My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Knight Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel
Giant Snowball
Goblins Spear Goblins Cannon Goblin Barrel Witch Princess
Zap
Goblins Spear Goblins Cannon Goblin Barrel Witch Princess
Barbarian Barrel
Goblins Spear Goblins Knight Cannon Goblin Barrel Witch Princess
The Log
Goblins Spear Goblins Cannon Goblin Barrel Witch Princess
Earthquake
Spear Goblins Cannon Goblin Barrel Witch
Arrows
Goblins Spear Goblins Goblin Barrel Witch Princess
Royal Delivery
Goblins Spear Goblins Knight Goblin Barrel Witch Princess
Fireball
Cannon Goblin Barrel Witch Princess
Poison
Spear Goblins Cannon Witch Princess
Lightning
Knight Cannon Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Zap Knight Cannon Goblin Barrel Princess Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Spear Goblins Zap Knight

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Spear Goblins
Knight Goblin Barrel Zap Princess
Zap
Goblins Spear Goblins Knight Witch Princess
Knight
Spear Goblins Goblin Barrel Princess Zap Witch
Cannon
Goblin Barrel
Spear Goblins Knight Princess
Witch
Zap Knight
Princess
Knight Spear Goblins Zap Goblin Barrel

Defense Synergies 4 12

Goblins
Zap Knight Cannon Princess
Spear Goblins
Knight Zap Cannon
Zap
Cannon Goblins Spear Goblins Knight Witch Princess
Knight
Spear Goblins Cannon Princess Goblins Zap Witch
Cannon
Zap Knight Goblins Spear Goblins Witch Princess
Goblin Barrel
Witch
Zap Knight Cannon
Princess
Knight Goblins Zap Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Cannon
Goblins Zap Knight Cannon Witch
Cannon Witch Goblins Knight
Cannon Witch Goblins Knight
Princess
Goblins Spear Goblins Zap Cannon
Spear Goblins Zap Cannon Witch Princess
Zap Cannon
Cannon Witch Goblins Princess
Knight Goblins Spear Goblins Cannon
Goblins Witch Spear Goblins Zap Knight Cannon Princess
Spear Goblins Zap Witch Princess
Cannon Zap Knight Witch
Goblins Zap Cannon Witch Princess
Knight Cannon
Zap Cannon
Goblins Knight Cannon Witch
Cannon Goblins Spear Goblins Zap Knight Witch
Zap Witch Spear Goblins Knight Cannon Princess
Cannon
Goblins Spear Goblins Knight Cannon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Spear Goblins Zap Witch
Zap Knight
Goblins Spear Goblins Zap Knight Witch
Zap Knight
Knight Cannon Witch
Zap Witch Princess
Goblins Spear Goblins Knight Witch
Knight
Zap Goblins Spear Goblins Knight Witch
Witch Cannon
Knight Witch
Zap
Knight Cannon Witch
Cannon Witch Princess
Witch Goblins Spear Goblins Zap Knight
Zap Cannon Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight
Zap Princess
Knight
Zap
Spear Goblins Zap Witch Princess
Witch Princess
Zap Princess
Zap
Goblins
Zap Knight Princess
Zap Princess
Knight Princess
Princess
Princess Zap
Spear Goblins Zap Witch Princess
Princess
Zap Princess
Zap Witch Princess
Princess
Zap
Zap Witch Princess
Witch
Zap Witch Princess
Zap Witch Princess
Zap
Zap Witch Princess
Zap Witch
Zap
Zap Princess
Princess
Zap Spear Goblins Witch Princess
Zap Witch Princess
Knight Princess
Zap Princess
Zap
Zap Witch Princess
Zap Witch Princess
Zap Witch Princess

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