My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Goblin Giant Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Clone Giant Skeleton Graveyard
Giant Snowball
Minion Horde Clone Witch Graveyard
Zap
Minion Horde Clone Witch Graveyard
Barbarian Barrel
Valkyrie Clone Witch Giant Skeleton Graveyard
The Log
Clone Witch Giant Skeleton Graveyard
Earthquake
Clone Witch Graveyard
Arrows
Minion Horde Clone Witch Graveyard
Royal Delivery
Minion Horde Valkyrie Clone Witch Giant Skeleton Graveyard
Fireball
Minion Horde Clone Witch
Poison
Minion Horde Clone Witch Graveyard
Lightning
Valkyrie Witch
Rocket
Minion Horde Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Clone Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Clone Fireball Valkyrie Minion Horde Witch Graveyard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Clone Fireball Valkyrie

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Clone Giant Skeleton
Fireball
Graveyard The Log
Valkyrie
Graveyard Witch Giant Skeleton
Clone
Giant Skeleton Minion Horde Witch
Witch
Valkyrie Clone Giant Skeleton Graveyard
Giant Skeleton
Clone Minion Horde Valkyrie Witch The Log Graveyard
The Log
Fireball Giant Skeleton Graveyard
Graveyard
Fireball Valkyrie Witch Giant Skeleton The Log

Defense Synergies 1 7

Minion Horde
The Log
Fireball
The Log Valkyrie
Valkyrie
Fireball Witch The Log
Clone
Witch
Valkyrie Giant Skeleton The Log
Giant Skeleton
Witch The Log
The Log
Fireball Minion Horde Valkyrie Witch Giant Skeleton
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Valkyrie The Log
Minion Horde Valkyrie Witch The Log
Minion Horde Witch Valkyrie Giant Skeleton
Minion Horde Witch Valkyrie
Fireball Valkyrie Giant Skeleton The Log
Fireball The Log Valkyrie
Minion Horde Fireball Witch
Fireball Valkyrie Giant Skeleton The Log
Minion Horde Witch
Minion Horde Valkyrie Giant Skeleton
Minion Horde Valkyrie Witch Fireball Giant Skeleton The Log
Minion Horde Fireball Witch
Minion Horde Fireball Valkyrie Witch Giant Skeleton The Log
Fireball Valkyrie Minion Horde Witch The Log
Minion Horde
Minion Horde Fireball The Log
Minion Horde Fireball Valkyrie Witch
Fireball Minion Horde Valkyrie Witch The Log
Valkyrie Witch The Log Fireball Giant Skeleton
Valkyrie Minion Horde Fireball Witch Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Witch Giant Skeleton
Fireball Valkyrie The Log
Giant Skeleton Minion Horde Valkyrie Witch The Log
Valkyrie Giant Skeleton Minion Horde Fireball The Log
Giant Skeleton Minion Horde Valkyrie Witch
Fireball Minion Horde Witch
Minion Horde Fireball Valkyrie Witch Giant Skeleton
Giant Skeleton Minion Horde Valkyrie
Minion Horde Giant Skeleton Fireball Valkyrie Witch The Log
Witch Minion Horde
Minion Horde Valkyrie Witch Giant Skeleton
Fireball Valkyrie Giant Skeleton The Log
Giant Skeleton Minion Horde Fireball Valkyrie Witch
Minion Horde Fireball Valkyrie Witch
Witch Minion Horde Fireball Valkyrie Giant Skeleton The Log
Valkyrie Minion Horde Fireball Witch Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie Giant Skeleton The Log
Fireball The Log
Minion Horde Fireball Giant Skeleton The Log
Fireball Valkyrie Giant Skeleton The Log
Fireball Minion Horde Valkyrie The Log
Fireball Minion Horde Witch
Minion Horde Witch The Log
Fireball The Log
Fireball The Log
Minion Horde Fireball
Minion Horde Fireball Valkyrie The Log
Fireball
Fireball The Log
Minion Horde Fireball
Fireball The Log
Minion Horde Fireball Witch The Log
Minion Horde Fireball The Log
Fireball
Minion Horde
Fireball The Log
Fireball Valkyrie Witch The Log
Minion Horde Fireball Giant Skeleton The Log
Fireball
The Log
Minion Horde Fireball The Log
The Log Fireball Valkyrie Witch
Minion Horde Witch
Fireball The Log Witch
Fireball Witch The Log
Fireball The Log
Minion Horde Fireball Witch
Minion Horde Fireball Witch
Minion Horde Fireball
Minion Horde Fireball The Log
Minion Horde Fireball
Minion Horde Giant Skeleton
Fireball The Log
Minion Horde Fireball Witch
Fireball Witch
The Log Fireball
Fireball Minion Horde Valkyrie
The Log Fireball
Fireball Giant Skeleton
Minion Horde
Minion Horde Fireball Witch Giant Skeleton The Log
Fireball Witch
Fireball Witch Giant Skeleton The Log

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