My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Bad
Versatility
Good
F2P score
Good

1 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Minions Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Furnace Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Goblin Barrel
Giant Snowball
Fire Spirit Spear Goblins Minions Furnace Goblin Barrel
Zap
Fire Spirit Spear Goblins Minions Furnace Goblin Barrel
Barbarian Barrel
Fire Spirit Spear Goblins Furnace Goblin Barrel Royal Ghost
The Log
Fire Spirit Spear Goblins Furnace Goblin Barrel
Earthquake
Spear Goblins Furnace Goblin Barrel
Arrows
Fire Spirit Spear Goblins Minions Furnace Goblin Barrel
Royal Delivery
Fire Spirit Spear Goblins Minions Goblin Barrel Royal Ghost
Fireball
Minions Furnace Goblin Barrel
Poison
Spear Goblins Minions Furnace
Lightning
Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Furnace Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Rage Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Fireball Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Rage Minions Goblin Barrel Royal Ghost Fireball Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Spear Goblins Rage Minions

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Furnace Goblin Barrel
Spear Goblins
Goblin Barrel Furnace Royal Ghost
Minions
Rage
Fireball
Furnace
Fire Spirit Spear Goblins Goblin Barrel Royal Ghost
Rage
Minions
Goblin Barrel
Spear Goblins Fire Spirit Furnace Royal Ghost
Royal Ghost
Spear Goblins Furnace Goblin Barrel

Defense Synergies 0 4

Fire Spirit
Spear Goblins
Spear Goblins
Fire Spirit Minions Royal Ghost
Minions
Spear Goblins
Fireball
Furnace
Royal Ghost
Rage
Goblin Barrel
Royal Ghost
Spear Goblins Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Fireball
Minions Furnace
Furnace Fire Spirit Minions
Minions Furnace
Fireball
Fireball Fire Spirit Spear Goblins Minions Furnace Royal Ghost
Minions Furnace Fire Spirit Spear Goblins Fireball
Fireball
Minions Furnace
Fire Spirit Spear Goblins Royal Ghost
Minions Spear Goblins Fireball Furnace Royal Ghost
Minions Spear Goblins Fireball Furnace
Furnace Fire Spirit Minions Fireball
Fire Spirit Fireball Minions Furnace Royal Ghost
Furnace
Fireball Furnace
Minions Fireball Furnace
Fire Spirit Fireball Spear Goblins Minions Furnace Royal Ghost
Furnace Fire Spirit Spear Goblins Minions Fireball Royal Ghost
Royal Ghost Fire Spirit Spear Goblins Minions Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Fireball Furnace Royal Ghost
Fireball Royal Ghost
Spear Goblins Minions Furnace
Fireball
Fire Spirit Fireball Furnace Minions
Spear Goblins Minions Fireball Furnace
Spear Goblins Minions Fireball
Minions
Fireball
Fireball
Fireball Furnace
Spear Goblins Minions Fireball Furnace
Minions Fireball Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Ghost
Fireball Royal Ghost
Fireball
Fireball
Fireball Fire Spirit Furnace
Fireball Fire Spirit Spear Goblins Minions Furnace
Fire Spirit Furnace
Fireball Fire Spirit
Fireball
Fire Spirit Minions Fireball
Fireball
Fireball Fire Spirit
Fire Spirit Fireball
Minions Fireball
Fireball Furnace
Spear Goblins Fireball Furnace
Fireball Furnace
Fireball
Minions
Fire Spirit Fireball
Fire Spirit Fireball
Minions Fireball
Fireball
Fireball
Fire Spirit Fireball Furnace
Fireball Royal Ghost
Fireball
Fireball
Fire Spirit Fireball Furnace
Minions Fireball
Fireball
Fireball
Fireball
Fireball
Fire Spirit Spear Goblins Minions Fireball
Fireball Fire Spirit
Fireball
Fireball
Fireball
Fireball
Minions Fireball
Fireball
Fireball Royal Ghost

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