My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Goblin Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Battle Ram Wizard Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Battle Ram Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Elite Barbarians Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Elite Barbarians Battle Ram Three Musketeers
Giant Snowball
Minion Horde Battle Ram Three Musketeers
Zap
Minion Horde Royal Giant Battle Ram Three Musketeers
Barbarian Barrel
Elite Barbarians Battle Ram Wizard Three Musketeers
The Log
Royal Giant Elite Barbarians Battle Ram Three Musketeers
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians Battle Ram Wizard Three Musketeers
Fireball
Minion Horde Elite Barbarians Battle Ram Wizard Three Musketeers
Poison
Minion Horde Wizard Three Musketeers
Lightning
Elite Barbarians Battle Ram Wizard Three Musketeers
Rocket
Minion Horde Elite Barbarians Wizard Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fireball Battle Ram Minion Horde Wizard Royal Giant Elite Barbarians Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 The Log Fireball Battle Ram Minion Horde

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Royal Giant Battle Ram
Royal Giant
Fireball Minion Horde Elite Barbarians Wizard The Log
Elite Barbarians
Royal Giant Fireball Battle Ram Wizard Three Musketeers The Log
Fireball
Royal Giant Elite Barbarians Battle Ram The Log
Battle Ram
The Log Minion Horde Elite Barbarians Fireball Three Musketeers
Wizard
Royal Giant Elite Barbarians
Three Musketeers
Elite Barbarians Battle Ram The Log
The Log
Battle Ram Royal Giant Elite Barbarians Fireball Three Musketeers

Defense Synergies 1 5

Minion Horde
The Log
Royal Giant
Elite Barbarians
Wizard The Log
Fireball
The Log
Battle Ram
Wizard
Elite Barbarians The Log
Three Musketeers
The Log
The Log
Fireball Minion Horde Elite Barbarians Wizard Three Musketeers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard The Log
Minion Horde Elite Barbarians Three Musketeers The Log
Minion Horde Three Musketeers Elite Barbarians
Minion Horde Elite Barbarians Three Musketeers
Elite Barbarians Fireball The Log
Fireball The Log
Minion Horde Three Musketeers Fireball Wizard
Fireball The Log
Minion Horde Three Musketeers Elite Barbarians
Elite Barbarians Minion Horde
Minion Horde Fireball Wizard The Log
Minion Horde Three Musketeers Fireball Wizard
Minion Horde Elite Barbarians Fireball Wizard Three Musketeers The Log
Fireball Wizard Three Musketeers Minion Horde The Log
Elite Barbarians Minion Horde Three Musketeers
Minion Horde Elite Barbarians Fireball Three Musketeers The Log
Minion Horde Wizard Three Musketeers Elite Barbarians Fireball
Fireball Minion Horde Elite Barbarians Wizard Three Musketeers The Log
Wizard The Log Fireball
Elite Barbarians Three Musketeers
Wizard Minion Horde Elite Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball
Fireball Elite Barbarians Wizard The Log
Minion Horde Elite Barbarians The Log
Minion Horde Elite Barbarians Fireball The Log
Minion Horde Elite Barbarians Three Musketeers
Fireball Wizard Minion Horde Three Musketeers
Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Fireball The Log
Minion Horde Three Musketeers
Minion Horde Elite Barbarians
Elite Barbarians Fireball The Log
Elite Barbarians Minion Horde Fireball Wizard Three Musketeers
Wizard Minion Horde Fireball Three Musketeers
Elite Barbarians Minion Horde Fireball Three Musketeers The Log
Minion Horde Elite Barbarians Fireball Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde The Log
Fireball The Log
Minion Horde Fireball The Log
Fireball The Log
Fireball Wizard Minion Horde The Log
Fireball Wizard Minion Horde
Minion Horde Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard
Minion Horde Elite Barbarians Fireball Three Musketeers
Minion Horde Fireball Wizard The Log
Fireball Wizard
Elite Barbarians Fireball Three Musketeers The Log
Minion Horde Fireball
Elite Barbarians Fireball The Log
Minion Horde Fireball Wizard Three Musketeers The Log
Minion Horde Fireball Wizard Three Musketeers The Log
Fireball Three Musketeers
Minion Horde
Fireball Wizard Three Musketeers The Log
Fireball Wizard The Log
Minion Horde Fireball The Log
Fireball Wizard
The Log
Minion Horde Fireball The Log
The Log Fireball Wizard
Minion Horde
Fireball The Log Wizard
Fireball Wizard The Log
Fireball The Log
Elite Barbarians Minion Horde Fireball Wizard
Minion Horde Fireball Wizard
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Wizard The Log
Minion Horde Fireball
Minion Horde
Fireball Wizard The Log
Minion Horde Fireball
Fireball Wizard Three Musketeers
The Log Fireball
Fireball Minion Horde Wizard Three Musketeers
The Log Fireball Wizard
Fireball
Minion Horde Elite Barbarians Three Musketeers
Minion Horde Elite Barbarians Fireball The Log
Fireball
Fireball The Log

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