My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Royal Ghost Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Minion Horde Royal Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Miner
Giant Snowball
Fire Spirit Barbarians Minion Horde Baby Dragon Miner
Zap
Fire Spirit Minion Horde Royal Giant Inferno Tower
Barbarian Barrel
Fire Spirit Barbarians Inferno Tower
The Log
Fire Spirit Barbarians Royal Giant
Earthquake
Barbarians Inferno Tower
Arrows
Fire Spirit Minion Horde
Royal Delivery
Fire Spirit Barbarians Minion Horde Baby Dragon Miner
Fireball
Barbarians Minion Horde Inferno Tower Baby Dragon
Poison
Barbarians Minion Horde Inferno Tower
Lightning
Inferno Tower Baby Dragon
Rocket
Barbarians Minion Horde Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Inferno Tower Baby Dragon Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Miner Baby Dragon Barbarians Minion Horde Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Arrows Miner Baby Dragon

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Miner Baby Dragon
Arrows
Royal Giant Miner
Barbarians
Minion Horde
Miner Royal Giant
Royal Giant
Fire Spirit Arrows Miner Minion Horde Baby Dragon
Inferno Tower
Baby Dragon
Fire Spirit Royal Giant Miner
Miner
Fire Spirit Minion Horde Royal Giant Arrows Baby Dragon

Defense Synergies 0 6

Fire Spirit
Inferno Tower
Arrows
Barbarians Inferno Tower
Barbarians
Arrows Minion Horde
Minion Horde
Barbarians Inferno Tower
Royal Giant
Inferno Tower
Fire Spirit Arrows Minion Horde Baby Dragon
Baby Dragon
Inferno Tower
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Inferno Tower Baby Dragon
Barbarians Minion Horde Inferno Tower
Barbarians Minion Horde Inferno Tower Fire Spirit
Barbarians Minion Horde Inferno Tower
Arrows Barbarians
Arrows Fire Spirit Baby Dragon
Minion Horde Inferno Tower Fire Spirit Arrows Baby Dragon
Arrows Barbarians Inferno Tower Baby Dragon
Barbarians Minion Horde Inferno Tower
Fire Spirit Barbarians Minion Horde Inferno Tower Miner
Barbarians Minion Horde Arrows Baby Dragon
Arrows Minion Horde Inferno Tower Baby Dragon
Barbarians Minion Horde Inferno Tower Fire Spirit
Fire Spirit Arrows Barbarians Minion Horde Baby Dragon
Barbarians Inferno Tower Minion Horde
Barbarians Minion Horde Inferno Tower
Barbarians Minion Horde Arrows Inferno Tower
Fire Spirit Arrows Barbarians Minion Horde Baby Dragon
Arrows Baby Dragon Fire Spirit Barbarians
Barbarians Inferno Tower
Fire Spirit Arrows Barbarians Minion Horde Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Inferno Tower
Arrows Baby Dragon Miner
Barbarians Minion Horde Inferno Tower
Barbarians Minion Horde Inferno Tower
Barbarians Inferno Tower Minion Horde
Fire Spirit Arrows Minion Horde Baby Dragon
Barbarians Minion Horde Inferno Tower
Inferno Tower Barbarians Minion Horde
Minion Horde Barbarians Inferno Tower Baby Dragon
Inferno Tower Barbarians Minion Horde
Barbarians Minion Horde Inferno Tower
Arrows Barbarians
Barbarians Minion Horde Inferno Tower
Barbarians Minion Horde Baby Dragon
Barbarians Inferno Tower Minion Horde Baby Dragon
Arrows Barbarians Minion Horde Inferno Tower Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Baby Dragon
Arrows Baby Dragon Miner
Arrows Minion Horde Baby Dragon Miner
Arrows Barbarians
Fire Spirit Arrows Minion Horde Baby Dragon
Arrows Fire Spirit Minion Horde Baby Dragon
Fire Spirit Arrows Minion Horde Baby Dragon
Arrows Fire Spirit Baby Dragon
Arrows Miner
Fire Spirit Minion Horde
Miner Arrows Minion Horde
Fire Spirit Arrows Baby Dragon
Fire Spirit Baby Dragon Miner
Arrows Minion Horde Baby Dragon
Arrows Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows
Minion Horde
Fire Spirit Arrows Baby Dragon
Fire Spirit Arrows Baby Dragon Miner
Minion Horde Baby Dragon
Arrows
Arrows Barbarians Minion Horde Baby Dragon
Arrows Fire Spirit Baby Dragon
Minion Horde
Arrows Miner Baby Dragon
Arrows Baby Dragon Miner
Miner Arrows Baby Dragon
Fire Spirit Arrows Minion Horde Baby Dragon
Minion Horde
Minion Horde
Arrows Minion Horde Miner
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Fire Spirit Barbarians
Fire Spirit Arrows Baby Dragon
Arrows
Miner Minion Horde Baby Dragon
Arrows Baby Dragon
Arrows
Minion Horde
Minion Horde Baby Dragon
Baby Dragon Miner

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