My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Great!

1 problems 1 warnings Why?

Missing cards in your collection

Goblin Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Goblin Gang Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Wizard Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Fire Spirit Bats Goblin Gang Tombstone Princess
Zap
Fire Spirit Bats Goblin Gang Tombstone Princess
Barbarian Barrel
Fire Spirit Goblin Gang Tombstone Wizard Princess
The Log
Fire Spirit Goblin Gang Tombstone Princess
Earthquake
Goblin Gang Tombstone
Arrows
Fire Spirit Bats Goblin Gang Tombstone Princess
Royal Delivery
Fire Spirit Bats Goblin Gang Wizard Princess
Fireball
Goblin Gang Tombstone Wizard Princess
Poison
Bats Goblin Gang Tombstone Wizard Princess
Lightning
Tombstone Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Tombstone Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Goblin Gang Tombstone Princess Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Zap Goblin Gang

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap
Bats
Zap
Zap
Fire Spirit Bats Princess
Goblin Gang
Princess
Tombstone
Wizard
Lightning
Princess
Zap Goblin Gang

Defense Synergies 0 8

Fire Spirit
Zap
Bats
Zap
Zap
Fire Spirit Bats Goblin Gang Tombstone Princess
Goblin Gang
Zap Tombstone Princess
Tombstone
Zap Goblin Gang Wizard
Wizard
Tombstone
Lightning
Princess
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Tombstone Wizard
Bats Zap Goblin Gang Tombstone
Goblin Gang Fire Spirit Bats Tombstone Lightning
Bats Goblin Gang Tombstone
Lightning Tombstone Princess
Goblin Gang Fire Spirit Bats Zap
Bats Lightning Fire Spirit Zap Goblin Gang Tombstone Wizard Princess
Lightning Zap
Goblin Gang Tombstone Princess
Goblin Gang Fire Spirit
Bats Goblin Gang Zap Tombstone Wizard Princess
Bats Zap Goblin Gang Wizard Princess
Tombstone Fire Spirit Bats Zap Goblin Gang Wizard Lightning
Fire Spirit Wizard Bats Zap Goblin Gang Tombstone Princess
Goblin Gang Tombstone
Zap Goblin Gang Lightning
Wizard Bats Goblin Gang Tombstone
Fire Spirit Tombstone Bats Zap Goblin Gang Wizard
Zap Wizard Fire Spirit Bats Tombstone Princess
Goblin Gang Wizard Fire Spirit Bats

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Tombstone
Zap Goblin Gang Wizard Lightning
Goblin Gang Tombstone Bats Zap Lightning
Goblin Gang Lightning Bats Zap
Goblin Gang Tombstone
Fire Spirit Wizard Bats Zap Goblin Gang Princess
Goblin Gang Bats Tombstone Lightning
Zap Lightning Bats Tombstone
Goblin Gang Tombstone
Bats Tombstone
Lightning Zap
Lightning Goblin Gang Tombstone Wizard
Wizard Princess
Goblin Gang Tombstone Bats Zap Lightning
Bats Zap Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess
Zap Princess
Lightning
Lightning
Wizard Fire Spirit Zap
Wizard Fire Spirit Bats Zap Princess
Fire Spirit Wizard Princess
Fire Spirit Zap Wizard Lightning Princess
Zap Wizard Lightning
Lightning Fire Spirit Bats Goblin Gang
Lightning Zap Wizard Princess
Lightning Fire Spirit Zap Wizard Princess
Lightning Fire Spirit Princess
Lightning Princess
Lightning Princess Zap
Lightning Zap Wizard Princess
Lightning Wizard Princess
Lightning
Bats Lightning
Lightning Fire Spirit Zap Wizard Princess
Lightning Fire Spirit Zap Wizard Princess
Lightning
Lightning Wizard Princess
Lightning
Lightning Zap
Zap Fire Spirit Wizard Princess
Zap Wizard Lightning Princess
Lightning Zap Wizard Princess
Lightning Zap
Lightning Fire Spirit Bats Zap Wizard Princess
Zap Lightning Bats Wizard
Lightning
Lightning Zap Wizard
Zap Lightning Princess
Wizard Lightning Princess
Zap Lightning Fire Spirit Bats Goblin Gang Tombstone Princess
Lightning Fire Spirit Zap Wizard Princess
Lightning Goblin Gang Wizard Princess
Zap Wizard Lightning Princess
Lightning Zap
Zap Bats Goblin Gang Lightning Princess
Bats Zap Lightning Princess
Lightning Zap Princess

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