My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Missing cards in your collection

Goblin Gang Tesla Rascals Elite Barbarians Dart Goblin Bomb Tower Zappies Royal Hogs Mirror Wall Breakers Rage Clone Electro Dragon Bowler Executioner Cannon Cart Goblin Giant The Log Miner Princess Ice Wizard Royal Ghost Electro Wizard Inferno Dragon Magic Archer Lumberjack Night Witch Ram Rider Graveyard Sparky Mega Knight Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Hunter Witch Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Baby Dragon Witch
Zap
Skeleton Army Witch
Barbarian Barrel
Wizard Skeleton Army Hunter Witch
The Log
Hog Rider Skeleton Army Hunter Witch
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Hog Rider Wizard Skeleton Army Baby Dragon Hunter Witch
Fireball
Hog Rider Wizard Skeleton Army Baby Dragon Hunter Witch
Poison
Wizard Skeleton Army Hunter Witch
Lightning
Wizard Baby Dragon Hunter Witch
Rocket
Hog Rider Wizard Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Hog Rider Baby Dragon Hunter Wizard Witch Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Hog Rider Baby Dragon Hunter

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
Lightning Wizard Baby Dragon Hunter Witch
Wizard
Hog Rider Golem
Skeleton Army
Baby Dragon
Golem Hog Rider Witch Lightning
Hunter
Hog Rider Golem
Witch
Hog Rider Baby Dragon Golem
Lightning
Hog Rider Golem Baby Dragon
Golem
Baby Dragon Lightning Wizard Hunter Witch

Defense Synergies 0 2

Hog Rider
Wizard
Skeleton Army
Skeleton Army
Wizard
Baby Dragon
Witch
Hunter
Witch
Baby Dragon
Lightning
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard Baby Dragon
Skeleton Army Hunter Witch
Skeleton Army Hunter Witch Lightning
Skeleton Army Hunter Witch
Lightning Skeleton Army
Skeleton Army Baby Dragon Hunter
Hunter Lightning Wizard Baby Dragon Witch
Lightning Baby Dragon
Hunter Witch Skeleton Army
Skeleton Army Hunter
Skeleton Army Witch Wizard Baby Dragon Hunter
Hunter Wizard Baby Dragon Witch
Skeleton Army Hunter Wizard Witch Lightning
Wizard Skeleton Army Baby Dragon Hunter Witch
Skeleton Army Hunter
Skeleton Army Hunter Lightning
Wizard Skeleton Army Hunter Witch
Wizard Skeleton Army Baby Dragon Hunter Witch
Wizard Baby Dragon Hunter Witch
Hunter
Wizard Skeleton Army Baby Dragon Hunter Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch
Wizard Baby Dragon Hunter Lightning
Skeleton Army Hunter Witch Lightning
Skeleton Army Hunter Lightning
Skeleton Army Hunter Witch
Wizard Baby Dragon Hunter Witch
Skeleton Army Hunter Witch Lightning
Skeleton Army Hunter
Lightning Skeleton Army Baby Dragon Witch
Witch Skeleton Army
Hunter Witch
Skeleton Army Lightning
Skeleton Army Lightning Wizard Hunter Witch
Wizard Skeleton Army Baby Dragon Witch
Skeleton Army Witch Baby Dragon Hunter Lightning
Wizard Baby Dragon Hunter Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon
Baby Dragon
Lightning Baby Dragon
Lightning
Wizard Baby Dragon
Wizard Baby Dragon Hunter Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon Hunter Lightning
Wizard Lightning
Lightning
Lightning Wizard
Lightning Wizard Baby Dragon
Lightning Baby Dragon Hunter
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Wizard Baby Dragon Hunter Witch
Lightning Wizard Baby Dragon
Lightning
Lightning
Lightning Wizard Baby Dragon Hunter
Lightning Wizard Baby Dragon Witch
Lightning Baby Dragon
Lightning Wizard
Lightning
Lightning Baby Dragon
Wizard Baby Dragon Hunter Witch
Witch
Wizard Baby Dragon Hunter Witch Lightning
Lightning Wizard Baby Dragon Witch
Lightning Baby Dragon
Lightning Wizard Baby Dragon Hunter Witch
Lightning Wizard Witch
Lightning
Lightning Wizard Hunter
Lightning
Wizard Lightning
Lightning Skeleton Army Witch
Lightning Wizard Baby Dragon Hunter Witch
Lightning Wizard Baby Dragon Hunter
Wizard Baby Dragon Lightning
Lightning
Baby Dragon Witch Lightning
Witch Lightning
Lightning Baby Dragon Witch

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