My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Goblin Giant Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Miner
Giant Snowball
Minion Horde Hog Rider Witch Miner Lumberjack
Zap
Minion Horde Witch
Barbarian Barrel
Witch Lumberjack
The Log
Hog Rider Witch Lumberjack
Earthquake
Hog Rider Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Hog Rider Witch Miner Lumberjack
Fireball
Minion Horde Hog Rider Witch Lumberjack
Poison
Minion Horde Witch
Lightning
Witch Lumberjack
Rocket
Minion Horde Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Miner Fireball Hog Rider Freeze Lumberjack Minion Horde Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Miner Fireball Hog Rider

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner Hog Rider Mirror Freeze Lumberjack
Fireball
Hog Rider Mirror Freeze Miner
Hog Rider
Fireball Freeze Minion Horde Mirror Witch Lumberjack
Mirror
Fireball Miner Minion Horde Hog Rider Freeze Lumberjack
Freeze
Hog Rider Minion Horde Fireball Mirror
Witch
Hog Rider Miner Lumberjack
Miner
Minion Horde Mirror Fireball Witch Lumberjack
Lumberjack
Minion Horde Hog Rider Mirror Witch Miner

Defense Synergies 2 7

Minion Horde
Mirror Freeze
Fireball
Mirror Freeze Miner Lumberjack
Hog Rider
Mirror
Minion Horde Fireball Lumberjack
Freeze
Minion Horde Fireball Lumberjack
Witch
Lumberjack
Miner
Fireball
Lumberjack
Fireball Mirror Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball
Minion Horde Lumberjack Witch
Minion Horde Witch Lumberjack Freeze
Minion Horde Witch Lumberjack
Fireball Lumberjack
Fireball Freeze Lumberjack
Minion Horde Fireball Freeze Witch
Fireball
Minion Horde Witch Lumberjack
Minion Horde Miner Lumberjack
Minion Horde Witch Fireball Freeze Lumberjack
Minion Horde Fireball Witch
Minion Horde Lumberjack Fireball Freeze Witch
Fireball Minion Horde Freeze Witch Lumberjack
Minion Horde Lumberjack
Minion Horde Fireball Freeze Lumberjack
Minion Horde Fireball Witch Lumberjack
Fireball Minion Horde Witch Lumberjack
Freeze Witch Fireball Lumberjack
Lumberjack
Minion Horde Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Witch
Fireball Miner Lumberjack
Lumberjack Minion Horde Witch
Lumberjack Minion Horde Fireball
Minion Horde Witch Lumberjack
Fireball Minion Horde Freeze Witch
Minion Horde Fireball Witch Lumberjack
Minion Horde Lumberjack
Minion Horde Freeze Fireball Witch
Witch Minion Horde
Minion Horde Witch Lumberjack
Fireball
Minion Horde Fireball Witch Lumberjack
Minion Horde Fireball Witch
Witch Minion Horde Fireball Freeze Lumberjack
Minion Horde Fireball Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Freeze
Fireball Miner
Minion Horde Fireball Miner
Fireball Freeze
Fireball Minion Horde
Fireball Minion Horde Freeze Witch
Minion Horde Witch
Fireball Freeze
Fireball Miner
Minion Horde Fireball Lumberjack
Miner Minion Horde Fireball
Fireball
Fireball Miner
Minion Horde Fireball Freeze
Fireball
Minion Horde Fireball Witch
Minion Horde Fireball
Fireball Freeze
Minion Horde
Fireball
Fireball Witch Miner
Minion Horde Fireball
Fireball
Minion Horde Fireball
Freeze Fireball Witch
Minion Horde Witch
Fireball Miner Witch
Fireball Witch Miner
Fireball Miner
Minion Horde Fireball Witch
Minion Horde Fireball Freeze Witch
Minion Horde Fireball
Minion Horde Fireball Miner
Minion Horde Fireball Freeze
Minion Horde
Fireball
Minion Horde Fireball Freeze Witch
Fireball Witch
Freeze
Fireball
Fireball Miner Minion Horde Lumberjack
Fireball
Fireball
Minion Horde
Minion Horde Fireball Freeze Witch
Fireball Witch
Fireball Freeze Witch Miner

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