My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Royal Ghost Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Minions Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Ice Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Giant Sparky
Giant Snowball
Fire Spirit Bats Minions
Zap
Fire Spirit Bats Minions Sparky
Barbarian Barrel
Fire Spirit Ice Wizard Sparky
The Log
Fire Spirit Sparky
Earthquake
Arrows
Fire Spirit Bats Minions
Royal Delivery
Fire Spirit Bats Minions Ice Wizard Sparky
Fireball
Minions Ice Wizard Sparky
Poison
Bats Minions Ice Wizard Sparky
Lightning
Ice Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Tornado Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Tornado Ice Wizard Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Minions Tornado Ice Wizard Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Zap Minions

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Giant Sparky
Bats
Giant Zap Minions Sparky
Zap
Giant Tornado Sparky Fire Spirit Bats Minions Ice Wizard
Minions
Giant Bats Zap Sparky
Giant
Bats Zap Minions Sparky Fire Spirit Tornado Ice Wizard
Tornado
Zap Sparky Giant Ice Wizard
Ice Wizard
Zap Giant Tornado
Sparky
Zap Giant Tornado Fire Spirit Bats Minions

Defense Synergies 2 13

Fire Spirit
Zap Tornado Sparky
Bats
Zap Minions Ice Wizard Sparky
Zap
Fire Spirit Bats Minions Tornado Ice Wizard Sparky
Minions
Bats Zap Ice Wizard
Giant
Tornado
Ice Wizard Sparky Fire Spirit Zap Sparky
Ice Wizard
Tornado Bats Zap Minions
Sparky
Tornado Fire Spirit Bats Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Sparky
Sparky Bats Zap Minions Ice Wizard
Tornado Sparky Fire Spirit Bats Minions Ice Wizard
Sparky Bats Minions Ice Wizard
Tornado Sparky
Tornado Fire Spirit Bats Zap Minions Ice Wizard
Bats Minions Tornado Fire Spirit Zap Ice Wizard
Zap Sparky
Sparky Minions Tornado Ice Wizard
Tornado Fire Spirit Ice Wizard Sparky
Bats Minions Ice Wizard Zap Tornado
Minions Bats Zap Tornado Ice Wizard
Sparky Fire Spirit Bats Zap Minions Ice Wizard
Fire Spirit Sparky Bats Zap Minions Tornado
Sparky
Tornado Zap Sparky
Sparky Bats Minions Tornado
Fire Spirit Bats Zap Minions Tornado Ice Wizard
Zap Tornado Fire Spirit Bats Minions Ice Wizard
Sparky Tornado
Fire Spirit Bats Minions Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Sparky
Zap
Bats Zap Minions Sparky
Bats Zap Tornado Sparky
Sparky
Fire Spirit Bats Zap Minions Tornado Ice Wizard
Sparky Bats Minions Ice Wizard
Sparky
Zap Bats Minions Tornado Sparky
Sparky
Bats Minions Sparky
Zap Tornado
Sparky
Sparky
Sparky Bats Zap Minions Tornado
Bats Minions Zap Ice Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Zap Tornado Ice Wizard
Sparky
Sparky
Fire Spirit Zap Sparky
Fire Spirit Bats Zap Minions Tornado Ice Wizard
Fire Spirit Tornado Sparky
Fire Spirit Zap Tornado Ice Wizard
Zap Tornado
Fire Spirit Bats Minions Tornado Sparky
Zap Tornado Sparky
Fire Spirit Zap Tornado
Fire Spirit Sparky
Minions
Zap Sparky
Zap Sparky
Sparky
Tornado Sparky
Bats Minions Sparky
Fire Spirit Zap Sparky
Fire Spirit Zap Tornado
Minions Sparky
Tornado
Tornado Sparky
Zap
Zap Tornado Fire Spirit Ice Wizard Sparky
Zap Tornado Ice Wizard Sparky
Zap Tornado Sparky
Zap Tornado Sparky
Fire Spirit Bats Zap Tornado Ice Wizard Sparky
Zap Bats Minions
Sparky
Zap Sparky
Zap Sparky
Sparky
Sparky
Zap Fire Spirit Bats Minions
Fire Spirit Zap Tornado Ice Wizard
Sparky
Zap
Zap Tornado Sparky
Sparky
Zap Bats Minions Tornado Sparky
Bats Zap Tornado
Zap Tornado Sparky

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