My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Goblin Gang Graveyard
Giant Snowball
Bomber Bats Goblin Gang Graveyard
Zap
Bomber Bats Goblin Gang Graveyard
Barbarian Barrel
Bomber Goblin Gang Executioner Graveyard
The Log
Bomber Goblin Gang Graveyard
Earthquake
Bomber Goblin Gang Graveyard
Arrows
Bomber Bats Goblin Gang Graveyard
Royal Delivery
Bomber Bats Goblin Gang Executioner P.E.K.K.A Graveyard
Fireball
Bomber Goblin Gang Executioner
Poison
Bomber Bats Goblin Gang Executioner Graveyard
Lightning
Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Goblin Gang Tornado Executioner Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Zap Goblin Gang

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Zap P.E.K.K.A Graveyard
Bats
Bomber Zap P.E.K.K.A Graveyard
Zap
Tornado P.E.K.K.A Graveyard Bomber Bats Executioner
Goblin Gang
P.E.K.K.A
Tornado
Zap Executioner P.E.K.K.A Graveyard
Executioner
Tornado Zap P.E.K.K.A
P.E.K.K.A
Zap Tornado Bomber Bats Goblin Gang Executioner Graveyard
Graveyard
Zap Bomber Bats Tornado P.E.K.K.A

Defense Synergies 2 11

Bomber
Bats Zap Tornado P.E.K.K.A
Bats
Bomber Zap P.E.K.K.A
Zap
Bomber Bats Goblin Gang Tornado Executioner P.E.K.K.A
Goblin Gang
Zap P.E.K.K.A
Tornado
Executioner P.E.K.K.A Bomber Zap
Executioner
Tornado Zap
P.E.K.K.A
Tornado Bomber Bats Zap Goblin Gang
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Executioner
P.E.K.K.A Bomber Bats Zap Goblin Gang Executioner
Goblin Gang Tornado P.E.K.K.A Bomber Bats Executioner
P.E.K.K.A Bomber Bats Goblin Gang
Bomber Tornado P.E.K.K.A
Goblin Gang Tornado Bomber Bats Zap Executioner
Bats Tornado Zap Goblin Gang Executioner
Zap P.E.K.K.A
P.E.K.K.A Goblin Gang Tornado
Goblin Gang Tornado Bomber
Bats Goblin Gang Executioner Bomber Zap Tornado
Executioner Bats Zap Goblin Gang Tornado
P.E.K.K.A Bomber Bats Zap Goblin Gang
Bomber Executioner Bats Zap Goblin Gang Tornado P.E.K.K.A
P.E.K.K.A Goblin Gang
Tornado Zap Goblin Gang P.E.K.K.A
Bomber Bats Goblin Gang Tornado Executioner P.E.K.K.A
Bomber Bats Zap Goblin Gang Tornado Executioner
Zap Tornado Executioner Bomber Bats
P.E.K.K.A Tornado
Bomber Goblin Gang Bats Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A
Bomber Zap Goblin Gang Executioner
Goblin Gang P.E.K.K.A Bats Zap
Goblin Gang P.E.K.K.A Bats Zap Tornado
P.E.K.K.A Goblin Gang Executioner
Executioner Bats Zap Goblin Gang Tornado
Goblin Gang P.E.K.K.A Bats
P.E.K.K.A
Zap P.E.K.K.A Bats Tornado
P.E.K.K.A Goblin Gang
P.E.K.K.A Bats
P.E.K.K.A Zap Tornado
P.E.K.K.A Goblin Gang Executioner
Bomber Executioner
Goblin Gang Bomber Bats Zap Tornado Executioner P.E.K.K.A
Bats Executioner Bomber Zap P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado Executioner
Bomber Executioner Zap
Executioner Bats Zap Tornado
Bomber Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Bats Goblin Gang Tornado
Zap Tornado
Zap Tornado Executioner
Executioner
Zap
Bomber Zap Executioner
Executioner
Tornado
Bomber Bats
Bomber Zap Executioner
Bomber Zap Tornado
Tornado
Tornado
Zap
Zap Tornado Bomber Executioner
Zap Tornado Executioner
Zap Tornado
Zap Tornado
Bats Zap Tornado Executioner
Zap Bats
Bomber Zap
Zap
P.E.K.K.A
Zap Bats Goblin Gang
Zap Tornado Executioner
Goblin Gang Executioner
Bomber Zap Executioner
Zap Tornado
Executioner P.E.K.K.A
Zap Bats Goblin Gang Tornado
Bats Zap Tornado Executioner
Zap Tornado Executioner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: