My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Executioner P.E.K.K.A Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Inferno Dragon
Giant Snowball
Fire Spirit Inferno Dragon
Zap
Fire Spirit Prince Inferno Dragon
Barbarian Barrel
Fire Spirit Executioner Electro Wizard
The Log
Fire Spirit Prince
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Prince Executioner P.E.K.K.A Electro Wizard Inferno Dragon
Fireball
Executioner Electro Wizard Inferno Dragon
Poison
Executioner Electro Wizard
Lightning
Prince Executioner Electro Wizard Inferno Dragon
Rocket
Prince Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Prince Executioner P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Electro Wizard Inferno Dragon Prince Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap The Log Electro Wizard

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Zap Prince Inferno Dragon
Zap
Prince P.E.K.K.A Electro Wizard Fire Spirit Executioner The Log
Prince
Zap Fire Spirit The Log Electro Wizard
Executioner
Zap P.E.K.K.A The Log
P.E.K.K.A
Fire Spirit Zap Electro Wizard Executioner The Log
The Log
Zap Prince Executioner P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Prince
Inferno Dragon
Fire Spirit

Defense Synergies 3 16

Fire Spirit
Zap P.E.K.K.A The Log Electro Wizard
Zap
Electro Wizard Fire Spirit Prince Executioner P.E.K.K.A The Log Inferno Dragon
Prince
The Log Zap Executioner Electro Wizard
Executioner
Zap Prince The Log
P.E.K.K.A
The Log Fire Spirit Zap Electro Wizard
The Log
Prince P.E.K.K.A Fire Spirit Zap Executioner Electro Wizard Inferno Dragon
Electro Wizard
Zap Fire Spirit Prince P.E.K.K.A The Log Inferno Dragon
Inferno Dragon
Zap The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner The Log Electro Wizard
P.E.K.K.A Inferno Dragon Zap Prince Executioner The Log Electro Wizard
Prince P.E.K.K.A Fire Spirit Executioner Electro Wizard Inferno Dragon
Prince P.E.K.K.A Inferno Dragon Electro Wizard
Prince P.E.K.K.A The Log
The Log Fire Spirit Zap Executioner Electro Wizard
Electro Wizard Inferno Dragon Fire Spirit Zap Executioner
Zap P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Inferno Dragon Prince
Fire Spirit Prince Electro Wizard
Executioner Electro Wizard Zap The Log
Executioner Inferno Dragon Zap Electro Wizard
Prince P.E.K.K.A Fire Spirit Zap The Log Electro Wizard
Fire Spirit Executioner Zap Prince P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Inferno Dragon Prince Electro Wizard
Zap Prince P.E.K.K.A The Log Electro Wizard Inferno Dragon
Prince Executioner P.E.K.K.A Electro Wizard
Fire Spirit Zap Prince Executioner The Log Electro Wizard
Zap Executioner The Log Fire Spirit Electro Wizard Inferno Dragon
P.E.K.K.A Prince Electro Wizard Inferno Dragon
Fire Spirit Prince Executioner P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Prince P.E.K.K.A Electro Wizard
Electro Wizard Zap Prince Executioner The Log Inferno Dragon
P.E.K.K.A Zap Prince The Log Electro Wizard
Prince P.E.K.K.A Zap The Log Electro Wizard
P.E.K.K.A Prince Executioner Inferno Dragon
Fire Spirit Executioner Zap Electro Wizard
Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Prince Inferno Dragon
Zap P.E.K.K.A Electro Wizard Prince The Log Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Prince
P.E.K.K.A Zap Prince The Log Electro Wizard
Prince P.E.K.K.A Executioner
Executioner
Electro Wizard Zap Prince Executioner P.E.K.K.A The Log Inferno Dragon
Executioner Zap P.E.K.K.A The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Executioner The Log Electro Wizard
The Log
Prince The Log
Executioner Fire Spirit Zap The Log
Executioner Fire Spirit Zap
Fire Spirit Executioner The Log
The Log Fire Spirit Zap Executioner
The Log Zap
Fire Spirit Prince Electro Wizard
Zap Prince The Log Electro Wizard
Fire Spirit Zap Executioner
Fire Spirit Executioner The Log
Zap Prince The Log
Zap Executioner The Log
Executioner The Log
Fire Spirit Zap Prince Executioner The Log Electro Wizard
Fire Spirit Zap The Log
Prince The Log
Prince The Log
Zap The Log
Zap The Log Fire Spirit Executioner
Inferno Dragon
The Log Zap Executioner Electro Wizard
Zap Prince The Log
Zap The Log
Fire Spirit Zap Executioner Electro Wizard
Zap Electro Wizard
Zap The Log
Zap Electro Wizard
P.E.K.K.A Prince
The Log
Zap Electro Wizard Fire Spirit Prince
Fire Spirit Zap Executioner Electro Wizard
The Log
Prince Executioner Electro Wizard
The Log Zap Executioner
Zap
Prince Executioner P.E.K.K.A
Zap The Log Electro Wizard
Zap Executioner Electro Wizard
Zap Prince Executioner The Log Electro Wizard

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