Baby Dragon Inferno Dragon Night Witch
Poison
Spear Goblins Rascals Wizard Night Witch
Lightning
Wizard Baby Dragon Inferno Dragon Night Witch
Rocket
Rascals Wizard Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Baby Dragon Golem Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Baby Dragon Inferno Dragon Night Witch Rascals Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Zap Baby Dragon Inferno Dragon

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Rascals Baby Dragon Golem Inferno Dragon
Zap
Spear Goblins Baby Dragon Golem Night Witch
Rascals
Spear Goblins Baby Dragon
Wizard
Golem
Baby Dragon
Golem Spear Goblins Zap Rascals Inferno Dragon
Golem
Baby Dragon Night Witch Spear Goblins Zap Wizard
Inferno Dragon
Spear Goblins Baby Dragon
Night Witch
Golem Zap

Defense Synergies 0 11

Spear Goblins
Zap Rascals Baby Dragon Inferno Dragon Night Witch
Zap
Spear Goblins Rascals Baby Dragon Inferno Dragon Night Witch
Rascals
Spear Goblins Zap Baby Dragon
Wizard
Baby Dragon
Spear Goblins Zap Rascals Inferno Dragon
Golem
Inferno Dragon
Spear Goblins Zap Baby Dragon
Night Witch
Spear Goblins Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Wizard Baby Dragon
Inferno Dragon Zap Rascals Night Witch
Rascals Inferno Dragon Night Witch
Inferno Dragon Night Witch Rascals
Spear Goblins Zap Rascals Baby Dragon Night Witch
Inferno Dragon Spear Goblins Zap Rascals Wizard Baby Dragon Night Witch
Zap Rascals Baby Dragon
Inferno Dragon Rascals Night Witch
Spear Goblins Rascals Night Witch
Spear Goblins Zap Rascals Wizard Baby Dragon Night Witch
Inferno Dragon Spear Goblins Zap Rascals Wizard Baby Dragon Night Witch
Night Witch Zap Rascals Wizard
Wizard Zap Rascals Baby Dragon Night Witch
Inferno Dragon Rascals
Zap Rascals Inferno Dragon
Wizard Rascals Night Witch
Spear Goblins Zap Rascals Wizard Baby Dragon Night Witch
Zap Wizard Baby Dragon Spear Goblins Rascals Inferno Dragon
Inferno Dragon
Rascals Wizard Spear Goblins Baby Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Spear Goblins Zap
Zap Wizard Baby Dragon Inferno Dragon
Spear Goblins Zap Rascals
Zap Rascals Night Witch
Rascals Inferno Dragon Night Witch
Wizard Zap Rascals Baby Dragon
Rascals Spear Goblins Night Witch
Rascals Inferno Dragon
Zap Spear Goblins Baby Dragon Inferno Dragon
Inferno Dragon
Inferno Dragon Rascals
Zap
Rascals Wizard Night Witch
Wizard Rascals Baby Dragon
Rascals Spear Goblins Zap Baby Dragon Inferno Dragon Night Witch
Zap Rascals Wizard Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Baby Dragon
Zap Baby Dragon
Baby Dragon
Rascals
Wizard Zap Baby Dragon
Wizard Spear Goblins Zap Baby Dragon
Wizard Baby Dragon
Zap Wizard Baby Dragon
Zap Wizard
Night Witch
Zap Wizard
Zap Wizard Baby Dragon
Baby Dragon
Baby Dragon
Zap Baby Dragon
Spear Goblins Zap Wizard Baby Dragon
Wizard Baby Dragon
Night Witch
Zap Wizard Baby Dragon
Zap Wizard Baby Dragon
Baby Dragon Night Witch
Wizard
Zap Baby Dragon
Zap Wizard Baby Dragon
Inferno Dragon
Zap Wizard Baby Dragon
Zap Wizard Baby Dragon
Zap Baby Dragon
Zap Wizard Baby Dragon Night Witch
Zap Wizard
Night Witch
Zap Wizard Night Witch
Zap
Wizard
Zap Spear Goblins Night Witch
Zap Wizard Baby Dragon
Rascals Wizard Baby Dragon
Zap Wizard Baby Dragon
Zap
Zap Rascals Baby Dragon
Zap
Zap Baby Dragon

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