My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Royal Ghost Electro Wizard Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Wizard P.E.K.K.A Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Miner Sparky
Giant Snowball
Bats Archers Miner
Zap
Bats Archers Sparky
Barbarian Barrel
Archers Wizard Electro Wizard Sparky
The Log
Archers Sparky
Earthquake
Archers
Arrows
Bats Archers
Royal Delivery
Bats Archers Wizard P.E.K.K.A Miner Electro Wizard Sparky
Fireball
Archers Wizard Electro Wizard Sparky
Poison
Bats Archers Wizard Electro Wizard Sparky
Lightning
Wizard Electro Wizard Sparky
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A Miner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Miner Electro Wizard Wizard Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Miner

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Zap P.E.K.K.A Sparky
Zap
P.E.K.K.A Miner Electro Wizard Sparky Bats Archers
Archers
Zap P.E.K.K.A Miner
Wizard
P.E.K.K.A Miner Sparky
P.E.K.K.A
Zap Electro Wizard Bats Archers Wizard
Miner
Bats Zap Archers Wizard Electro Wizard Sparky
Electro Wizard
Zap P.E.K.K.A Miner Sparky
Sparky
Zap Bats Wizard Miner Electro Wizard

Defense Synergies 1 13

Bats
Zap P.E.K.K.A Electro Wizard Sparky
Zap
Electro Wizard Bats Archers P.E.K.K.A Miner Sparky
Archers
Zap P.E.K.K.A Electro Wizard
Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A
Bats Zap Archers Wizard Electro Wizard
Miner
Zap
Electro Wizard
Zap Bats Archers Wizard P.E.K.K.A
Sparky
Bats Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Electro Wizard Sparky
P.E.K.K.A Sparky Bats Zap Electro Wizard
P.E.K.K.A Sparky Bats Archers Electro Wizard
P.E.K.K.A Sparky Bats Electro Wizard
P.E.K.K.A Sparky
Bats Zap Archers Electro Wizard
Bats Electro Wizard Zap Archers Wizard
Zap P.E.K.K.A Electro Wizard Sparky
P.E.K.K.A Sparky
Archers Miner Electro Wizard Sparky
Bats Archers Electro Wizard Zap Wizard
Bats Zap Archers Wizard Electro Wizard
P.E.K.K.A Sparky Bats Zap Wizard Electro Wizard
Wizard Sparky Bats Zap P.E.K.K.A Electro Wizard
P.E.K.K.A Sparky Electro Wizard
Zap P.E.K.K.A Electro Wizard Sparky
Wizard Sparky Bats P.E.K.K.A Electro Wizard
Bats Zap Archers Wizard Electro Wizard
Zap Wizard Bats Archers Electro Wizard
P.E.K.K.A Sparky Electro Wizard
Wizard Bats Archers P.E.K.K.A Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers P.E.K.K.A Electro Wizard Sparky
Electro Wizard Zap Archers Wizard Miner
P.E.K.K.A Bats Zap Electro Wizard Sparky
P.E.K.K.A Bats Zap Electro Wizard Sparky
P.E.K.K.A Sparky
Wizard Bats Zap Archers Electro Wizard
P.E.K.K.A Sparky Bats Archers Electro Wizard
P.E.K.K.A Sparky
Zap P.E.K.K.A Electro Wizard Bats Sparky
P.E.K.K.A Sparky
P.E.K.K.A Bats Sparky
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Wizard Sparky
Wizard Archers Sparky
Electro Wizard Sparky Bats Zap Archers P.E.K.K.A
Bats Zap Archers Wizard P.E.K.K.A Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Zap Miner Electro Wizard
Miner Sparky
Sparky
Wizard Zap Sparky
Wizard Bats Zap
Archers Wizard Sparky
Zap Wizard
Miner Zap Wizard
Bats Electro Wizard Sparky
Miner Zap Wizard Electro Wizard Sparky
Zap Archers Wizard
Miner Sparky
Zap Sparky
Zap Wizard Sparky
Wizard Sparky
Sparky
Bats Sparky
Zap Archers Wizard Electro Wizard Sparky
Zap Wizard Miner
Sparky
Wizard
Sparky
Zap
Zap Wizard Sparky
Miner Zap Wizard Electro Wizard Sparky
Zap Wizard Miner Sparky
Miner Zap Sparky
Bats Zap Archers Wizard Electro Wizard Sparky
Zap Electro Wizard Bats Wizard
Sparky
Zap Wizard Miner Sparky
Zap Electro Wizard Sparky
P.E.K.K.A Sparky
Wizard Sparky
Zap Electro Wizard Bats Archers
Zap Archers Wizard Electro Wizard
Miner Wizard Electro Wizard Sparky
Zap Wizard
Zap Sparky
P.E.K.K.A Sparky
Zap Bats Electro Wizard Sparky
Bats Zap Electro Wizard
Zap Miner Electro Wizard Sparky

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