My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems Why?

Missing cards in your collection

Goblin Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Prince
Giant Snowball
Goblin Gang
Zap
Goblin Gang Prince
Barbarian Barrel
Goblin Gang Elite Barbarians Wizard
The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Prince
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Elite Barbarians Mini P.E.K.K.A Wizard Prince
Fireball
Goblin Gang Elite Barbarians Wizard
Poison
Goblin Gang Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard Prince
Rocket
Elite Barbarians Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Fireball Mini P.E.K.K.A Wizard Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Goblin Gang Fireball

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Prince Mini P.E.K.K.A The Log
Goblin Gang
Mini P.E.K.K.A Prince
Elite Barbarians
Zap Fireball Wizard The Log
Fireball
Zap Elite Barbarians The Log
Mini P.E.K.K.A
Zap Goblin Gang Wizard The Log
Wizard
Elite Barbarians Mini P.E.K.K.A Prince
Prince
Zap Goblin Gang Wizard The Log
The Log
Zap Elite Barbarians Fireball Mini P.E.K.K.A Prince

Defense Synergies 5 14

Zap
Fireball Mini P.E.K.K.A Goblin Gang Elite Barbarians Prince The Log
Goblin Gang
Zap Mini P.E.K.K.A Prince The Log
Elite Barbarians
Zap Mini P.E.K.K.A Wizard The Log
Fireball
Zap The Log Mini P.E.K.K.A
Mini P.E.K.K.A
Zap The Log Goblin Gang Elite Barbarians Fireball Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A Prince The Log
Prince
The Log Zap Goblin Gang Wizard
The Log
Fireball Mini P.E.K.K.A Prince Zap Goblin Gang Elite Barbarians Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard The Log
Elite Barbarians Mini P.E.K.K.A Zap Goblin Gang Prince The Log
Goblin Gang Mini P.E.K.K.A Prince Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Prince Goblin Gang
Elite Barbarians Fireball Mini P.E.K.K.A Prince The Log
Goblin Gang Fireball The Log Zap
Zap Goblin Gang Fireball Wizard
Zap Fireball The Log
Mini P.E.K.K.A Goblin Gang Elite Barbarians Prince
Goblin Gang Elite Barbarians Mini P.E.K.K.A Prince
Goblin Gang Zap Fireball Wizard The Log
Zap Goblin Gang Fireball Wizard
Mini P.E.K.K.A Prince Zap Goblin Gang Elite Barbarians Fireball Wizard The Log
Fireball Wizard Zap Goblin Gang Mini P.E.K.K.A Prince The Log
Elite Barbarians Mini P.E.K.K.A Goblin Gang Prince
Zap Goblin Gang Elite Barbarians Fireball Mini P.E.K.K.A Prince The Log
Wizard Goblin Gang Elite Barbarians Fireball Mini P.E.K.K.A Prince
Fireball Zap Goblin Gang Elite Barbarians Wizard Prince The Log
Zap Wizard The Log Fireball
Mini P.E.K.K.A Elite Barbarians Prince
Goblin Gang Wizard Elite Barbarians Fireball Mini P.E.K.K.A Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Elite Barbarians Fireball Prince
Fireball Zap Goblin Gang Elite Barbarians Mini P.E.K.K.A Wizard Prince The Log
Goblin Gang Zap Elite Barbarians Mini P.E.K.K.A Prince The Log
Goblin Gang Mini P.E.K.K.A Prince Zap Elite Barbarians Fireball The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Prince
Fireball Wizard Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Prince Elite Barbarians Fireball
Mini P.E.K.K.A Elite Barbarians Prince
Zap Elite Barbarians Fireball Mini P.E.K.K.A Prince The Log
Goblin Gang
Elite Barbarians Mini P.E.K.K.A Prince
Zap Elite Barbarians Fireball Prince The Log
Elite Barbarians Mini P.E.K.K.A Prince Goblin Gang Fireball Wizard
Wizard Fireball
Goblin Gang Elite Barbarians Zap Fireball Mini P.E.K.K.A Prince The Log
Zap Elite Barbarians Fireball Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log
Fireball The Log
Fireball Prince The Log
Fireball Wizard Zap The Log
Fireball Wizard Zap
Wizard The Log
Fireball The Log Zap Wizard
Fireball The Log Zap Wizard
Goblin Gang Elite Barbarians Fireball Mini P.E.K.K.A Prince
Zap Fireball Wizard Prince The Log
Fireball Zap Wizard
Elite Barbarians Fireball The Log
Fireball
Zap Elite Barbarians Fireball Prince The Log
Zap Fireball Wizard The Log
Fireball Wizard The Log
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard Prince The Log
Zap Fireball Wizard The Log
Fireball Prince The Log
Fireball Wizard
Prince The Log
Zap Fireball The Log
Zap The Log Fireball Wizard
Fireball The Log Zap Wizard
Fireball Zap Wizard Prince The Log
Fireball Zap The Log
Elite Barbarians Zap Fireball Wizard
Zap Fireball Wizard
Elite Barbarians Fireball Mini P.E.K.K.A
Zap Fireball Wizard The Log
Zap Fireball
Prince
Fireball Wizard The Log
Zap Goblin Gang Fireball Prince
Fireball Zap Wizard
The Log Fireball
Fireball Goblin Gang Mini P.E.K.K.A Wizard Prince
The Log Zap Fireball Wizard
Zap Fireball
Elite Barbarians Prince
Zap Goblin Gang Elite Barbarians Fireball The Log
Zap Fireball
Zap Fireball Prince The Log

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