My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Missing cards in your collection

Goblin Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Zappies Baby Dragon Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Zappies Baby Dragon Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Furnace Zappies Baby Dragon
Zap
Goblin Gang Furnace Zappies
Barbarian Barrel
Goblin Gang Furnace Zappies Executioner Electro Wizard
The Log
Goblin Gang Furnace Zappies
Earthquake
Goblin Gang Furnace Zappies
Arrows
Goblin Gang Furnace Zappies
Royal Delivery
Goblin Gang Zappies Baby Dragon Executioner P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Furnace Zappies Baby Dragon Executioner Electro Wizard
Poison
Goblin Gang Furnace Zappies Executioner Electro Wizard
Lightning
Furnace Baby Dragon Executioner Electro Wizard
Rocket
Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Baby Dragon Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Furnace Zappies Baby Dragon Electro Wizard Executioner Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Furnace Zappies Baby Dragon

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Baby Dragon P.E.K.K.A
Furnace
Baby Dragon P.E.K.K.A
Zappies
Baby Dragon P.E.K.K.A
Rocket
Baby Dragon
Goblin Gang Furnace Zappies P.E.K.K.A Electro Wizard
Executioner
P.E.K.K.A
P.E.K.K.A
Electro Wizard Goblin Gang Furnace Zappies Baby Dragon Executioner
Electro Wizard
P.E.K.K.A Baby Dragon

Defense Synergies 0 11

Goblin Gang
Furnace Zappies P.E.K.K.A Electro Wizard
Furnace
Goblin Gang Zappies Baby Dragon Electro Wizard
Zappies
Goblin Gang Furnace P.E.K.K.A Electro Wizard
Rocket
Baby Dragon
Furnace P.E.K.K.A
Executioner
P.E.K.K.A
Goblin Gang Zappies Baby Dragon Electro Wizard
Electro Wizard
Goblin Gang Furnace Zappies P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zappies Baby Dragon Executioner Electro Wizard
P.E.K.K.A Goblin Gang Furnace Zappies Executioner Electro Wizard
Goblin Gang Furnace Rocket P.E.K.K.A Zappies Executioner Electro Wizard
P.E.K.K.A Goblin Gang Furnace Zappies Electro Wizard
Rocket P.E.K.K.A
Goblin Gang Furnace Zappies Baby Dragon Executioner Electro Wizard
Furnace Rocket Electro Wizard Goblin Gang Zappies Baby Dragon Executioner
Rocket Baby Dragon P.E.K.K.A Electro Wizard
Zappies P.E.K.K.A Goblin Gang Furnace
Goblin Gang Zappies Electro Wizard
Goblin Gang Executioner Electro Wizard Furnace Zappies Baby Dragon
Executioner Goblin Gang Furnace Zappies Baby Dragon Electro Wizard
Furnace P.E.K.K.A Goblin Gang Zappies Rocket Electro Wizard
Rocket Executioner Goblin Gang Furnace Zappies Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Furnace Zappies Electro Wizard
Rocket Goblin Gang Furnace Zappies P.E.K.K.A Electro Wizard
Goblin Gang Furnace Zappies Executioner P.E.K.K.A Electro Wizard
Goblin Gang Furnace Zappies Baby Dragon Executioner Electro Wizard
Furnace Baby Dragon Executioner Zappies Electro Wizard
P.E.K.K.A Zappies Electro Wizard
Goblin Gang Furnace Zappies Baby Dragon Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace Zappies P.E.K.K.A Electro Wizard
Electro Wizard Goblin Gang Rocket Baby Dragon Executioner
Goblin Gang Zappies P.E.K.K.A Furnace Rocket Electro Wizard
Goblin Gang Rocket P.E.K.K.A Zappies Electro Wizard
P.E.K.K.A Goblin Gang Zappies Executioner
Furnace Rocket Executioner Goblin Gang Zappies Baby Dragon Electro Wizard
Goblin Gang Rocket P.E.K.K.A Furnace Zappies Electro Wizard
P.E.K.K.A Zappies
Rocket P.E.K.K.A Electro Wizard Zappies Baby Dragon
P.E.K.K.A Goblin Gang Zappies
P.E.K.K.A Zappies
Rocket P.E.K.K.A Electro Wizard
Rocket P.E.K.K.A Goblin Gang Zappies Executioner
Furnace Zappies Baby Dragon Executioner
Goblin Gang Zappies Electro Wizard Furnace Rocket Baby Dragon Executioner P.E.K.K.A
Executioner Zappies Baby Dragon P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Baby Dragon
Baby Dragon Executioner Electro Wizard
Rocket Baby Dragon
Rocket
Rocket Executioner Furnace Baby Dragon
Executioner Furnace Rocket Baby Dragon
Furnace Baby Dragon Executioner
Baby Dragon Executioner
Rocket Goblin Gang Electro Wizard
Rocket Electro Wizard
Rocket Baby Dragon Executioner
Rocket Baby Dragon Executioner
Rocket Baby Dragon
Furnace Baby Dragon
Rocket Furnace Baby Dragon Executioner
Furnace Rocket Baby Dragon Executioner
Rocket
Rocket
Rocket Baby Dragon Executioner Electro Wizard
Rocket Baby Dragon
Rocket Baby Dragon
Rocket
Rocket
Rocket Baby Dragon
Furnace Baby Dragon Executioner
Baby Dragon Executioner Electro Wizard
Baby Dragon
Rocket Baby Dragon
Furnace Baby Dragon Executioner Electro Wizard
Rocket Electro Wizard Zappies
Rocket
Rocket Zappies Electro Wizard
P.E.K.K.A
Rocket
Electro Wizard Goblin Gang Zappies Rocket
Rocket Zappies Baby Dragon Executioner Electro Wizard
Goblin Gang Rocket Baby Dragon Executioner Electro Wizard
Baby Dragon Executioner
Rocket
Executioner P.E.K.K.A
Goblin Gang Zappies Rocket Baby Dragon Electro Wizard
Zappies Rocket Executioner Electro Wizard
Rocket Baby Dragon Executioner Electro Wizard

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