My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Wizard Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Elite Barbarians Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Elite Barbarians
Giant Snowball
Goblin Gang Furnace Princess
Zap
Goblin Gang Royal Giant Furnace Princess
Barbarian Barrel
Goblin Gang Elite Barbarians Furnace Wizard Princess
The Log
Goblin Gang Royal Giant Elite Barbarians Furnace Princess
Earthquake
Goblin Gang Furnace
Arrows
Goblin Gang Furnace Princess
Royal Delivery
Goblin Gang Elite Barbarians Wizard Princess
Fireball
Goblin Gang Elite Barbarians Furnace Wizard Princess
Poison
Goblin Gang Furnace Wizard Princess
Lightning
Elite Barbarians Furnace Wizard
Rocket
Elite Barbarians Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Rocket The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Princess Furnace Wizard Royal Giant Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Princess Furnace

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Giant Princess
Royal Giant
Furnace Goblin Gang Elite Barbarians Wizard Rocket The Log Princess
Elite Barbarians
Royal Giant Furnace Wizard The Log
Furnace
Royal Giant Elite Barbarians Princess
Wizard
Royal Giant Elite Barbarians
Rocket
Royal Giant
The Log
Royal Giant Elite Barbarians Princess
Princess
Goblin Gang Royal Giant Furnace The Log

Defense Synergies 0 8

Goblin Gang
Furnace The Log Princess
Royal Giant
Elite Barbarians
Wizard The Log
Furnace
Goblin Gang
Wizard
Elite Barbarians The Log
Rocket
The Log
The Log
Goblin Gang Elite Barbarians Wizard Rocket Princess
Princess
Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Wizard The Log
Elite Barbarians Goblin Gang Furnace The Log
Goblin Gang Furnace Rocket Elite Barbarians
Elite Barbarians Goblin Gang Furnace
Elite Barbarians Rocket The Log Princess
Goblin Gang The Log Furnace
Furnace Rocket Goblin Gang Wizard Princess
Rocket The Log
Goblin Gang Elite Barbarians Furnace Princess
Goblin Gang Elite Barbarians
Goblin Gang Furnace Wizard The Log Princess
Goblin Gang Furnace Wizard Princess
Furnace Goblin Gang Elite Barbarians Wizard Rocket The Log
Wizard Rocket Goblin Gang Furnace The Log Princess
Elite Barbarians Goblin Gang Furnace
Rocket Goblin Gang Elite Barbarians Furnace The Log
Wizard Goblin Gang Elite Barbarians Furnace
Goblin Gang Elite Barbarians Furnace Wizard The Log
Furnace Wizard The Log Princess
Elite Barbarians
Goblin Gang Wizard Elite Barbarians Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Furnace
Goblin Gang Elite Barbarians Wizard Rocket The Log
Goblin Gang Elite Barbarians Furnace Rocket The Log
Goblin Gang Rocket Elite Barbarians The Log
Goblin Gang Elite Barbarians
Furnace Wizard Rocket Goblin Gang Princess
Goblin Gang Rocket Elite Barbarians Furnace
Elite Barbarians
Rocket Elite Barbarians The Log
Goblin Gang
Elite Barbarians
Rocket Elite Barbarians The Log
Elite Barbarians Rocket Goblin Gang Wizard
Wizard Furnace Princess
Goblin Gang Elite Barbarians Furnace Rocket The Log
Elite Barbarians Wizard The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket The Log
The Log Princess
Rocket The Log
Rocket The Log
Wizard Rocket Furnace The Log
Wizard Furnace Rocket Princess
Furnace Wizard The Log Princess
The Log Wizard Princess
The Log Wizard
Rocket Goblin Gang Elite Barbarians
Rocket Wizard The Log Princess
Wizard Rocket Princess
Rocket Elite Barbarians The Log Princess
Rocket Princess
Princess Elite Barbarians Furnace The Log
Rocket Furnace Wizard The Log Princess
Furnace Wizard Rocket The Log Princess
Rocket
Rocket
Rocket Wizard The Log Princess
Rocket Wizard The Log Princess
Rocket The Log
Rocket Wizard Princess
Rocket The Log
Rocket The Log
The Log Furnace Wizard Princess
The Log Wizard Princess
Wizard The Log Princess
Rocket The Log
Elite Barbarians Furnace Wizard Princess
Rocket Wizard
Elite Barbarians
Wizard Rocket The Log
Rocket Princess
Rocket Wizard The Log Princess
Goblin Gang Rocket Princess
Rocket Wizard Princess
The Log
Goblin Gang Wizard Rocket Princess
The Log Wizard Princess
Rocket
Elite Barbarians
Goblin Gang Elite Barbarians Rocket The Log Princess
Rocket Princess
Rocket The Log Princess

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