My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Goblin Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Elite Barbarians Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Miner
Giant Snowball
Fire Spirit Goblin Gang Baby Dragon Witch Miner
Zap
Fire Spirit Goblin Gang Witch
Barbarian Barrel
Fire Spirit Goblin Gang Elite Barbarians Witch
The Log
Fire Spirit Goblin Gang Elite Barbarians Witch
Earthquake
Goblin Gang Witch
Arrows
Fire Spirit Goblin Gang Witch
Royal Delivery
Fire Spirit Goblin Gang Elite Barbarians Baby Dragon Witch Miner
Fireball
Goblin Gang Elite Barbarians Baby Dragon Witch
Poison
Goblin Gang Witch
Lightning
Elite Barbarians Baby Dragon Witch
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Baby Dragon Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Goblin Gang Miner Baby Dragon Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Goblin Gang

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Zap Elite Barbarians Baby Dragon
Zap
Elite Barbarians Miner Fire Spirit Baby Dragon Witch The Log
Goblin Gang
Miner Baby Dragon
Elite Barbarians
Zap Fire Spirit The Log
Baby Dragon
Fire Spirit Zap Goblin Gang Witch Miner
Witch
Zap Baby Dragon Miner
The Log
Zap Elite Barbarians Miner
Miner
Fire Spirit Zap Goblin Gang Baby Dragon Witch The Log

Defense Synergies 0 15

Fire Spirit
Zap The Log
Zap
Fire Spirit Goblin Gang Elite Barbarians Baby Dragon Witch The Log Miner
Goblin Gang
Zap The Log Miner
Elite Barbarians
Zap The Log
Baby Dragon
Zap Witch The Log
Witch
Zap Baby Dragon The Log
The Log
Fire Spirit Zap Goblin Gang Elite Barbarians Baby Dragon Witch Miner
Miner
Zap Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon The Log
Elite Barbarians Zap Goblin Gang Witch The Log
Goblin Gang Witch Fire Spirit Elite Barbarians
Elite Barbarians Witch Goblin Gang
Elite Barbarians The Log
Goblin Gang The Log Fire Spirit Zap Baby Dragon
Fire Spirit Zap Goblin Gang Baby Dragon Witch
Zap Baby Dragon The Log
Witch Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Fire Spirit Miner
Goblin Gang Witch Zap Baby Dragon The Log
Zap Goblin Gang Baby Dragon Witch
Fire Spirit Zap Goblin Gang Elite Barbarians Witch The Log
Fire Spirit Zap Goblin Gang Baby Dragon Witch The Log
Elite Barbarians Goblin Gang
Zap Goblin Gang Elite Barbarians The Log
Goblin Gang Elite Barbarians Witch
Fire Spirit Zap Goblin Gang Elite Barbarians Baby Dragon Witch The Log
Zap Baby Dragon Witch The Log Fire Spirit
Elite Barbarians
Goblin Gang Fire Spirit Elite Barbarians Baby Dragon Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Witch
Zap Goblin Gang Elite Barbarians Baby Dragon The Log Miner
Goblin Gang Zap Elite Barbarians Witch The Log
Goblin Gang Zap Elite Barbarians The Log
Goblin Gang Elite Barbarians Witch
Fire Spirit Zap Goblin Gang Baby Dragon Witch
Goblin Gang Elite Barbarians Witch
Elite Barbarians
Zap Elite Barbarians Baby Dragon Witch The Log
Witch Goblin Gang
Elite Barbarians Witch
Zap Elite Barbarians The Log
Elite Barbarians Goblin Gang Witch
Baby Dragon Witch
Goblin Gang Elite Barbarians Witch Zap Baby Dragon The Log
Zap Elite Barbarians Baby Dragon Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Zap Baby Dragon The Log Miner
Baby Dragon The Log Miner
The Log
Fire Spirit Zap Baby Dragon The Log
Fire Spirit Zap Baby Dragon Witch
Fire Spirit Baby Dragon Witch The Log
The Log Fire Spirit Zap Baby Dragon
The Log Miner Zap
Fire Spirit Goblin Gang Elite Barbarians
Miner Zap The Log
Fire Spirit Zap Baby Dragon
Fire Spirit Elite Barbarians Baby Dragon The Log Miner
Baby Dragon
Zap Elite Barbarians Baby Dragon The Log
Zap Baby Dragon Witch The Log
Baby Dragon The Log
Fire Spirit Zap Baby Dragon The Log
Fire Spirit Zap Baby Dragon Witch The Log Miner
Baby Dragon The Log
The Log
Zap Baby Dragon The Log
Zap The Log Fire Spirit Baby Dragon Witch
Witch
The Log Miner Zap Baby Dragon Witch
Zap Baby Dragon Witch The Log Miner
Miner Zap Baby Dragon The Log
Elite Barbarians Fire Spirit Zap Baby Dragon Witch
Zap Witch
Elite Barbarians
Zap The Log Miner
Zap
The Log
Zap Fire Spirit Goblin Gang Witch
Fire Spirit Zap Baby Dragon Witch
The Log
Miner Goblin Gang Baby Dragon
The Log Zap Baby Dragon
Zap
Elite Barbarians
Zap Goblin Gang Elite Barbarians Baby Dragon Witch The Log
Zap Witch
Zap Baby Dragon Witch The Log Miner

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