My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Goblin Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Giant Inferno Dragon
Giant Snowball
Minion Horde Witch Inferno Dragon
Zap
Minion Horde Witch Inferno Dragon
Barbarian Barrel
Elite Barbarians Witch Ice Wizard
The Log
Elite Barbarians Witch
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Elite Barbarians Witch Ice Wizard Inferno Dragon
Fireball
Minion Horde Elite Barbarians Witch Ice Wizard Inferno Dragon
Poison
Minion Horde Witch Ice Wizard
Lightning
Elite Barbarians Witch Ice Wizard Inferno Dragon
Rocket
Minion Horde Elite Barbarians Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Ice Wizard Fireball Inferno Dragon Minion Horde Giant Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Ice Wizard Fireball Inferno Dragon

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Giant
Elite Barbarians
Rage Fireball
Fireball
Elite Barbarians Giant
Giant
Rage Minion Horde Fireball Witch Ice Wizard
Rage
Minion Horde Elite Barbarians Giant Witch
Witch
Rage Giant
Ice Wizard
Giant
Inferno Dragon

Defense Synergies 0 4

Minion Horde
Ice Wizard
Elite Barbarians
Fireball
Ice Wizard
Giant
Rage
Witch
Ice Wizard
Ice Wizard
Minion Horde Fireball Witch Inferno Dragon
Inferno Dragon
Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball
Minion Horde Elite Barbarians Inferno Dragon Witch Ice Wizard
Minion Horde Witch Elite Barbarians Ice Wizard Inferno Dragon
Minion Horde Elite Barbarians Witch Inferno Dragon Ice Wizard
Elite Barbarians Fireball
Fireball Ice Wizard
Minion Horde Inferno Dragon Fireball Witch Ice Wizard
Fireball
Minion Horde Witch Inferno Dragon Elite Barbarians Ice Wizard
Elite Barbarians Minion Horde Ice Wizard
Minion Horde Witch Ice Wizard Fireball
Minion Horde Inferno Dragon Fireball Witch Ice Wizard
Minion Horde Elite Barbarians Fireball Witch Ice Wizard
Fireball Minion Horde Witch
Elite Barbarians Inferno Dragon Minion Horde
Minion Horde Elite Barbarians Fireball Inferno Dragon
Minion Horde Elite Barbarians Fireball Witch
Fireball Minion Horde Elite Barbarians Witch Ice Wizard
Witch Fireball Ice Wizard Inferno Dragon
Elite Barbarians Inferno Dragon
Minion Horde Elite Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Witch
Fireball Elite Barbarians Inferno Dragon
Minion Horde Elite Barbarians Witch
Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians Witch Inferno Dragon
Fireball Minion Horde Witch Ice Wizard
Minion Horde Elite Barbarians Fireball Witch Ice Wizard
Minion Horde Elite Barbarians Inferno Dragon
Minion Horde Elite Barbarians Fireball Witch Inferno Dragon
Witch Minion Horde Inferno Dragon
Inferno Dragon Minion Horde Elite Barbarians Witch
Elite Barbarians Fireball
Elite Barbarians Minion Horde Fireball Witch
Minion Horde Fireball Witch
Elite Barbarians Witch Minion Horde Fireball Inferno Dragon
Minion Horde Elite Barbarians Fireball Witch Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Ice Wizard
Minion Horde Fireball
Fireball
Fireball Minion Horde
Fireball Minion Horde Witch Ice Wizard
Minion Horde Witch
Fireball Ice Wizard
Fireball
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball
Fireball
Elite Barbarians Fireball
Minion Horde Fireball
Elite Barbarians Fireball
Minion Horde Fireball Witch
Minion Horde Fireball
Fireball
Minion Horde
Fireball
Fireball Witch
Minion Horde Fireball
Fireball
Minion Horde Fireball
Fireball Witch Ice Wizard
Minion Horde Witch Inferno Dragon
Fireball Witch Ice Wizard
Fireball Witch
Fireball
Elite Barbarians Minion Horde Fireball Witch Ice Wizard
Minion Horde Fireball Witch
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde
Fireball
Minion Horde Fireball Witch
Fireball Witch Ice Wizard
Fireball
Fireball Minion Horde
Fireball
Fireball
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Fireball Witch
Fireball Witch
Fireball Witch

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