My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 3 warnings Why?

Missing cards in your collection

Goblin Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Witch Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Dark Prince Witch Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Clone Dark Prince
Giant Snowball
Bats Clone Witch
Zap
Bats Clone Dark Prince Witch
Barbarian Barrel
Valkyrie Wizard Clone Dark Prince Witch Ice Wizard Electro Wizard
The Log
Clone Dark Prince Witch
Earthquake
Clone Witch
Arrows
Bats Clone Witch
Royal Delivery
Bats Valkyrie Wizard Clone Dark Prince Witch Ice Wizard Electro Wizard
Fireball
Wizard Clone Witch Ice Wizard Electro Wizard
Poison
Bats Wizard Clone Witch Ice Wizard Electro Wizard
Lightning
Valkyrie Wizard Dark Prince Witch Ice Wizard Electro Wizard
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Dark Prince Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Clone Dark Prince Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Clone Ice Wizard Valkyrie Dark Prince Electro Wizard Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Clone Ice Wizard Valkyrie

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Clone Dark Prince
Valkyrie
Bats Wizard Dark Prince Witch Electro Wizard
Wizard
Valkyrie Dark Prince
Clone
Bats Witch Electro Wizard
Dark Prince
Bats Valkyrie Wizard Witch Ice Wizard Electro Wizard
Witch
Valkyrie Clone Dark Prince
Ice Wizard
Dark Prince
Electro Wizard
Valkyrie Clone Dark Prince

Defense Synergies 0 16

Bats
Valkyrie Dark Prince Ice Wizard Electro Wizard
Valkyrie
Bats Wizard Witch Ice Wizard Electro Wizard
Wizard
Valkyrie Dark Prince Ice Wizard Electro Wizard
Clone
Dark Prince
Bats Wizard Witch Ice Wizard Electro Wizard
Witch
Valkyrie Dark Prince Ice Wizard Electro Wizard
Ice Wizard
Bats Valkyrie Wizard Dark Prince Witch
Electro Wizard
Bats Valkyrie Wizard Dark Prince Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Electro Wizard
Bats Valkyrie Dark Prince Witch Ice Wizard Electro Wizard
Witch Bats Valkyrie Dark Prince Ice Wizard Electro Wizard
Witch Bats Valkyrie Dark Prince Ice Wizard Electro Wizard
Valkyrie Dark Prince
Bats Valkyrie Dark Prince Ice Wizard Electro Wizard
Bats Electro Wizard Wizard Witch Ice Wizard
Valkyrie Electro Wizard
Witch Ice Wizard
Valkyrie Dark Prince Ice Wizard Electro Wizard
Bats Valkyrie Witch Ice Wizard Electro Wizard Wizard Dark Prince
Bats Wizard Witch Ice Wizard Electro Wizard
Bats Valkyrie Wizard Dark Prince Witch Ice Wizard Electro Wizard
Valkyrie Wizard Bats Dark Prince Witch Electro Wizard
Electro Wizard
Electro Wizard
Wizard Bats Valkyrie Dark Prince Witch Electro Wizard
Bats Valkyrie Wizard Dark Prince Witch Ice Wizard Electro Wizard
Valkyrie Wizard Witch Bats Dark Prince Ice Wizard Electro Wizard
Electro Wizard
Valkyrie Wizard Dark Prince Bats Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Dark Prince Witch Electro Wizard
Electro Wizard Valkyrie Wizard
Bats Valkyrie Dark Prince Witch Electro Wizard
Valkyrie Dark Prince Bats Electro Wizard
Valkyrie Dark Prince Witch
Wizard Bats Witch Ice Wizard Electro Wizard
Dark Prince Bats Valkyrie Witch Ice Wizard Electro Wizard
Valkyrie Dark Prince
Electro Wizard Bats Valkyrie Dark Prince Witch
Witch
Bats Valkyrie Dark Prince Witch
Valkyrie Dark Prince Electro Wizard
Dark Prince Valkyrie Wizard Witch
Wizard Valkyrie Witch
Witch Electro Wizard Bats Valkyrie Dark Prince
Bats Valkyrie Wizard Dark Prince Witch Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Ice Wizard Electro Wizard
Valkyrie Dark Prince
Wizard Valkyrie Dark Prince
Wizard Bats Witch Ice Wizard
Wizard Witch
Wizard Ice Wizard
Wizard
Bats Electro Wizard
Valkyrie Wizard Dark Prince Electro Wizard
Wizard
Wizard Witch
Wizard
Bats
Wizard Dark Prince Electro Wizard
Valkyrie Wizard Witch
Wizard
Valkyrie Wizard Dark Prince Witch Ice Wizard
Witch
Wizard Witch Ice Wizard Electro Wizard
Wizard Witch
Bats Wizard Witch Ice Wizard Electro Wizard
Electro Wizard Bats Wizard Witch
Wizard
Electro Wizard
Wizard
Electro Wizard Bats Dark Prince Witch
Wizard Witch Ice Wizard Electro Wizard
Valkyrie Wizard Dark Prince Electro Wizard
Wizard
Dark Prince
Bats Witch Electro Wizard
Bats Witch Electro Wizard
Dark Prince Witch Electro Wizard

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