My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Hog Rider Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Hog Rider Baby Dragon Witch Lumberjack
Zap
Fire Spirit Witch
Barbarian Barrel
Fire Spirit Valkyrie Witch Lumberjack
The Log
Fire Spirit Hog Rider Witch Lumberjack
Earthquake
Hog Rider Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Valkyrie Hog Rider Baby Dragon Witch Lumberjack
Fireball
Hog Rider Baby Dragon Witch Lumberjack
Poison
Witch
Lightning
Valkyrie Baby Dragon Witch Lumberjack
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Valkyrie Hog Rider Baby Dragon Lumberjack Witch Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit The Log Valkyrie Hog Rider

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Baby Dragon Lumberjack
Valkyrie
Fire Spirit Hog Rider Lumberjack Baby Dragon Witch
Hog Rider
Fire Spirit Valkyrie Lightning The Log Baby Dragon Witch Lumberjack
Baby Dragon
Fire Spirit Valkyrie Hog Rider Witch Lightning Lumberjack
Witch
Valkyrie Hog Rider Baby Dragon Lumberjack
Lightning
Hog Rider Baby Dragon
The Log
Hog Rider Lumberjack
Lumberjack
Valkyrie Fire Spirit Hog Rider Baby Dragon Witch The Log

Defense Synergies 0 13

Fire Spirit
Valkyrie The Log
Valkyrie
Fire Spirit Baby Dragon Witch The Log Lumberjack
Hog Rider
Baby Dragon
Valkyrie Witch The Log Lumberjack
Witch
Valkyrie Baby Dragon The Log Lumberjack
Lightning
The Log
The Log
Fire Spirit Valkyrie Baby Dragon Witch Lightning Lumberjack
Lumberjack
Valkyrie Baby Dragon Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Baby Dragon The Log
Lumberjack Valkyrie Witch The Log
Witch Lumberjack Fire Spirit Valkyrie Lightning
Witch Lumberjack Valkyrie
Lightning Valkyrie The Log Lumberjack
The Log Fire Spirit Valkyrie Baby Dragon Lumberjack
Lightning Fire Spirit Baby Dragon Witch
Lightning Valkyrie Baby Dragon The Log
Witch Lumberjack
Fire Spirit Valkyrie Lumberjack
Valkyrie Witch Baby Dragon The Log Lumberjack
Baby Dragon Witch
Lumberjack Fire Spirit Valkyrie Witch Lightning The Log
Fire Spirit Valkyrie Baby Dragon Witch The Log Lumberjack
Lumberjack
Lightning The Log Lumberjack
Valkyrie Witch Lumberjack
Fire Spirit Valkyrie Baby Dragon Witch The Log Lumberjack
Valkyrie Baby Dragon Witch The Log Fire Spirit Lumberjack
Lumberjack
Valkyrie Fire Spirit Baby Dragon Witch The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Witch
Valkyrie Baby Dragon Lightning The Log Lumberjack
Lumberjack Valkyrie Witch Lightning The Log
Valkyrie Lightning Lumberjack The Log
Valkyrie Witch Lumberjack
Fire Spirit Baby Dragon Witch
Valkyrie Witch Lightning Lumberjack
Valkyrie Lumberjack
Lightning Valkyrie Baby Dragon Witch The Log
Witch
Valkyrie Witch Lumberjack
Lightning Valkyrie The Log
Lightning Valkyrie Witch Lumberjack
Valkyrie Baby Dragon Witch
Witch Valkyrie Baby Dragon Lightning The Log Lumberjack
Valkyrie Baby Dragon Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie Baby Dragon The Log
Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Valkyrie The Log
Fire Spirit Valkyrie Baby Dragon The Log
Fire Spirit Baby Dragon Witch
Fire Spirit Baby Dragon Witch The Log
The Log Fire Spirit Baby Dragon Lightning
The Log Lightning
Lightning Fire Spirit Lumberjack
Lightning Valkyrie The Log
Lightning Fire Spirit Baby Dragon
Lightning Fire Spirit Baby Dragon The Log
Lightning Baby Dragon
Lightning Baby Dragon The Log
Lightning Baby Dragon Witch The Log
Lightning Baby Dragon The Log
Lightning
Lightning
Lightning Fire Spirit Baby Dragon The Log
Lightning Fire Spirit Valkyrie Baby Dragon Witch The Log
Lightning Baby Dragon The Log
Lightning
Lightning The Log
Lightning Baby Dragon The Log
The Log Fire Spirit Valkyrie Baby Dragon Witch
Witch
The Log Baby Dragon Witch Lightning
Lightning Baby Dragon Witch The Log
Lightning Baby Dragon The Log
Lightning Fire Spirit Baby Dragon Witch
Lightning Witch
Lightning
Lightning The Log
Lightning
Lightning The Log
Lightning Fire Spirit Witch
Lightning Fire Spirit Baby Dragon Witch
The Log
Lightning Valkyrie Baby Dragon Lumberjack
The Log Baby Dragon Lightning
Lightning
Baby Dragon Witch Lightning The Log
Witch Lightning
Lightning Baby Dragon Witch The Log

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