My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

1 problems Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tesla Mega Minion Dark Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Dark Prince
Giant Snowball
Goblins Spear Goblins Mega Minion
Zap
Goblins Spear Goblins Dark Prince
Barbarian Barrel
Goblins Spear Goblins Tesla Dark Prince
The Log
Goblins Spear Goblins Dark Prince
Earthquake
Spear Goblins Tesla
Arrows
Goblins Spear Goblins
Royal Delivery
Goblins Spear Goblins Mega Minion Dark Prince P.E.K.K.A
Fireball
Tesla Mega Minion
Poison
Spear Goblins Mega Minion
Lightning
Tesla Mega Minion Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mega Minion Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Zap Mega Minion Tesla Fireball Dark Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Spear Goblins Zap Mega Minion

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Spear Goblins
Zap Dark Prince
Zap
Mega Minion Fireball P.E.K.K.A Goblins Spear Goblins Dark Prince
Tesla
Mega Minion
Zap Fireball
Fireball
Zap Mega Minion Dark Prince
Dark Prince
Spear Goblins Zap Fireball
P.E.K.K.A
Zap

Defense Synergies 3 15

Goblins
Zap Tesla Mega Minion
Spear Goblins
Tesla Zap Mega Minion Dark Prince P.E.K.K.A
Zap
Mega Minion Fireball Goblins Spear Goblins Tesla Dark Prince P.E.K.K.A
Tesla
Spear Goblins Goblins Zap Mega Minion Fireball Dark Prince
Mega Minion
Zap Goblins Spear Goblins Tesla Dark Prince
Fireball
Zap Tesla Dark Prince
Dark Prince
Spear Goblins Zap Tesla Mega Minion Fireball
P.E.K.K.A
Spear Goblins Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Tesla Mega Minion Fireball
P.E.K.K.A Goblins Zap Tesla Mega Minion Dark Prince
Tesla P.E.K.K.A Goblins Mega Minion Dark Prince
Tesla P.E.K.K.A Goblins Mega Minion Dark Prince
Fireball Dark Prince P.E.K.K.A
Fireball Goblins Spear Goblins Zap Tesla Mega Minion Dark Prince
Tesla Mega Minion Spear Goblins Zap Fireball
Zap Tesla Fireball P.E.K.K.A
Tesla P.E.K.K.A Goblins
Goblins Spear Goblins Tesla Dark Prince
Goblins Spear Goblins Zap Tesla Mega Minion Fireball Dark Prince
Tesla Mega Minion Spear Goblins Zap Fireball
Tesla P.E.K.K.A Zap Fireball Dark Prince
Fireball Goblins Zap Tesla Mega Minion Dark Prince P.E.K.K.A
P.E.K.K.A Tesla
Zap Tesla Fireball P.E.K.K.A
Tesla Goblins Fireball Dark Prince P.E.K.K.A
Tesla Fireball Goblins Spear Goblins Zap Mega Minion Dark Prince
Zap Spear Goblins Tesla Mega Minion Fireball Dark Prince
P.E.K.K.A Tesla
Dark Prince Goblins Spear Goblins Tesla Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Zap Tesla Fireball Dark Prince P.E.K.K.A
Fireball Zap Tesla Mega Minion
P.E.K.K.A Goblins Spear Goblins Zap Dark Prince
Dark Prince P.E.K.K.A Zap Tesla Fireball
P.E.K.K.A Tesla Dark Prince
Fireball Zap Tesla
Dark Prince P.E.K.K.A Goblins Spear Goblins Tesla Mega Minion Fireball
P.E.K.K.A Tesla Dark Prince
Zap P.E.K.K.A Goblins Spear Goblins Mega Minion Fireball Dark Prince
P.E.K.K.A Tesla Mega Minion
P.E.K.K.A Tesla Mega Minion Dark Prince
P.E.K.K.A Zap Fireball Dark Prince
Dark Prince P.E.K.K.A Tesla Fireball
Tesla Fireball
Tesla Goblins Spear Goblins Zap Mega Minion Fireball Dark Prince P.E.K.K.A
Zap Tesla Mega Minion Fireball Dark Prince P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball Dark Prince
Fireball Zap Dark Prince
Fireball Spear Goblins Zap Mega Minion
Fireball Zap
Fireball Zap
Goblins Fireball
Zap Fireball Dark Prince
Fireball Zap
Fireball
Fireball
Zap Fireball
Spear Goblins Zap Fireball
Fireball
Fireball
Zap Mega Minion Fireball Dark Prince
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball Dark Prince
Mega Minion
Fireball Zap
Fireball Zap
Fireball Zap
Zap Fireball
Zap Mega Minion Fireball
Mega Minion Fireball
Zap Fireball
Zap Fireball
P.E.K.K.A
Fireball
Zap Spear Goblins Fireball Dark Prince
Fireball Zap Mega Minion
Fireball
Fireball Mega Minion Dark Prince
Zap Fireball
Zap Fireball
Mega Minion Dark Prince P.E.K.K.A
Zap Fireball
Zap Fireball
Zap Fireball Dark Prince

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