My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Elixir Collector Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Zap
Barbarian Barrel
Elite Barbarians Wizard Executioner
The Log
Elite Barbarians
Earthquake
Elixir Collector
Arrows
Royal Delivery
Elite Barbarians Wizard Executioner P.E.K.K.A
Fireball
Elite Barbarians Wizard Elixir Collector Executioner
Poison
Wizard Elixir Collector Executioner
Lightning
Elite Barbarians Wizard Elixir Collector Executioner
Rocket
Elite Barbarians Wizard Elixir Collector Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Rage Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Wizard Executioner Elite Barbarians Elixir Collector Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Rage Wizard Executioner

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians P.E.K.K.A Executioner
Elite Barbarians
Zap Rage Wizard
Wizard
Elite Barbarians Rage P.E.K.K.A
Elixir Collector
Rage
Elite Barbarians Wizard
Executioner
Zap P.E.K.K.A
Lightning
P.E.K.K.A
Zap Wizard Executioner

Defense Synergies 0 5

Zap
Elite Barbarians Executioner P.E.K.K.A
Elite Barbarians
Zap Wizard
Wizard
Elite Barbarians P.E.K.K.A
Elixir Collector
Rage
Executioner
Zap
Lightning
P.E.K.K.A
Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Wizard Executioner
Elite Barbarians P.E.K.K.A Zap Executioner
P.E.K.K.A Elite Barbarians Executioner Lightning
Elite Barbarians P.E.K.K.A
Lightning Elite Barbarians P.E.K.K.A
Zap Executioner
Lightning Zap Wizard Executioner
Lightning Zap P.E.K.K.A
P.E.K.K.A Elite Barbarians
Elite Barbarians
Executioner Zap Wizard
Executioner Zap Wizard
P.E.K.K.A Zap Elite Barbarians Wizard Lightning
Wizard Executioner Zap P.E.K.K.A
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians Lightning P.E.K.K.A
Wizard Elite Barbarians Executioner P.E.K.K.A
Zap Elite Barbarians Wizard Executioner
Zap Wizard Executioner
P.E.K.K.A Elite Barbarians
Wizard Elite Barbarians Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians P.E.K.K.A
Zap Elite Barbarians Wizard Executioner Lightning
P.E.K.K.A Zap Elite Barbarians Lightning
Lightning P.E.K.K.A Zap Elite Barbarians
P.E.K.K.A Elite Barbarians Executioner
Wizard Executioner Zap
P.E.K.K.A Elite Barbarians Lightning
P.E.K.K.A Elite Barbarians
Zap Lightning P.E.K.K.A Elite Barbarians
P.E.K.K.A
P.E.K.K.A Elite Barbarians
Lightning P.E.K.K.A Zap Elite Barbarians
Elite Barbarians Lightning P.E.K.K.A Wizard Executioner
Wizard Executioner
Elite Barbarians Zap Executioner Lightning P.E.K.K.A
Executioner Zap Elite Barbarians Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap Executioner
Lightning
Lightning
Wizard Executioner Zap
Wizard Executioner Zap
Wizard Executioner
Zap Wizard Executioner Lightning
Zap Wizard Lightning
Lightning Elite Barbarians
Lightning Zap Wizard
Lightning Zap Wizard Executioner
Lightning Elite Barbarians Executioner
Lightning
Lightning Zap Elite Barbarians
Lightning Zap Wizard Executioner
Lightning Wizard Executioner
Lightning
Lightning
Lightning Zap Wizard Executioner
Lightning Zap Wizard
Lightning
Lightning Wizard
Lightning
Lightning Zap
Zap Wizard Executioner
Zap Wizard Executioner Lightning
Lightning Zap Wizard
Lightning Zap
Elite Barbarians Lightning Zap Wizard Executioner
Zap Lightning Wizard
Lightning Elite Barbarians
Lightning Zap Wizard
Zap Lightning
P.E.K.K.A
Wizard Lightning
Zap Lightning
Lightning Zap Wizard Executioner
Lightning Wizard Executioner
Zap Wizard Executioner Lightning
Lightning Zap
Elite Barbarians Executioner P.E.K.K.A
Zap Elite Barbarians Lightning
Zap Executioner Lightning
Lightning Zap Executioner

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