My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Goblin Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Goblin Gang Hog Rider Baby Dragon
Zap
Minions Goblin Gang Inferno Tower
Barbarian Barrel
Goblin Gang Valkyrie Inferno Tower
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider Inferno Tower
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Valkyrie Hog Rider Baby Dragon
Fireball
Minions Goblin Gang Hog Rider Inferno Tower Baby Dragon
Poison
Minions Goblin Gang Inferno Tower
Lightning
Valkyrie Inferno Tower Baby Dragon
Rocket
Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Rocket Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Valkyrie Hog Rider Baby Dragon Poison Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Goblin Gang Valkyrie Hog Rider

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Valkyrie Baby Dragon
Goblin Gang
Hog Rider Valkyrie Baby Dragon
Valkyrie
Hog Rider Minions Goblin Gang Baby Dragon
Hog Rider
Minions Goblin Gang Valkyrie Rocket Baby Dragon Poison
Inferno Tower
Rocket
Hog Rider
Baby Dragon
Minions Goblin Gang Valkyrie Hog Rider Poison
Poison
Hog Rider Baby Dragon

Defense Synergies 2 7

Minions
Valkyrie Inferno Tower Baby Dragon
Goblin Gang
Inferno Tower Valkyrie
Valkyrie
Minions Goblin Gang Inferno Tower Baby Dragon
Hog Rider
Inferno Tower
Goblin Gang Minions Valkyrie Baby Dragon Poison
Rocket
Baby Dragon
Minions Valkyrie Inferno Tower
Poison
Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Valkyrie Inferno Tower Baby Dragon
Inferno Tower Minions Goblin Gang Valkyrie
Goblin Gang Inferno Tower Rocket Minions Valkyrie
Inferno Tower Minions Goblin Gang Valkyrie
Valkyrie Rocket Poison
Goblin Gang Minions Valkyrie Baby Dragon
Minions Inferno Tower Rocket Goblin Gang Baby Dragon Poison
Rocket Valkyrie Inferno Tower Baby Dragon Poison
Inferno Tower Minions Goblin Gang
Goblin Gang Valkyrie Inferno Tower
Minions Goblin Gang Valkyrie Poison Baby Dragon
Minions Inferno Tower Goblin Gang Baby Dragon Poison
Inferno Tower Minions Goblin Gang Valkyrie Rocket
Valkyrie Rocket Minions Goblin Gang Baby Dragon Poison
Inferno Tower Goblin Gang
Inferno Tower Rocket Goblin Gang
Minions Goblin Gang Valkyrie Inferno Tower Poison
Minions Goblin Gang Valkyrie Baby Dragon
Valkyrie Baby Dragon Poison Minions
Inferno Tower
Goblin Gang Valkyrie Minions Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Inferno Tower
Poison Goblin Gang Valkyrie Rocket Baby Dragon
Goblin Gang Minions Valkyrie Inferno Tower Rocket
Goblin Gang Valkyrie Rocket Inferno Tower
Inferno Tower Goblin Gang Valkyrie
Rocket Poison Minions Goblin Gang Baby Dragon
Goblin Gang Rocket Minions Valkyrie Inferno Tower
Inferno Tower Valkyrie
Rocket Minions Valkyrie Inferno Tower Baby Dragon Poison
Inferno Tower Goblin Gang
Minions Valkyrie Inferno Tower
Rocket Valkyrie Poison
Rocket Goblin Gang Valkyrie Inferno Tower
Valkyrie Baby Dragon
Goblin Gang Inferno Tower Minions Valkyrie Rocket Baby Dragon Poison
Minions Valkyrie Poison Inferno Tower Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Rocket Baby Dragon
Poison Baby Dragon
Rocket Baby Dragon Poison
Valkyrie Rocket Poison
Rocket Poison Valkyrie Baby Dragon
Poison Minions Rocket Baby Dragon
Baby Dragon Poison
Poison Baby Dragon
Poison
Rocket Minions Goblin Gang Poison
Rocket Poison Valkyrie
Poison Rocket Baby Dragon
Rocket Poison Baby Dragon
Minions Rocket Baby Dragon Poison
Baby Dragon Poison
Rocket Baby Dragon Poison
Rocket Baby Dragon Poison
Rocket Poison
Minions Rocket
Rocket Baby Dragon Poison
Rocket Valkyrie Baby Dragon Poison
Rocket Minions Baby Dragon Poison
Rocket Poison
Rocket
Rocket Baby Dragon Poison
Poison Valkyrie Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Rocket Poison Baby Dragon
Poison Baby Dragon
Rocket Minions Poison
Poison Rocket
Rocket Poison
Rocket Poison
Minions Goblin Gang Rocket
Rocket Poison Baby Dragon
Poison Goblin Gang Valkyrie Rocket Baby Dragon
Baby Dragon Poison
Rocket Poison
Minions Goblin Gang Rocket Baby Dragon Poison
Rocket Poison
Poison Rocket Baby Dragon

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