My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mortar Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Goblins Hog Rider
Zap
Goblins Mortar Prince
Barbarian Barrel
Goblins Mortar Executioner
The Log
Goblins Hog Rider Prince
Earthquake
Mortar Hog Rider
Arrows
Goblins
Royal Delivery
Goblins Hog Rider Prince Executioner
Fireball
Mortar Hog Rider Executioner
Poison
Mortar Executioner
Lightning
Mortar Prince Executioner
Rocket
Mortar Hog Rider Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Rocket Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Prince Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Tornado Mortar Hog Rider Prince Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins The Log Tornado Mortar

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Mortar
Hog Rider Rocket Tornado The Log
Hog Rider
Goblins The Log Mortar Rocket Tornado Prince Executioner
Rocket
Tornado Mortar Hog Rider
Tornado
Rocket Executioner Mortar Hog Rider The Log
Prince
Hog Rider The Log
Executioner
Tornado Hog Rider The Log
The Log
Hog Rider Mortar Tornado Prince Executioner

Defense Synergies 3 9

Goblins
Mortar The Log
Mortar
Goblins Tornado The Log
Hog Rider
Rocket
Tornado The Log
Tornado
Rocket Executioner Mortar Prince The Log
Prince
The Log Tornado Executioner
Executioner
Tornado Prince The Log
The Log
Prince Goblins Mortar Rocket Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mortar Executioner The Log
Goblins Mortar Prince Executioner The Log
Mortar Rocket Tornado Prince Goblins Executioner
Prince Goblins Mortar
Rocket Tornado Prince The Log
Tornado The Log Goblins Executioner
Rocket Tornado Mortar Executioner
Rocket The Log
Goblins Mortar Tornado Prince
Tornado Goblins Prince
Goblins Executioner Tornado The Log
Executioner Tornado
Mortar Prince Rocket The Log
Rocket Executioner Goblins Mortar Tornado Prince The Log
Mortar Prince
Rocket Tornado Mortar Prince The Log
Goblins Mortar Tornado Prince Executioner
Mortar Goblins Tornado Prince Executioner The Log
Mortar Tornado Executioner The Log
Mortar Tornado Prince
Goblins Prince Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Prince
Mortar Rocket Prince Executioner The Log
Goblins Rocket Prince The Log
Rocket Prince Tornado The Log
Prince Executioner
Rocket Executioner Tornado
Rocket Prince Goblins
Prince
Rocket Goblins Mortar Tornado Prince The Log
Prince
Rocket Tornado Prince The Log
Rocket Prince Executioner
Executioner
Goblins Mortar Rocket Tornado Prince Executioner The Log
Executioner The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Rocket The Log
Mortar Tornado Executioner The Log
Rocket The Log
Rocket Prince The Log
Rocket Executioner Mortar The Log
Executioner Rocket Tornado
Mortar Tornado Executioner The Log
The Log Tornado Executioner
The Log Mortar Tornado
Rocket Goblins Tornado Prince
Rocket Mortar Tornado Prince The Log
Rocket Tornado Executioner
Rocket Mortar Executioner The Log
Mortar Rocket
Mortar Prince The Log
Rocket Mortar Executioner The Log
Mortar Rocket Executioner The Log
Mortar Rocket Tornado
Rocket
Rocket Mortar Prince Executioner The Log
Rocket Mortar Tornado The Log
Rocket Prince The Log
Rocket Tornado
Rocket Tornado Prince The Log
Rocket Mortar The Log
Tornado The Log Mortar Executioner
Mortar The Log Tornado Executioner
Mortar Tornado Prince The Log
Rocket Mortar Tornado The Log
Tornado Executioner
Rocket
Mortar Rocket The Log
Rocket
Prince
Rocket The Log
Rocket Prince
Rocket Tornado Executioner
The Log
Rocket Prince Executioner
The Log Mortar Executioner
Rocket Tornado
Prince Executioner
Rocket Tornado The Log
Rocket Tornado Executioner
Mortar Rocket Tornado Prince Executioner The Log

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