My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Graveyard
Giant Snowball
Archers Goblin Gang Graveyard
Zap
Archers Goblin Gang Graveyard
Barbarian Barrel
Archers Knight Goblin Gang Graveyard
The Log
Archers Goblin Gang Graveyard
Earthquake
Archers Goblin Gang Graveyard
Arrows
Archers Goblin Gang Graveyard
Royal Delivery
Archers Knight Goblin Gang P.E.K.K.A Graveyard
Fireball
Archers Goblin Gang
Poison
Archers Goblin Gang Graveyard
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Knight Goblin Gang Freeze Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Knight

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Graveyard Archers Knight Freeze
Archers
Knight Zap Arrows P.E.K.K.A Graveyard
Arrows
Zap P.E.K.K.A Graveyard Archers Knight Freeze
Knight
Archers Goblin Gang Graveyard Zap Arrows
Goblin Gang
Knight P.E.K.K.A
Freeze
Graveyard Zap Arrows
P.E.K.K.A
Zap Arrows Archers Goblin Gang Graveyard
Graveyard
Zap Arrows Knight Freeze Archers P.E.K.K.A

Defense Synergies 2 10

Zap
Archers Arrows Knight Goblin Gang P.E.K.K.A
Archers
Knight Zap Goblin Gang P.E.K.K.A
Arrows
Zap Knight P.E.K.K.A
Knight
Archers Goblin Gang Zap Arrows
Goblin Gang
Knight Zap Archers P.E.K.K.A
Freeze
P.E.K.K.A
Zap Archers Arrows Goblin Gang
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight
P.E.K.K.A Zap Knight Goblin Gang
Goblin Gang P.E.K.K.A Archers Knight Freeze
P.E.K.K.A Knight Goblin Gang
Arrows P.E.K.K.A
Arrows Goblin Gang Freeze Zap Archers
Zap Archers Arrows Goblin Gang Freeze
Zap Arrows P.E.K.K.A
P.E.K.K.A Goblin Gang
Knight Goblin Gang Archers
Archers Goblin Gang Zap Arrows Knight Freeze
Arrows Zap Archers Goblin Gang
P.E.K.K.A Zap Knight Goblin Gang Freeze
Zap Arrows Goblin Gang Freeze P.E.K.K.A
P.E.K.K.A Knight Goblin Gang
Zap Goblin Gang Freeze P.E.K.K.A
Arrows Knight Goblin Gang P.E.K.K.A
Arrows Zap Archers Knight Goblin Gang
Zap Arrows Freeze Archers Knight
P.E.K.K.A
Goblin Gang Archers Arrows Knight P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Archers P.E.K.K.A
Zap Archers Arrows Knight Goblin Gang
Goblin Gang P.E.K.K.A Zap Knight
Goblin Gang P.E.K.K.A Zap Knight
P.E.K.K.A Knight Goblin Gang
Arrows Zap Archers Goblin Gang Freeze
Goblin Gang P.E.K.K.A Archers Knight
P.E.K.K.A Knight
Zap Freeze P.E.K.K.A Knight
P.E.K.K.A Goblin Gang
P.E.K.K.A Knight
P.E.K.K.A Zap Arrows
P.E.K.K.A Knight Goblin Gang
Archers
Goblin Gang Zap Archers Knight Freeze P.E.K.K.A
Arrows Zap Archers Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Freeze
Arrows Zap
Arrows
Arrows Knight Freeze
Zap Arrows
Arrows Zap Freeze
Archers Arrows
Arrows Zap Freeze
Arrows Zap
Goblin Gang
Zap Arrows Knight
Zap Archers Arrows
Knight
Arrows Freeze
Zap Arrows
Zap Arrows
Arrows
Arrows Freeze
Zap Archers Arrows
Zap Arrows
Arrows
Zap Arrows
Zap Arrows Freeze
Arrows Zap
Zap Arrows
Zap Arrows
Zap Archers Arrows
Zap Freeze
Zap Arrows
Zap Arrows Freeze
P.E.K.K.A
Arrows
Zap Archers Goblin Gang Freeze
Zap Archers Arrows
Freeze
Arrows
Knight Goblin Gang
Arrows Zap
Zap Arrows
P.E.K.K.A
Zap Goblin Gang Freeze
Zap
Zap Freeze

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