My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Missing cards in your collection

Goblin Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Wizard P.E.K.K.A Royal Ghost Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Night Witch
Giant Snowball
Spear Goblins Night Witch
Zap
Spear Goblins Night Witch
Barbarian Barrel
Ice Spirit Spear Goblins Wizard Royal Ghost Night Witch
The Log
Ice Spirit Spear Goblins
Earthquake
Spear Goblins
Arrows
Ice Spirit Spear Goblins Night Witch
Royal Delivery
Ice Spirit Spear Goblins Wizard P.E.K.K.A Royal Ghost Night Witch
Fireball
Wizard Night Witch
Poison
Spear Goblins Wizard Night Witch
Lightning
Wizard Night Witch
Rocket
Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Wizard Poison The Log Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Poison P.E.K.K.A Royal Ghost Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins The Log Royal Ghost Poison Night Witch Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Spear Goblins The Log Royal Ghost

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Spear Goblins Royal Ghost Night Witch
Spear Goblins
Ice Spirit Royal Ghost
Wizard
P.E.K.K.A Royal Ghost
Poison
P.E.K.K.A The Log Royal Ghost Night Witch
P.E.K.K.A
Ice Spirit Poison Wizard The Log Night Witch
The Log
Poison P.E.K.K.A
Royal Ghost
Ice Spirit Spear Goblins Wizard Poison
Night Witch
Ice Spirit Poison P.E.K.K.A

Defense Synergies 1 18

Ice Spirit
Spear Goblins Wizard Poison P.E.K.K.A The Log Royal Ghost Night Witch
Spear Goblins
Ice Spirit Poison P.E.K.K.A The Log Royal Ghost Night Witch
Wizard
Ice Spirit P.E.K.K.A The Log Royal Ghost
Poison
Ice Spirit Spear Goblins The Log
P.E.K.K.A
The Log Ice Spirit Spear Goblins Wizard
The Log
P.E.K.K.A Ice Spirit Spear Goblins Wizard Poison Royal Ghost Night Witch
Royal Ghost
Ice Spirit Spear Goblins Wizard The Log
Night Witch
Ice Spirit Spear Goblins The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Wizard The Log
P.E.K.K.A Ice Spirit The Log Night Witch
P.E.K.K.A Night Witch
P.E.K.K.A Night Witch
Poison P.E.K.K.A The Log
The Log Spear Goblins Royal Ghost Night Witch
Ice Spirit Spear Goblins Wizard Poison Night Witch
Poison P.E.K.K.A The Log
P.E.K.K.A Night Witch
Ice Spirit Spear Goblins Royal Ghost Night Witch
Poison Spear Goblins Wizard The Log Royal Ghost Night Witch
Spear Goblins Wizard Poison Night Witch
P.E.K.K.A Night Witch Ice Spirit Wizard The Log
Wizard Ice Spirit Poison P.E.K.K.A The Log Royal Ghost Night Witch
P.E.K.K.A
Ice Spirit P.E.K.K.A The Log
Wizard Poison P.E.K.K.A Night Witch
Ice Spirit Spear Goblins Wizard The Log Royal Ghost Night Witch
Wizard Poison The Log Ice Spirit Spear Goblins Royal Ghost
P.E.K.K.A
Wizard Royal Ghost Spear Goblins Poison P.E.K.K.A The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins P.E.K.K.A Royal Ghost
Poison Wizard The Log Royal Ghost
P.E.K.K.A Ice Spirit Spear Goblins The Log
P.E.K.K.A The Log Night Witch
P.E.K.K.A Night Witch
Wizard Poison Ice Spirit
P.E.K.K.A Spear Goblins Night Witch
P.E.K.K.A
P.E.K.K.A Ice Spirit Spear Goblins Poison The Log
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Poison The Log
P.E.K.K.A Wizard Night Witch
Wizard
Ice Spirit Spear Goblins Poison P.E.K.K.A The Log Night Witch
Poison Wizard P.E.K.K.A The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log Royal Ghost
Poison The Log Royal Ghost
Poison The Log
Poison The Log
Wizard Poison The Log
Wizard Poison Ice Spirit Spear Goblins
Wizard Poison The Log
Poison The Log Ice Spirit Wizard
Poison The Log Wizard
Poison Night Witch
Poison Wizard The Log
Poison Wizard
Poison The Log
Poison
Poison The Log
Spear Goblins Wizard Poison The Log
Wizard Poison The Log
Poison
Night Witch
Wizard Poison The Log
Wizard Poison The Log
Poison The Log Night Witch
Wizard Poison
The Log
Poison The Log
Poison The Log Ice Spirit Wizard
Poison The Log Wizard Royal Ghost
Wizard Poison The Log
Poison The Log
Poison Wizard Night Witch
Ice Spirit Wizard Poison
Night Witch
Poison Wizard The Log Night Witch
Ice Spirit Poison
P.E.K.K.A
Wizard Poison The Log
Ice Spirit Spear Goblins Night Witch
Poison Wizard
The Log
Poison Wizard
The Log Wizard Poison
Poison
P.E.K.K.A
Ice Spirit Poison The Log
Poison
Poison The Log Royal Ghost

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