My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Golem Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Elite Barbarians Inferno Dragon
Giant Snowball
Minions Minion Horde Inferno Dragon
Zap
Minions Minion Horde Inferno Dragon
Barbarian Barrel
Elite Barbarians
The Log
Elite Barbarians
Earthquake
Arrows
Minions Minion Horde
Royal Delivery
Minions Minion Horde Elite Barbarians Inferno Dragon
Fireball
Minions Minion Horde Elite Barbarians Inferno Dragon
Poison
Minions Minion Horde
Lightning
Elite Barbarians Inferno Dragon
Rocket
Minion Horde Elite Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Golem Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Freeze Inferno Dragon Minion Horde Elite Barbarians Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Minions Freeze Inferno Dragon

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Minions Minion Horde Freeze Golem Mega Knight
Minions
Mega Knight Zap Elite Barbarians Golem Inferno Dragon
Minion Horde
Mega Knight Zap Freeze Golem
Elite Barbarians
Zap Minions Mega Knight
Freeze
Zap Minion Horde
Golem
Zap Minions Minion Horde
Inferno Dragon
Mega Knight Minions
Mega Knight
Minions Minion Horde Inferno Dragon Zap Elite Barbarians

Defense Synergies 1 10

Zap
Mega Knight Minions Minion Horde Elite Barbarians Inferno Dragon
Minions
Zap Freeze Mega Knight
Minion Horde
Zap Freeze
Elite Barbarians
Zap Mega Knight
Freeze
Minions Minion Horde Mega Knight
Golem
Inferno Dragon
Zap Mega Knight
Mega Knight
Zap Minions Elite Barbarians Freeze Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Minion Horde
Minion Horde Elite Barbarians Inferno Dragon Zap Minions Mega Knight
Minion Horde Mega Knight Minions Elite Barbarians Freeze Inferno Dragon
Minion Horde Elite Barbarians Inferno Dragon Minions Mega Knight
Elite Barbarians Mega Knight
Freeze Zap Minions Mega Knight
Minions Minion Horde Inferno Dragon Zap Freeze
Zap Mega Knight
Minion Horde Inferno Dragon Minions Elite Barbarians
Elite Barbarians Minion Horde Mega Knight
Minions Minion Horde Zap Freeze Mega Knight
Minions Minion Horde Inferno Dragon Zap
Minion Horde Mega Knight Zap Minions Elite Barbarians Freeze
Mega Knight Zap Minions Minion Horde Freeze
Elite Barbarians Inferno Dragon Minion Horde Mega Knight
Minion Horde Zap Elite Barbarians Freeze Inferno Dragon Mega Knight
Minion Horde Mega Knight Minions Elite Barbarians
Mega Knight Zap Minions Minion Horde Elite Barbarians
Zap Freeze Minions Inferno Dragon Mega Knight
Elite Barbarians Inferno Dragon
Mega Knight Minions Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Elite Barbarians
Zap Elite Barbarians Inferno Dragon Mega Knight
Mega Knight Zap Minions Minion Horde Elite Barbarians
Mega Knight Zap Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Inferno Dragon Mega Knight
Zap Minions Minion Horde Freeze
Minions Minion Horde Elite Barbarians
Mega Knight Minion Horde Elite Barbarians Inferno Dragon
Zap Minion Horde Freeze Mega Knight Minions Elite Barbarians Inferno Dragon
Minion Horde Inferno Dragon
Inferno Dragon Mega Knight Minions Minion Horde Elite Barbarians
Mega Knight Zap Elite Barbarians
Elite Barbarians Mega Knight Minion Horde
Minion Horde Mega Knight
Elite Barbarians Zap Minions Minion Horde Freeze Inferno Dragon
Minions Mega Knight Zap Minion Horde Elite Barbarians Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Freeze
Zap
Minion Horde
Freeze
Zap Minion Horde Mega Knight
Zap Minions Minion Horde Freeze
Minion Horde
Zap Freeze
Zap
Minions Minion Horde Elite Barbarians
Zap Minion Horde
Zap
Elite Barbarians
Minions Minion Horde Freeze
Zap Elite Barbarians
Zap Minion Horde
Minion Horde Mega Knight
Freeze
Minions Minion Horde
Zap Mega Knight
Zap Mega Knight
Minions Minion Horde Mega Knight
Zap Minion Horde
Zap Freeze Mega Knight
Minion Horde Inferno Dragon
Zap
Zap Mega Knight
Zap
Elite Barbarians Zap Minion Horde
Zap Minions Minion Horde Freeze
Minion Horde Elite Barbarians
Zap Minion Horde Mega Knight
Zap Minion Horde Freeze
Minion Horde Mega Knight
Zap Minion Horde Minions Freeze
Zap
Freeze
Minion Horde Mega Knight
Zap
Zap
Minion Horde Elite Barbarians Mega Knight
Zap Minions Minion Horde Elite Barbarians Freeze
Zap
Zap Freeze Mega Knight

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