My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Missing cards in your collection

Goblin Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Elixir Collector Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Minion Horde Giant
Giant Snowball
Bomber Minions Minion Horde Witch
Zap
Bomber Minions Minion Horde Witch
Barbarian Barrel
Bomber Witch
The Log
Bomber Mini P.E.K.K.A Witch
Earthquake
Bomber Elixir Collector Witch
Arrows
Bomber Minions Minion Horde Witch
Royal Delivery
Bomber Minions Minion Horde Mini P.E.K.K.A Witch
Fireball
Bomber Minions Minion Horde Elixir Collector Witch
Poison
Bomber Minions Minion Horde Elixir Collector Witch
Lightning
Mini P.E.K.K.A Elixir Collector Witch
Rocket
Minion Horde Elixir Collector Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Elixir Collector

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Minions Fireball Mini P.E.K.K.A Minion Horde Giant Witch Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Minions Fireball Mini P.E.K.K.A

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Minions Mini P.E.K.K.A
Minions
Giant Bomber Mini P.E.K.K.A
Minion Horde
Giant
Fireball
Giant
Mini P.E.K.K.A
Giant Bomber Minions
Giant
Bomber Minions Mini P.E.K.K.A Minion Horde Fireball Witch
Elixir Collector
Witch
Giant

Defense Synergies 0 3

Bomber
Mini P.E.K.K.A
Minions
Minion Horde
Fireball
Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Fireball Witch
Giant
Elixir Collector
Witch
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Minion Horde Fireball
Minion Horde Mini P.E.K.K.A Bomber Minions Witch
Minion Horde Mini P.E.K.K.A Witch Bomber Minions
Minion Horde Mini P.E.K.K.A Witch Bomber Minions
Bomber Fireball Mini P.E.K.K.A
Fireball Bomber Minions
Minions Minion Horde Fireball Witch
Fireball
Minion Horde Mini P.E.K.K.A Witch Minions
Bomber Minion Horde Mini P.E.K.K.A
Minions Minion Horde Witch Bomber Fireball
Minions Minion Horde Fireball Witch
Minion Horde Mini P.E.K.K.A Bomber Minions Fireball Witch
Bomber Fireball Minions Minion Horde Mini P.E.K.K.A Witch
Mini P.E.K.K.A Minion Horde
Minion Horde Fireball Mini P.E.K.K.A
Minion Horde Bomber Minions Fireball Mini P.E.K.K.A Witch
Fireball Bomber Minions Minion Horde Witch
Witch Bomber Minions Fireball
Mini P.E.K.K.A
Bomber Minions Minion Horde Fireball Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Witch
Fireball Bomber Mini P.E.K.K.A
Minions Minion Horde Mini P.E.K.K.A Witch
Mini P.E.K.K.A Minion Horde Fireball
Minion Horde Mini P.E.K.K.A Witch
Fireball Minions Minion Horde Witch
Mini P.E.K.K.A Minions Minion Horde Fireball Witch
Mini P.E.K.K.A Minion Horde
Minion Horde Minions Fireball Mini P.E.K.K.A Witch
Witch Minion Horde
Minions Minion Horde Mini P.E.K.K.A Witch
Fireball
Mini P.E.K.K.A Minion Horde Fireball Witch
Bomber Minion Horde Fireball Witch
Witch Bomber Minions Minion Horde Fireball Mini P.E.K.K.A
Minions Bomber Minion Horde Fireball Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball
Minion Horde Fireball
Fireball
Bomber Fireball Minion Horde
Fireball Minions Minion Horde Witch
Bomber Minion Horde Witch
Fireball
Fireball
Minions Minion Horde Fireball Mini P.E.K.K.A
Minion Horde Fireball
Fireball
Fireball
Minions Minion Horde Fireball
Fireball
Bomber Minion Horde Fireball Witch
Minion Horde Fireball
Fireball
Bomber Minions Minion Horde Mini P.E.K.K.A
Bomber Fireball Mini P.E.K.K.A
Bomber Fireball Witch
Minions Minion Horde Fireball
Fireball
Minion Horde Fireball
Bomber Fireball Witch
Minion Horde Witch
Fireball Witch
Fireball Witch
Fireball
Minion Horde Fireball Witch
Minions Minion Horde Fireball Witch
Minion Horde Fireball Mini P.E.K.K.A
Bomber Minion Horde Fireball
Minion Horde Fireball
Minion Horde
Fireball
Minion Horde Minions Fireball Witch
Fireball Witch
Fireball
Fireball Minion Horde Mini P.E.K.K.A
Bomber Fireball
Fireball
Minion Horde
Minions Minion Horde Fireball Witch
Fireball Witch
Fireball Witch

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