My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Musketeer Furnace Graveyard
Zap
Furnace Graveyard
Barbarian Barrel
Musketeer Furnace Ice Wizard Graveyard
The Log
Musketeer Furnace Graveyard
Earthquake
Furnace Graveyard
Arrows
Furnace Graveyard
Royal Delivery
Musketeer P.E.K.K.A Ice Wizard Graveyard
Fireball
Musketeer Furnace Ice Wizard
Poison
Musketeer Furnace Ice Wizard Graveyard
Lightning
Musketeer Furnace Ice Wizard
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Wizard Fireball Musketeer Furnace Freeze Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Ice Wizard Fireball Musketeer

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Graveyard Musketeer Furnace Freeze Ice Wizard
Fireball
Zap Graveyard Freeze
Musketeer
Zap P.E.K.K.A Graveyard
Furnace
Zap P.E.K.K.A Graveyard
Freeze
Graveyard Zap Fireball
P.E.K.K.A
Zap Musketeer Furnace Ice Wizard Graveyard
Ice Wizard
Zap P.E.K.K.A Graveyard
Graveyard
Zap Fireball Freeze Musketeer Furnace P.E.K.K.A Ice Wizard

Defense Synergies 1 11

Zap
Fireball Musketeer Furnace P.E.K.K.A Ice Wizard
Fireball
Zap Musketeer Freeze Ice Wizard
Musketeer
Zap Fireball Furnace P.E.K.K.A
Furnace
Zap Musketeer Ice Wizard
Freeze
Fireball
P.E.K.K.A
Zap Musketeer Ice Wizard
Ice Wizard
Zap Fireball Furnace P.E.K.K.A
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer
P.E.K.K.A Zap Musketeer Furnace Ice Wizard
Furnace P.E.K.K.A Musketeer Freeze Ice Wizard
P.E.K.K.A Musketeer Furnace Ice Wizard
Fireball P.E.K.K.A
Fireball Freeze Zap Musketeer Furnace Ice Wizard
Musketeer Furnace Zap Fireball Freeze Ice Wizard
Zap Fireball Musketeer P.E.K.K.A
P.E.K.K.A Musketeer Furnace Ice Wizard
Musketeer Ice Wizard
Ice Wizard Zap Fireball Musketeer Furnace Freeze
Musketeer Zap Fireball Furnace Ice Wizard
Furnace P.E.K.K.A Zap Fireball Musketeer Freeze Ice Wizard
Fireball Zap Furnace Freeze P.E.K.K.A
P.E.K.K.A Furnace
Zap Fireball Furnace Freeze P.E.K.K.A
Fireball Musketeer Furnace P.E.K.K.A
Fireball Zap Musketeer Furnace Ice Wizard
Zap Furnace Freeze Fireball Musketeer Ice Wizard
P.E.K.K.A Musketeer
Fireball Musketeer Furnace P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Furnace P.E.K.K.A
Fireball Zap Musketeer
P.E.K.K.A Zap Musketeer Furnace
P.E.K.K.A Zap Fireball Musketeer
P.E.K.K.A Musketeer
Fireball Furnace Zap Musketeer Freeze Ice Wizard
P.E.K.K.A Fireball Musketeer Furnace Ice Wizard
P.E.K.K.A
Zap Freeze P.E.K.K.A Fireball
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball
Fireball Musketeer Furnace
Zap Fireball Musketeer Furnace Freeze P.E.K.K.A
Zap Fireball Musketeer Freeze P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Freeze
Fireball Zap Musketeer Ice Wizard
Fireball
Fireball Musketeer Freeze
Fireball Zap Furnace
Fireball Zap Musketeer Furnace Freeze Ice Wizard
Musketeer Furnace
Fireball Zap Freeze Ice Wizard
Fireball Zap
Fireball Musketeer
Zap Fireball Musketeer
Fireball Zap Musketeer
Fireball Musketeer
Fireball Musketeer Freeze
Zap Fireball Musketeer Furnace
Zap Fireball Musketeer Furnace
Fireball Musketeer Furnace
Fireball Freeze
Zap Fireball Musketeer
Zap Fireball
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Freeze Fireball Furnace Ice Wizard
Fireball Zap Musketeer Ice Wizard
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer Furnace Ice Wizard
Zap Fireball Musketeer Freeze
Fireball
Zap Fireball Musketeer
Zap Fireball Freeze
P.E.K.K.A
Fireball
Zap Fireball Musketeer Freeze
Fireball Zap Musketeer Ice Wizard
Freeze
Fireball
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball
Musketeer P.E.K.K.A
Zap Fireball Musketeer Freeze
Zap Fireball Musketeer
Zap Fireball Musketeer Freeze

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