My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Goblin Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats
Barbarian Barrel
Knight Wizard
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Knight Hog Rider Wizard P.E.K.K.A
Fireball
Hog Rider Wizard
Poison
Bats Wizard
Lightning
Knight Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Arrows Knight Hog Rider Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Arrows

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Zap P.E.K.K.A
Zap
Arrows Hog Rider P.E.K.K.A Bats Knight The Log
Arrows
Zap Hog Rider P.E.K.K.A Knight
Knight
Bats Hog Rider Zap Arrows Wizard The Log
Hog Rider
Bats Zap Arrows Knight The Log Wizard
Wizard
Knight Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Arrows Bats Wizard The Log
The Log
Hog Rider Zap Knight P.E.K.K.A

Defense Synergies 2 13

Bats
Knight Zap P.E.K.K.A The Log
Zap
Bats Arrows Knight P.E.K.K.A The Log
Arrows
Zap Knight P.E.K.K.A
Knight
Bats Zap Arrows Wizard The Log
Hog Rider
Wizard
Knight P.E.K.K.A The Log
P.E.K.K.A
The Log Bats Zap Arrows Wizard
The Log
P.E.K.K.A Bats Zap Knight Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Wizard The Log
P.E.K.K.A Bats Zap Knight The Log
P.E.K.K.A Bats Knight
P.E.K.K.A Bats Knight
Arrows P.E.K.K.A The Log
Arrows The Log Bats Zap
Bats Zap Arrows Wizard
Zap Arrows P.E.K.K.A The Log
P.E.K.K.A
Knight
Bats Zap Arrows Knight Wizard The Log
Arrows Bats Zap Wizard
P.E.K.K.A Bats Zap Knight Wizard The Log
Wizard Bats Zap Arrows P.E.K.K.A The Log
P.E.K.K.A Knight
Zap P.E.K.K.A The Log
Wizard Bats Arrows Knight P.E.K.K.A
Arrows Bats Zap Knight Wizard The Log
Zap Arrows Wizard The Log Bats Knight
P.E.K.K.A
Wizard Bats Arrows Knight P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap P.E.K.K.A
Zap Arrows Knight Wizard The Log
P.E.K.K.A Bats Zap Knight The Log
P.E.K.K.A Bats Zap Knight The Log
P.E.K.K.A Knight
Arrows Wizard Bats Zap
P.E.K.K.A Bats Knight
P.E.K.K.A Knight
Zap P.E.K.K.A Bats Knight The Log
P.E.K.K.A
P.E.K.K.A Bats Knight
P.E.K.K.A Zap Arrows The Log
P.E.K.K.A Knight Wizard
Wizard
Bats Zap Knight P.E.K.K.A The Log
Bats Arrows Zap Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight The Log
Arrows Zap The Log
Arrows The Log
Arrows Knight The Log
Wizard Zap Arrows The Log
Arrows Wizard Bats Zap
Arrows Wizard The Log
Arrows The Log Zap Wizard
Arrows The Log Zap Wizard
Bats
Zap Arrows Knight Wizard The Log
Zap Arrows Wizard
Knight The Log
Arrows
Zap Arrows The Log
Zap Arrows Wizard The Log
Arrows Wizard The Log
Arrows
Bats
Zap Arrows Wizard The Log
Zap Arrows Wizard The Log
The Log
Arrows Wizard
The Log
Zap Arrows The Log
Zap Arrows The Log Wizard
Arrows The Log Zap Wizard
Zap Arrows Wizard The Log
Zap Arrows The Log
Bats Zap Arrows Wizard
Zap Bats Wizard
Zap Arrows Wizard The Log
Zap Arrows
P.E.K.K.A
Arrows Wizard The Log
Zap Bats
Zap Arrows Wizard
Arrows The Log
Knight Wizard
Arrows The Log Zap Wizard
Zap Arrows
P.E.K.K.A
Zap Bats The Log
Bats Zap
Zap The Log

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