My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Goblin Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Golem Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Golem Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Clone
Giant Snowball
Bomber Goblin Gang Clone
Zap
Bomber Goblin Gang Clone
Barbarian Barrel
Bomber Goblin Gang Valkyrie Clone Magic Archer
The Log
Bomber Goblin Gang Clone
Earthquake
Bomber Goblin Gang Clone
Arrows
Bomber Goblin Gang Clone
Royal Delivery
Bomber Goblin Gang Valkyrie Clone Magic Archer
Fireball
Bomber Goblin Gang Clone Magic Archer
Poison
Bomber Goblin Gang Clone Magic Archer
Lightning
Valkyrie Magic Archer
Rocket
Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Valkyrie The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Clone Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Arrows Goblin Gang Clone Valkyrie Magic Archer Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Arrows Goblin Gang

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Valkyrie
Arrows
Golem
Goblin Gang
Valkyrie Clone Golem
Valkyrie
Bomber Goblin Gang Magic Archer
Clone
Golem Goblin Gang Magic Archer
Golem
Bomber Arrows Clone Goblin Gang The Log Magic Archer
The Log
Golem Magic Archer
Magic Archer
Valkyrie Clone Golem The Log

Defense Synergies 0 9

Bomber
Valkyrie The Log
Arrows
Valkyrie
Goblin Gang
Valkyrie The Log Magic Archer
Valkyrie
Bomber Arrows Goblin Gang The Log Magic Archer
Clone
Golem
The Log
Bomber Goblin Gang Valkyrie Magic Archer
Magic Archer
Goblin Gang Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie The Log Magic Archer
Bomber Goblin Gang Valkyrie The Log
Goblin Gang Bomber Valkyrie
Bomber Goblin Gang Valkyrie
Bomber Arrows Valkyrie The Log
Arrows Goblin Gang The Log Bomber Valkyrie Magic Archer
Arrows Goblin Gang Magic Archer
Arrows Valkyrie The Log Magic Archer
Goblin Gang
Goblin Gang Bomber Valkyrie
Goblin Gang Valkyrie Bomber Arrows The Log Magic Archer
Arrows Goblin Gang Magic Archer
Bomber Goblin Gang Valkyrie The Log
Bomber Valkyrie Arrows Goblin Gang The Log Magic Archer
Goblin Gang
Goblin Gang The Log
Bomber Arrows Goblin Gang Valkyrie
Arrows Bomber Goblin Gang Valkyrie The Log Magic Archer
Arrows Valkyrie The Log Bomber Magic Archer
Bomber Goblin Gang Valkyrie Arrows The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie
Bomber Arrows Goblin Gang Valkyrie The Log Magic Archer
Goblin Gang Valkyrie The Log
Goblin Gang Valkyrie The Log
Goblin Gang Valkyrie
Arrows Goblin Gang Magic Archer
Goblin Gang Valkyrie
Valkyrie
Valkyrie The Log Magic Archer
Goblin Gang
Valkyrie
Arrows Valkyrie The Log
Goblin Gang Valkyrie
Bomber Valkyrie Magic Archer
Goblin Gang Bomber Valkyrie The Log Magic Archer
Arrows Valkyrie Bomber The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Valkyrie The Log
Arrows The Log Magic Archer
Arrows The Log Magic Archer
Arrows Valkyrie The Log
Bomber Arrows Valkyrie The Log Magic Archer
Arrows Magic Archer
Bomber Arrows The Log Magic Archer
Arrows The Log Magic Archer
Arrows The Log
Goblin Gang
Arrows Valkyrie The Log Magic Archer
Arrows Magic Archer
The Log Magic Archer
Arrows Magic Archer
Arrows The Log Magic Archer
Bomber Arrows The Log Magic Archer
Magic Archer Arrows The Log
Arrows
Bomber
Bomber Arrows The Log Magic Archer
Bomber Arrows Valkyrie The Log Magic Archer
The Log Magic Archer
Arrows
The Log
Arrows The Log
Arrows The Log Bomber Valkyrie Magic Archer
Arrows The Log Magic Archer
Arrows The Log Magic Archer
Arrows The Log Magic Archer
Arrows Magic Archer
Bomber Arrows The Log Magic Archer
Arrows Magic Archer
Arrows The Log Magic Archer
Goblin Gang Magic Archer
Arrows Magic Archer
Arrows The Log
Goblin Gang Valkyrie Magic Archer
Arrows The Log Bomber Magic Archer
Arrows
Goblin Gang The Log Magic Archer
Magic Archer
The Log Magic Archer

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